Touhou: Lost Branch of Legend

Touhou: Lost Branch of Legend

View Stats:
Minh Đăng Dec 31, 2023 @ 3:46pm
ANY SUGGESTION TO COMPLETE THESE ACHIEVEMENTS ???
1. Defeat Youmu without getting hit by her Roukanken // Literally impossible IMO, require very specific cards combo.
2. Defeat a boss on turn 1 // Able to do but require some specific deck
3. Have 200 time pulse // When I have about 100 time pulses, the enemies are already dead, even Seija, also need some specific deck
4. Have 20 different buffs // Literally impossible IMO
5. Beat the game with no more than 8 cards // What cards do you take to complete this?
6. Find the cookie in the land of the back door // Can't find the appropriate event
< >
Showing 1-15 of 17 comments
Newby24 Dec 31, 2023 @ 4:08pm 
6. It is the event with the two girls that damages you when you choose an option ("It seems you failed the Master's requirements") - ask for an exhibit
5. Any that Exiles a card from the hand (and does not exile itself)
Minh Đăng Dec 31, 2023 @ 4:16pm 
Originally posted by Newby24:
6. It is the event with the two girls that damages you when you choose an option ("It seems you failed the Master's requirements") - ask for an exhibit
5. Any that Exiles a card from the hand (and does not exile itself)
5. The achievement said have no more than 8 cards in the library and win the game. So if you run a 40 cards deck and using cards to exile them down to 8 cards and win the game, it is still not count.
Eagletanker Dec 31, 2023 @ 4:55pm 
Originally posted by Minh Đăng:
1. Defeat Youmu without getting hit by her Roukanken // Literally impossible IMO, require very specific cards combo.
2. Defeat a boss on turn 1 // Able to do but require some specific deck
3. Have 200 time pulse // When I have about 100 time pulses, the enemies are already dead, even Seija, also need some specific deck
4. Have 20 different buffs // Literally impossible IMO
5. Beat the game with no more than 8 cards // What cards do you take to complete this?
6. Find the cookie in the land of the back door // Can't find the appropriate event
For the second one I think I had a very lucky Reimu run. Got a good barrier set up followed up by vulnerable and fist of hakurei on Aya
Minh Đăng Dec 31, 2023 @ 5:27pm 
Originally posted by Eagletanker:
Originally posted by Minh Đăng:
1. Defeat Youmu without getting hit by her Roukanken // Literally impossible IMO, require very specific cards combo.
2. Defeat a boss on turn 1 // Able to do but require some specific deck
3. Have 200 time pulse // When I have about 100 time pulses, the enemies are already dead, even Seija, also need some specific deck
4. Have 20 different buffs // Literally impossible IMO
5. Beat the game with no more than 8 cards // What cards do you take to complete this?
6. Find the cookie in the land of the back door // Can't find the appropriate event
For the second one I think I had a very lucky Reimu run. Got a good barrier set up followed up by vulnerable and fist of hakurei on Aya
Aya is an elite, not a boss
mbran031 Dec 31, 2023 @ 6:06pm 
Originally posted by Minh Đăng:
1. Defeat Youmu without getting hit by her Roukanken // Literally impossible IMO, require very specific cards combo.
2. Defeat a boss on turn 1 // Able to do but require some specific deck
3. Have 200 time pulse // When I have about 100 time pulses, the enemies are already dead, even Seija, also need some specific deck
4. Have 20 different buffs // Literally impossible IMO
5. Beat the game with no more than 8 cards // What cards do you take to complete this?
6. Find the cookie in the land of the back door // Can't find the appropriate event

1. I think the idea here is to use graze. Block still counts as getting hit even though the lock-on gets applied in both cases for some reason.

3. Go for a green mana at the start of Sakuya run. Try to get the 'double your current time pulse card' and save it for the end of the Seija fight.

4. The 20 different buffs things is actually super difficult. I only got it during a rare blank card Reimu run where I got a bunch of cards that generate a random card(Trace-on, shikigame defense) and just turn stalled till I got enough buffs for the achieve.

2 and 5 can be completed at the same time by using black marisa's infinite combo. Just be sure to save the defense cards so you can get infinite/as much block as you need vs. Seija.
6. I still don't have this one. It's really annoying.
Last edited by mbran031; Dec 31, 2023 @ 6:09pm
Eagletanker Dec 31, 2023 @ 6:06pm 
oh then probably the same thing. just get extremely lucky with a good burst or a good barrier (maybe upgraded all out + plus a extremely lucky final spark in the first act?)
Irrelevant Jan 1, 2024 @ 2:14am 
For 2 I used red Reimu with three cards:
Ascension Kick+ (0 mana, draw 1, add 4 temp. firepower)
Homing Amulet+ (2 red mana, 3x8 damage, gain 2 red mana if you have temp. firepower)
Three Gods Of Sumiyoshi+ (1 neutral mana, draw 3, gain temp. firepower/spirit for each card)
Trim your deck so you always have these cards at the start and no cards in the draw pile.

