Farmer's Life

Farmer's Life

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Wife and children
will it be possible to get married and father a son?
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Showing 1-15 of 16 comments
spielgamer Dec 1, 2021 @ 7:53am 
That would make this much more interesting this witty game, and able to farther upgrades.In fact, this is the only advantage of the politcorrect:steammocking:,castrate and pacifist.but playable "Medieval-without churches,swords and plague:-) Dynasty" game over Farmers Life.Hope this gonna be a Must Have on further development..:turkishtea:
P.S. Sorry,as EU citizen I wrote this as an ETL(En as Third Language:)
bartiss  [developer] Dec 7, 2021 @ 1:02am 
Wife? Sure. It's planned for the last update before going out of Early Access. Children? No. I don't think adding children to a game with axes, rifles, mines, grenades, falling trees, bears is a good idea :)
spielgamer Dec 8, 2021 @ 1:47am 
bartiss-U made me happy :steamhappy:,keep up the good work :steamthumbsup:
Arcadio Morales Dec 11, 2021 @ 2:26am 
Originally posted by bartiss:
Wife? Sure. It's planned for the last update before going out of Early Access. Children? No. I don't think adding children to a game with axes, rifles, mines, grenades, falling trees, bears is a good idea :)

Kazimierz must have a slaves... sorry children. Then he will spend his precious time drinking
ShaddowThief Dec 19, 2021 @ 4:30pm 
wife? Maybe the Farmer wants a husband. lol
Hoodoo Operator Dec 6, 2023 @ 9:51pm 
Originally posted by bartiss:
Wife? Sure. It's planned for the last update before going out of Early Access. Children? No. I don't think adding children to a game with axes, rifles, mines, grenades, falling trees, bears is a good idea :)

why not? Sure there are dangers, but the "children" (or anyone) can only get hurt if its in the coding.
Its just a thought, and i know its an old post. (my necromancy skills are waning i guess)
bartiss  [developer] Dec 8, 2023 @ 12:22am 
Sorry. Still no plans for the children in our game. Now it's more of a "we got other things to implement quickly" kind of issue.
cattyh28 Dec 15, 2023 @ 1:15pm 
I would rather he ended up with Henry tbh that is the real love story
Originally posted by cattyh28:
I would rather he ended up with Henry tbh that is the real love story

Henry is playing hard to get
Dizepero87 Dec 20, 2023 @ 1:44pm 
Originally posted by bartiss:
Sorry. Still no plans for the children in our game. Now it's more of a "we got other things to implement quickly" kind of issue.
I would LOVE to have kids added to the game. It would give more of a reason to collect money/resources. Plus, you can play as the kid after the farmer dies
chickendance Mar 17, 2024 @ 11:00am 
I'd like them to have kids and others in town..farm kids are v.good with safety. Expand the house ..harvest ..
.school run (farmers wife😂) busy busy
ecevitsehan Mar 18, 2024 @ 8:09am 
Originally posted by bartiss:
Wife? Sure. It's planned for the last update before going out of Early Access. Children? No. I don't think adding children to a game with axes, rifles, mines, grenades, falling trees, bears is a good idea :)
But farmers father it is same game with other history but it have also children
bartiss  [developer] Mar 22, 2024 @ 12:59pm 
Originally posted by ecevitsehan:
Originally posted by bartiss:
Wife? Sure. It's planned for the last update before going out of Early Access. Children? No. I don't think adding children to a game with axes, rifles, mines, grenades, falling trees, bears is a good idea :)
But farmers father it is same game with other history but it have also children
Well, it's made by different team and they made different choices.
The child in Farmer's Father is actually just an indestructible "addon" to the wife NPC.
If we were to add Kasimir's children they would grow and help on the farm.
Currently, we can't afford that. And adding babies just so they are there is not our way of doing things.
We always try add things that improve the game or at least make players' lives easier.
Gi$elle Sep 27, 2024 @ 11:37am 
It would be so great if you can add the choice to have at least one child maybe have a limit of two or three. They can grow and you have to feed them and take care of them and they can help out on the farm. As they grow older you can assign several task, the tasks and how many task can depend on age, like picking up eggs, feeding the animals and until they reach teens they can opperate the machinery. I would pay extra for that feature.
Last edited by Gi$elle; Sep 27, 2024 @ 11:37am
bartiss  [developer] Sep 30, 2024 @ 1:36am 
Originally posted by Gi$elle:
It would be so great if you can add the choice to have at least one child maybe have a limit of two or three. They can grow and you have to feed them and take care of them and they can help out on the farm. As they grow older you can assign several task, the tasks and how many task can depend on age, like picking up eggs, feeding the animals and until they reach teens they can opperate the machinery. I would pay extra for that feature.
That's quite a feature list you're asking for :)
We are considering it from time to time. But, as all of you know, we still have trouble controlling the chickens. Most of the problems come from performance limitations.
Creating an AI that could operate machinery... well, I don't think we can do this right now.
(We know how to do it, but we don't have performance margin wide enough to support it.)

Also, selling it as a DLC would be too greedy (in my opinion).
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