Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are tons of way to skip a lot of the grind. For example, if you make a second sawmill area and fill it with like 18 or so firewood piles, you get 27 firewood from 2 wood, meaning you have infinite firewood. Put 9-11 coal stockpiles in your smelter area, and you can turn that wood into coal for what is basically infinite coal from a couple trees. I mine my last coal on day 5 of any save, my last copper on day 7 (unless I need more later for extra decorations), and my last iron on day ~14-20. Once you don't have to mine anything or even care about wood, frees up a lot of your time. Farming can be overwhelming in the first month because of the cost of seeds and having to till the soil, but once the soil is tilled, and you have enough gold to buy infinite seeds, you have infinite food. Then, you can choose to just ignore all fishing and buy fish from the fish vendor or skip all animal husbandry by buying everything at the farm store every Monday and Thursday. If you're feeling overwhelmed, you can very easily choose a couple systems to completely ignore and just buy from the respective vendors. The devs are giving you that option. I usually just ignore animals until month 3, and before that I just buy my meat and milk and never run out of those ingredients. When you have a full staff at the tavern, you can just supervise and cover them on their breaks, while you farm and craft a bit on the side. The game gets less and less "crowded" with chores as you progress and build things up for yourself.
I think I felt overwhelmed by everything until I could afford to hire a waiter; just not having to run around serving drinks and cleaning tables made the first big difference.