1. Play ascension kick (free, +4 firepower)
2. Play homing amulet (costs 2 red mana, deals damage and generates 2 red mana back)
3. Play sumiyoshi for 1 non-red mana (draw both cards again)
4. Play ascension kick (draw sumiyoshi again)
5. Go to step 2 and repeat

This is not infinite as you lose 1 mana every cycle, but you should be able to kill the bosses before you run out of mana. You will also get the achievement for winning with less than 8 cards and the one for having only 3 cards in deck/discard pile.
Minh Đăng Jan 1, 2024 @ 2:22am 
Originally posted by Irrelevant:
For 2 I used red Reimu with three cards:
Ascension Kick+ (0 mana, draw 1, add 4 temp. firepower)
Homing Amulet+ (2 red mana, 3x8 damage, gain 2 red mana if you have temp. firepower)
Three Gods Of Sumiyoshi+ (1 neutral mana, draw 3, gain temp. firepower/spirit for each card)
Trim your deck so you always have these cards at the start and no cards in the draw pile.

1. Play ascension kick (free, +4 firepower)
2. Play homing amulet (costs 2 red mana, deals damage and generates 2 red mana back)
3. Play sumiyoshi for 1 non-red mana (draw both cards again)
4. Play ascension kick (draw sumiyoshi again)
5. Go to step 2 and repeat

This is not infinite as you lose 1 mana every cycle, but you should be able to kill the bosses before you run out of mana. You will also get the achievement for winning with less than 8 cards and the one for having only 3 cards in deck/discard pile.
Funny enough, I just got 2 and 5 in the same run, today. I got 2 ascension kick+, with some other card draws. I limited my deck down to 8 card. So that, I always have my combo on turn 1. Play card draw 2, play ascension kick, card draw 2, play ascension kick, play ascension kick, play ascension kick...over and over again. That was truly infinite, and I killed sanae on turn 1. For seija, I used the card called Spell card duel + ( 1 red mana, 2 neutral mana, Gain 15 barriers and 15 reflection, scale with strengths)
Vengyr Jan 1, 2024 @ 4:50am 
2. Extra turns still count as turn 1, so Sakuya is the most reasonable candidate. Winning at opponent's turn 1 by bribing (Megumu) also works.
1. Basically very similar to 2, except Youmu instead of a boss and you can have a bit more time if you have graze.
3. Moon Rabbits.
4. Card Generation Reimu while stalling (don't accidentally kill the enemy)
5. I went for card generation Green Cirno.
6. Pray to RNG (people already explained which event is it).
Last edited by Vengyr; Jan 1, 2024 @ 4:58am
Minh Đăng Jan 1, 2024 @ 7:21am 
Originally posted by Vengyr:
2. Extra turns still count as turn 1, so Sakuya is the most reasonable candidate. Winning at opponent's turn 1 by bribing (Megumu) also works.
1. Basically very similar to 2, except Youmu instead of a boss and you can have a bit more time if you have graze.
3. Moon Rabbits.
4. Card Generation Reimu while stalling (don't accidentally kill the enemy)
5. I went for card generation Green Cirno.
6. Pray to RNG (people already explained which event is it).
" 3. Moon rabbits" yeah I get it. But Sakuya does not have many ways to gain time pulse. There is a card that give you 4 time pulses per turn, so you have to sit there for quite a while, constantly blocking. There is also a card that give you time pulses when a knife is activated, but you also don't want to add too many knifes, cause it can kill the enemies accidentally.
Vengyr Jan 1, 2024 @ 8:03am 
Originally posted by Minh Đăng:
Originally posted by Vengyr:
2. Extra turns still count as turn 1, so Sakuya is the most reasonable candidate. Winning at opponent's turn 1 by bribing (Megumu) also works.
1. Basically very similar to 2, except Youmu instead of a boss and you can have a bit more time if you have graze.
3. Moon Rabbits.
4. Card Generation Reimu while stalling (don't accidentally kill the enemy)
5. I went for card generation Green Cirno.
6. Pray to RNG (people already explained which event is it).
" 3. Moon rabbits" yeah I get it. But Sakuya does not have many ways to gain time pulse. There is a card that give you 4 time pulses per turn, so you have to sit there for quite a while, constantly blocking. There is also a card that give you time pulses when a knife is activated, but you also don't want to add too many knifes, cause it can kill the enemies accidentally.
Jack the Ludo Bile (4 pulse per turn) is the way. I've got a couple of these, copied them several times and just sat there, defending. Not too hard if you have a good deck. You can kill one of the rabbits safely.
There's a card that doubles time pulse, but I've done this achievement without it, just with a couple of Jacks and card copying.
Methryles Jan 8, 2024 @ 5:56am 
Some were already answered but I will do my best : For all of them, play in Normal to try to kill each elite and have the maximum relics on your run.

