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Their strength is that they have the largest armies, and the unit advantage you get makes a significant difference. Not only do you have a stronger army compared to the other classes almost immediately after starting the game, but you also get access to the strongest units earlier than the other classes do as well.
Mage is indeed hard. It can get easier later in the game when you get the most powerful spells, but it is brutally hard until then.
Note that I played the game before they introduced the difficulty options.
Warrior is bugged in the last patch or so I've heard.
Paladin should be a decent option, yeah.
Similarly Paladin is the easiest character to start with by virtue of leadership alone, as the early game is all about leadership. It also has access to magic but you don't want to use any direct damage spells due to low magic power, but there are plenty of good buff and debuff spells Paladins can use to great effect. Warrior is arguably the worst character due to lack of magic entirely barring scrolls. Warfare on its own doesn't make up for it, but since it also allows you to focus your equipment on just combat and the ability to still get some spells via set bonuses Warriors are still perfectly functional and have just enough leadership for some incredibly powerful stacks boosted by said warfare and combat stats.