Overthrown

Overthrown

Spawning Citizens?
I've been playing the game for a couple days now and have been loving it, but I've noticed whenever i get high enough into citizens or more notable when I make a barracks for soldiers; Citizens spawn for no reason. They don't assign themselves to a job if its open and even if i make one(a building that's a job) a citizen auto joins and fills the job leaving there to be a citizen or more, to be unemployed. This gets annoying with the moral side of my kingdom and food consumption, etc etc, So I'm wondering if this is a bug or something apart of the game I don't understand?
Side note, been loving the game and can't wait to see more!
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Showing 1-3 of 3 comments
chalicewarden  [developer] Dec 9, 2024 @ 3:38pm 
Originally posted by ScaredOfWomen:
I've been playing the game for a couple days now and have been loving it, but I've noticed whenever i get high enough into citizens or more notable when I make a barracks for soldiers; Citizens spawn for no reason. They don't assign themselves to a job if its open and even if i make one(a building that's a job) a citizen auto joins and fills the job leaving there to be a citizen or more, to be unemployed. This gets annoying with the moral side of my kingdom and food consumption, etc etc, So I'm wondering if this is a bug or something apart of the game I don't understand?
Side note, been loving the game and can't wait to see more!
hello hello!

first off thank you for playing!! this is a known bug that is marked as high priority on our bug list. it's being a little bit tricky but we hope to get it tackled down soon! sorry for the issues!


edit: huuuu you can tell i am very sleepy as i just double checked the patch notes and this bug is actually already fixed on steam build 1775
Last edited by chalicewarden; Dec 9, 2024 @ 4:37pm
ScaredOfWomen Dec 12, 2024 @ 8:16pm 
Originally posted by forchalice:
Originally posted by ScaredOfWomen:
I've been playing the game for a couple days now and have been loving it, but I've noticed whenever i get high enough into citizens or more notable when I make a barracks for soldiers; Citizens spawn for no reason. They don't assign themselves to a job if its open and even if i make one(a building that's a job) a citizen auto joins and fills the job leaving there to be a citizen or more, to be unemployed. This gets annoying with the moral side of my kingdom and food consumption, etc etc, So I'm wondering if this is a bug or something apart of the game I don't understand?
Side note, been loving the game and can't wait to see more!
hello hello!

first off thank you for playing!! this is a known bug that is marked as high priority on our bug list. it's being a little bit tricky but we hope to get it tackled down soon! sorry for the issues!


edit: huuuu you can tell i am very sleepy as i just double checked the patch notes and this bug is actually already fixed on steam build 1775

Late response! Sorry! But yes, I've noticed it hasn't happened! That problem being gone has been great. (my anxiety seeing my moral, crap itself was crazy lol) But going back to this discussion about the citizens. I've ran out herbs recently on my main save. I tried to go out and farm some but realized it is not enough to fix me running out(with the bar and all). I have a good amount of pantries but a big farm area. So I can't tell what exactly is wrong so I was wondering if there was any tips or just the AI pathing? Either way I don't wanna complain about something you guys are working on and have heard about, you guys are doing great and I've been playing everyday!
SIDE QUESTION: I My long term goal and end goal is to fill the map completely out and was wondering if that is possible? I noticed bandit camps kinda just choose where to spawn so much so they change and/or get rid of terrain.
ArrowTheFighter Dec 13, 2024 @ 2:44am 
Hello! So the devs are currently working on a system to help wild life grow back in bunches to help with not having enough. This probably won't be out until the January update though.

And bandit camps will try and spawn a certain distance away from any structures and towns you have setup, so theoretically you could fill the map and they'd stop spawning. I don't think any one had tried yet though.
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