1) Youmu no hit :
Take Red Reimu or Red Marisa on a normal run, take the graze cards (2 / 3 of them), collect relics by doing all elites on Act 1 & 2 like the one that makes you strat with 2 graze, or give it each 3-4 turns (can also be bought with Takane). Then you have 3 turns to kill her before she does an unblocable move.

2) Defeat a boss on turn 1 :
A very good Potion Marisa / Blue Sakuya / Draw & discard Blue Cirno Deck on a non-Remilia Act 3 boss is the most plausible.

3) Having 200 time pulse :
It is hard because bosses (even Seija) dies when you should be likely 80 time pulse. Having a good Draw & discard with the + 15 pulse blue rare card is not likely. The way is to have the Green sakuya card that double the time pulse (2 times, or 1 and copy it).

4) 20 different buffs :
You can do it with the most fun deck I ever play on this game : Yellow Reimu with random card selection card. Just bulk the ennemies / elites / bosses and get random ability cards that get you the win. (Search for Trace On, the Aya yellow rare & the Blue Yellow Ran card mmostly).

5) No more than 8 cards :
Yes it is to go numerous time to the Merchant to remove cards and keep very few of good ones, and beat the game. You can also get the Sanae's relic to remove card on gap, or event to transform some of your basics.
Did it with green Cirno, keepning Friends generation & the best abilities to do it (double passive, gain block each summoning, 1 friend per turn, the fairies one that active passive, ...).
Last edited by Methryles; Jan 8, 2024 @ 5:57am
mbran031 Jan 9, 2024 @ 9:19pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3135854578

For the 20 buffs achieve, Cirno + Tale of the Bamboo cutter + Lunar Rainbow Market works well, is not too difficult to pull off, and is a heck of a lot more fun than Random Reimu. Normally I'd avoid Lunar Rainbow Market(add a random card to the hand every time a card is exiled) like the plague since it's one of the goofiest cards in the game, but it actually works super well with infinite mana.
Last edited by mbran031; Jan 9, 2024 @ 9:26pm
The Green Reaper Jan 11, 2024 @ 8:44am 
Originally posted by mbran031:
Originally posted by Minh Đăng:
1. Defeat Youmu without getting hit by her Roukanken // Literally impossible IMO, require very specific cards combo.
2. Defeat a boss on turn 1 // Able to do but require some specific deck
3. Have 200 time pulse // When I have about 100 time pulses, the enemies are already dead, even Seija, also need some specific deck
4. Have 20 different buffs // Literally impossible IMO
5. Beat the game with no more than 8 cards // What cards do you take to complete this?
6. Find the cookie in the land of the back door // Can't find the appropriate event

1. I think the idea here is to use graze. Block still counts as getting hit even though the lock-on gets applied in both cases for some reason.

3. Go for a green mana at the start of Sakuya run. Try to get the 'double your current time pulse card' and save it for the end of the Seija fight.

4. The 20 different buffs things is actually super difficult. I only got it during a rare blank card Reimu run where I got a bunch of cards that generate a random card(Trace-on, shikigame defense) and just turn stalled till I got enough buffs for the achieve.

2 and 5 can be completed at the same time by using black marisa's infinite combo. Just be sure to save the defense cards so you can get infinite/as much block as you need vs. Seija.
6. I still don't have this one. It's really annoying.

What's black marisa's inf combo? is it just card draw w/ potions?
Light Jan 11, 2024 @ 12:15pm 
Originally posted by The Green Reaper:
What's black marisa's inf combo? is it just card draw w/ potions?
Craft Potion+ and Product of Failure+ (Radioactive Elements+ is nice too)

Nothing else to bloat the deck. Remove basic cards for strong defensive cards (Starry Flight). Shades are a non-issue before they become too numerous and are simple to remove.

Everything blows up in no time, including the Fox Yokai that some choose to complain about due to bloated decks and inefficient potion generation. Do not rely on scry to cycle the deck, otherwise your deck is too bloated and ineffective for potion generation.

Originally posted by mbran031:
For the 20 buffs achieve, Cirno + Tale of the Bamboo cutter + Lunar Rainbow Market works well, is not too difficult to pull off, and is a heck of a lot more fun than Random Reimu. Normally I'd avoid Lunar Rainbow Market(add a random card to the hand every time a card is exiled) like the plague since it's one of the goofiest cards in the game, but it actually works super well with infinite mana.
I absolutely love Blank Card and Lunar Rainbow Market on a multicolour run. Nothing else completes the compendium remotely as fast, while also being chaotically varied per battle.

I think I'm in love with the wonderful Goddess Chimata and her magical cards. Worship her.
< >
Showing 1-15 of 17 comments
Per page: 1530 50