NGU IDLE

NGU IDLE

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Is it me or is "Cap all NGU's" absolutly useless
So, that button in NGU has been there for a while now (im about to unlock evil) and i tried it. Sure enough, it allocates exactly the amount of energy for the best possible ratio. But as soon as it levels up one time the NGU will need slightly longer to level, so within one levelup the leveling got from perfect to litterally the worst.

Example, since im not sure i explained it well enough:
lets say for BBing one of the ngus you need 100 energy. After leveling up once it would need 101 to BB, so you only levelup at half the speed. So essentially youre wasting about 50 Energy.

Is there something im missing here?
Originally posted by Fel:
You are missing the first entry of the third page in the AP shop, "NGU cap modifier" that adds an input allowing you to correct this by telling it to put a specific percentage of the cao.
At low levels it might not sound all that great but when you increase the level by 10% or less in a day setting it to 110% will ensure that you will continue to cap your NGUs even as you gain levels.

Without that it still gives you a pretty good idea of what the current cap for each entry is, allowing you to only have to add a bit extra manually instead so it's better than nothing.
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Fel May 11, 2020 @ 2:35pm 
You are missing the first entry of the third page in the AP shop, "NGU cap modifier" that adds an input allowing you to correct this by telling it to put a specific percentage of the cao.
At low levels it might not sound all that great but when you increase the level by 10% or less in a day setting it to 110% will ensure that you will continue to cap your NGUs even as you gain levels.

Without that it still gives you a pretty good idea of what the current cap for each entry is, allowing you to only have to add a bit extra manually instead so it's better than nothing.
lordatog May 11, 2020 @ 3:22pm 
Also, once your NGU levels get high enough, you do eventually reach a point where the NGU modifier from your Beard Cage grows faster than the resources needed to cap your NGUs. At that point the amount needed to cap will go down (very slightly) over the course of a rebirth, so one tap of the button is all you need.

Alternatively, you can just press the button once, then manually add a small amount to each NGU individually.
EnderSword May 11, 2020 @ 8:06pm 
I find the game is just full of stuff where you think 'Why would I ever do that?' and then like 3 weeks later its very obvious why you would do that.

Like I kept looking at Boosted Boosts and not understanding why you'd need this...and then Ohhhhh, ok I get it and I'm on Infinity Cube 5

Yggdrasil stuff is also like this slow burn where you have if for weeks before you start seeing it explode in power

I also know i'm currently in a place where McGuffins aren't important to me despite me having them a long time, but I know they will soon explode into importance.



Hoffman May 12, 2020 @ 12:49am 
Originally posted by EnderSword:
I find the game is just full of stuff where you think 'Why would I ever do that?' and then like 3 weeks later its very obvious why you would do that.

So true, never had it put into words until now. Great examples, when you max Fruit of Knowledge the gains seem unreal.
🅱️atrick May 12, 2020 @ 12:58am 
I see, didnt take the beards in and also forgot about the AP purchaable. Thanks everyone for your answers!
Veny May 12, 2020 @ 2:03pm 
Originally posted by lordatog:
Also, once your NGU levels get high enough, you do eventually reach a point where the NGU modifier from your Beard Cage grows faster than the resources needed to cap your NGUs. At that point the amount needed to cap will go down (very slightly) over the course of a rebirth, so one tap of the button is all you need.

Alternatively, you can just press the button once, then manually add a small amount to each NGU individually.
Beards and Diggers. What i was doing before buying customizable NGU cap (I have on 105%) is than once i rebirth, i capped my NGUs up to 100%, and then activated NGU diggers.
It is better than adding flat number to every NGU uprgade, since every one needs different amount of resources to get maxed. With disabling and re-enabling diggers, all are same percentage.
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Date Posted: May 11, 2020 @ 2:29pm
Posts: 6