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Initially, the game was supposed to let the players live the entirety of Kasimir's life in a reasonable timespan, that's why day = month.
It was also designed to let you see how it feels like to try running a farm all alone. But we also added land plots and.. players felt obliged to expand their farms and attempt impossible. That's why this mistake evolved into "start new AI farms by fully upgrading the plots" idea.
As for the rest of the issues I stored this post to read carefully later.
Early on work IS frustrating and slow. That is why you need to scale only when your equipment permits.
And practice helps. Horse plow is IMO only useful for small fenced out area in the farm and that does not take whole day to plow.
As you add machines to your farm it permits expanding. Thoug first thing to buy should be shredder (IIRC) to make fodder.
But 3 blade plow, digger and seeder make life much easier.
For food, my advice is to mark down cooking time and burning time for different power settings on stove.
Once you have those written down, you can start fire and male it last long enough to cook things but not burn them.
Which permits you to leave stove unwatched and return to completed food. Coffee cooks so fast on full power it can be boiled while watching. It was something like 6-8 game minutes.
Sugar, mash etc cook for about 2 hours and then take another couple hours to burn so you can set and forget.
each work animation is too long, so we lose time.
Is this game will be update or is it finish? thanks
Is this game dead now? It feel that no life in forum...
From my perspective the game is very much alive (bug reports still coming in), both sales and player counts seem stable. No decline in sight so far.
We are working hard on the next thing, but there are multiple delays along the way.
I hope the game is alive, I love it ! very addict and I hope updates . I know you are small team so I can wait,of course. You do a very well done ,thank you !
I admit having been worried sales would be lagging.