Remothered: Broken Porcelain

Remothered: Broken Porcelain

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Bugs found so far
Hi

I will list here the bugs I found during my gameplay to help the team in all I can.

Versión: 1.0.4.1
Amd Ryzen 3900X, Geforce 1080.
Fullscreen 2560x1440p 60hz
Graphic Quality: Epic
High Resolution Textures: Cinematic
Field of View: Wide
Vertical Sync: Off (On in Nvidia Global Settings with GSync in FreeSync compatibility mode)

Bug list:

RBP01 Type: GUI
In “Choose a slot”, there are several slots used for the saves of the game. The focus in the selected slot is barely visible. It is a grey thin square inside the white square of the selected slot. I suggest changing the square to another color, maybe red and making it thicker. The same problem can be seen in the “Tutorial” menu and in the “Extra” menu.

RBP02 Type: Graphic
In the laundry room, the level of detail of the basket with clothes changes abruptly when you approach it from the entrance of the room.

RBP03 Type: GUI
In the “Upgrade” window, if you let the upgrade button pushed some seconds, the game will upgrade twice without prompting.

RBP04 Type: GUI
When you have the “Interactive hotspots” activated, you can see the “white dots” beneath solid objects like the desk drawers. Those dots should, at least, be dimmed.

RBP05 Type: GUI
When you have the “Interactive hotspots” activated, you can see the “white dot” in the close-up of the nuns photo. The same problem can be seen in other close-ups, like the telephone.


RBP06 Type: Linguistic
In the Spanish language, the text “Pídele ayuda a Elisa: Encuentra el modo de abrir la habitación 213” overflows the White square limit in the “objectives” menu. The sentence gets trimmed and incomplete, causing problems in playability.

RBP07 Type: GUI (Request)
This is more a request than a bug. Sometimes, with the darkness, it is difficult to know if the object you are taking if a diversion or defensive one. Maybe with some color or indication in the button prompt would make it easier.

RBP08 Type: Gameplay
When you push the button for Jennifer to open or close some furniture doors, she takes too much time in doing it. This induces the player to think he/she pushed wrongly the button and try to push it more times.

RBP09 Type: GUI (Request)
The texts of the game use a tiny font. It is hard to read if you have visual problems or a small TV/Monitor. Please, add a “Font size” option.

RBP10 Type: GUI
There is no way to know the “Moth Keys” you have until you locate the box. Those keys are not mentioned in tutorial either. The “Key items” tab is not present in the inventory menu either.

RBP11 Type: Gameplay
When you take the “Missing Miriam Croce” item (it seems to be a Milk Carton), the item disappears, but when you reload a save, the item is in the table again, although you have it already.

RBP12 Type: Gameplay
In “Statues” section of “Extras”, you can move the Jennifer statue to be able to look under her skirt or even inside the polygon itself.

I will add more as I find them. :)

P.S.: Updated to the new version and added more bugs I found.
Last edited by seth.garamonde; Oct 19, 2020 @ 12:26am
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Showing 1-4 of 4 comments
Sotomar0 Oct 18, 2020 @ 5:15am 
May i ask you, what these RBP0xx-Types mean ? I agree with this "bugs". And, in my opinion, the control about the moth power is very unprecisely.
seth.garamonde Oct 18, 2020 @ 6:30am 
RBP## = Remothered: Broken Porcelain. I give them a number for futre references. The idea is increasing the list as I progress through the game. For now, I am in the begining of the game. :)
Sotomar0 Oct 18, 2020 @ 7:09am 
RBP = RemotheredBrokenPorzellan, i would have come to it on my own. :steamfacepalm: Clever idea !
Last edited by Sotomar0; Oct 18, 2020 @ 11:53am
delta_.taf Feb 6, 2024 @ 4:48pm 
In the chapter where you are taken hostage and you break free with your moth ability you’re supposed to drop the keys in the bathroom with that same ability. I’ve done everything, nothing works🙂
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Showing 1-4 of 4 comments
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