Ember Knights

Ember Knights

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Glacial Bruma nerf maybe?
The variant of Bruma "Glacial Bruma" is absurdly difficult, no matter the healing or life you have, he will destroy you... am i missing something here?
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I think the only real big issue with him is that if you get hit by one frost ring, you are probably getting hit by 4 and possibly dying from full health.
bcb555 2023年8月15日 13時12分 
Playing on doom difficulty i agree this man is an absolute run destroyer. I have been enjoying playing this game but this Bruma variant is so frustrating that if i see him spawn in as the second world boss its just basically gg and start a new run. He is extremely unfun to fight and is just tedious and annoying. The other Bruma variants are honestly not that bad and give you a good sense of the fight. My main issue with this boss is he has absolutely no tells on when he will do anything in his fight unlike other bosses. He just randomly throws attack from off screen and ooops sorry you were to close to the side wall just take the free dmg i guess with no time to dodge or forewarning.
KFDan 2023年8月18日 1時21分 
I agree he's insane and can end runs but that's half the fun of the variants. There are also items and builds that make him one of the easiest bosses to kill like bobs containment field. As he always seems to spam the big freeze rings first, it let's you just focus damage on him and ignore their effects.
Come on devs, he really needs a nerf. Like other said, on doom+ it´s just gg. Compared to him all other variants are walkovers.
The problem wth Glacial Bruma for me is:

1. Errors from Playerside will result in more Damage than other Bosses, because of the long Freezetimes. If you get hit by one Wave you not only get the Damage from the one Mistake you made, but also other Waves or Attacks because you are frozen (and that for a long Time).

2. The Time where you can Attack versus the Time you have to evade ererything is nowhere near any other Boss i can think off. If you are Range Damage Dealer this is not that much of a Problem, but as a Melee i am arround 70% of the Time just out of Combat.

3. The Combitnation of 1 and 2. One of both is okay for me. But the Glacial Bruma Fights are the longest Fights in our Multiplyer Sessions (Point 2.) and the longer the Fight, the more often it happens you make a Mistake (Point 1. Too much Damage after Mistake)

So to Change the Freezetime or something about the Icering Waves could be a solution. Not too much, because it is also really nice to have a Challenge. But no other Boss (Praxis also) comes even near the diificulty, so the Balance feels really out of bound.
最近の変更はNaglfariusが行いました; 2023年11月27日 3時11分
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投稿日: 2023年7月23日 0時37分
投稿数: 35