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I can only assume it's because...
1. I Explore everywhere and collect max loot (I enjoy doing it, don't judge me).
2. I haven't been learning every spell, only the ones I deem worthy.
3. I don't often lose many troops, maybe I'm just good at it (I doubt it).
If all else fails, try another class and get more experienced with hex combat and see if it's any easier. idk.
2) Damage over time build with 3 levels in Death magic: Confusion (not sure about name, it is the spell which deals damage for every spent action). Summon Chimera.
I tried pure Eath/Ice magic build, but failed to find good spells there. Same for Life, these 2 schools don't win you battles as mage IMHO.
2) Viviy level 2 (10 cost)
3) Disease level 2 - debuffs opponents (14 cost)
4) Wear the + Armor/Res equipment from scryer trials
5) Summon Bears (level 2)
6) Shroud Level 2 (10 cost)
Opening is either shroud or disease usually. Rarely torpor or the aoe freeze skill (freeze ray also okay)
Then next is either disease or summon bears
Then third turn usually is a portal.
Fourth turn may be summon bears or vivify.
If enemies are immune to disease I may use Fracture or heal
Spells are fairly cheap overall.