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Your more immediate goal with exp is to raise your energy and magic until you can cap all of the evil NGUs (and try to get enough QP for the quirk that gives normal NGUs levels when evil NGUs level up by that time because it will help you a lot).
Combined with the fact that later evil equipment start to have bonuses for resource 3 that go beyond the 20% that sets up to godmother have it will make it a lot more impactful to get resource 3 at that time.
Usually it is around typo zone's set that you can truly cap evil NGUs but you often are able to cap the first few sooner than that so at that point it's a decision to make between more gains on those first entries or more gains on the later entries.
Considering the first two are augments and wandows, exp and yggdrasil I think the decision gets made for you fairly easily, pretty much everything is maxed and and a normal day will increase yggdrasil by about 50% right now, I think the gains from evil even now outweigh the normal gains.
Got a question, is there ever a point where infinity cube is no longer softcapped? I mean is there any gear gain or point in the game where you gain so much that its no longer at a softcap level or is it just going to spend the rest of the game in the softcap state?
If you absolutely want to raise the soft cap you could spend a day or two of exp into adventure stats but don't go much higher than that because it's just not worth it at that point.
EDIT: In fact starting from late evil and in sadistic your cube will nearly always be higher than your gear in terms of stats and it only gets worse as you continue because the time to reach the next zone grows higher and higher.
And its probably less progressing slower, and more I just had the game open 24/7 since getting boosts to filter into the cube
But yes, more boosts getting dropped means a cube going up faster, the effect is fairly limited before chocolate zone but after that since itopod drops more (and better) boosts it can have that effect.
On the other hand you also boost any new gear faster (well, with auto-boost, not with filtered boosts) which means being able to use them a bit sooner as well.
Don't worry too much about the soft cap though, when you reach that it will mean that you have a lot of "base" adventure stats so all you are missing are bonuses.
And it gets to higher tiers even with the "hidden" amount past the soft cap so you don't lose anything on that front either.
Me personaly, i was buying only resource 3 shortly after unlocking hacks. Why? Boosts from hacks are simply amazing - another multiplier for NGU and Adventure power is insane, and then QPs,PPs,XPs - it will really help you.
Guys above are not wrong - good equip and bonuses from quiks, perks and later wishes comes later, but to really use these sweet bonuses, good basic values are essential. Also for all these 3rd resouce bonuses, you basically need bonuses from hacks (especially another multiplier for adv. stats helps greatly, you can buy magic/energy, or buy 3rd resource, improve adv. stat hack and get energy/magic faster from new sets).
Me again, i switched back to energy/magic only because of yggdrasil fruit for Card mayo, only to find it is way too expensive and even with enough energy and XPs invested, lack of seeds seems to be a hurdle.
So now, i am sitting on tons of energy/magic with NGU far beyond maxed out, hating myself i basically invested in resources i currently dont need (only for wishes and later for sadistic difficulty).
OR, there is also a compromise - buy My Great Heart for APs, put in into daycare, and before it reaches level 100, avoid hacks and buying 3rd resource completely, once it reaches level 100, you can wear it for sugar boost AND it will provide sweet passive bonus for hacks. That is how i did it.
I hope i didnt confuse you by basically saying the opposite what other said but heck, at least you have some other perspective.
But again - it is very difficult to accidentaly do something that would really slow down your progress.
So especially at Nerd EM is much more important. And after GM the equal ratio is advised. Wishes matter.
Any EM won't be wasted on sadistic anyway. While hacks won't really push you that far for the exponential cost they require. Overdoing R3 more then 2x its value will result in unnecessary wishes shortage and lack of EM will bite you back later.
I more or less get what your saying, and what you said was more or less my exact thoughts. I assume that fel is thinking far large scale like dedicating a 100m or so exp to it, which for me would double to quadruple stats for magic (the important stuff, exp and yggdrasil are capped completely and the less important but still important stuff magic does increases though equipment, so I have been dumping to energy for pp boosts along with the other energy syncs going faster without impacting the main things from magic)
While I wont do that, an extra 10k is 4m and would double hacking, 1 power would also double hacking for 15m, and everything blood and under are either sub 30 minutes or sub 2 hours. for a sizeable boost/sizeable multiplier. ill probably wait till everything takes more then 4 hours to boost before I consider those exp spends though.
Yea I can easily see bad ways you could dump exp into hacks, the boosts while big, will eventually take forever to do and to double the boost will take significant amounts of time, and to make some of those boosts even relevant I would need several hundred million in boosts... not happening now, and by godmother if i'm doing math right, that level of boosting would still be hard to justify but would be reasonable.
On the other hand, scalling of hacks is not really better - rewards are cool, but true, they start to become far-from-reachable very quickly - you dont want to wait 5+ minutes for one level of Hack.
Keep in mind what we wrote and i think it will come natural to you after you see, what decision have what benefits. Once hacks become too slow, just avoid them and wait. Once NGU becomes maxed... other are avoiding my statement about ygg fruit, but i think trying to reach 100Q energy/magic to automatize Mayo Fruits is a waste before SUICIDAL difficulty.
Aanyway, if you want to reach Godmother quickly (and you want to) you will need that Adventure stats bonus from hacks far more, than everything else Energy or Magic may provide.
Or at least don't go out of your way to get it.
You still benefit from energy and magic through wishes anyway so it's not like there is a reason to not invest in those two, even in sadistic when you reach the hard cap for cap you still benefit quite a bit from pumping energy and magic power.