Ecosystem

Ecosystem

Currents, how do they work?
Iv spent the last hour, trying to draw a current in a big circle, so that plankton just goes round my eco system

trouble is, its so damn difficult to draw them, partially because its so freaking hard to see them and make sure theyve drawn correcty

can they go in a big circle? is there an easier way than just click and drag, stop, manouver, click and drag??

thankyou
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Showing 1-9 of 9 comments
Torham Mar 28, 2021 @ 6:49am 
When I tried the Lake map, the currents went naturally in a perfect whirlpool.
Yaso Mar 28, 2021 @ 7:23am 
Current can go in a big circle.

One thing I've noticed is, after drawing, when you release the mouse button, stay at the end of your flow with the mouse pointer for a second. The drawing seems to "stick" a bit after you release the mouse button, so I often would release the mouse button and instinctively recenter my courser basically inverting half of my current.

You can keep the mouse down and move with wasd, it's what I do for long lines.

You can hover way high and just draw a big circle and it'll draw even where you can't see because of the fog.

You can even draw in tunnels, but the current animation will be on the surface, still works

If you select "remove current" it's easier to see the lines as they become red. Also be careful when you try to draw a current over a wall, It seems it tries to flow realistically and just refuses to flow up a steep slope if it could just flow around it.
Originally posted by Torham:
When I tried the Lake map, the currents went naturally in a perfect whirlpool.

The Lake map? iv not seen a lake map option
GirlyKata1337 Mar 31, 2021 @ 12:30am 
Originally posted by Torham:
When I tried the Lake map, the currents went naturally in a perfect whirlpool.
This only applies to the Demo
Son Of Mowgef Apr 4, 2021 @ 8:28am 
The last video I did on Ecosystem I used a map in which I had drawn a current that covered the map and the plankton followed it just fine. So it is do-able, but a bit of a pain in the neck. I have suggested to the devs that we should be able to draw currents on the mini map, or have a dedicated map for it.
Hopefully this is something they improve in the future, I've got high hopes, these devs seem very good with improving their game based on feedback.
Mystersam May 3, 2021 @ 3:11pm 
hello, i am trying to run a current through a circular arena ruin i created, but i can't seem to get it through the columns, can someone confirm to me that it is impossible or it's me doing it wrong ...?
even under an arch, it does not go ...
otherwise this game is really good, really well done, keep developing it
Last edited by Mystersam; May 4, 2021 @ 12:17am
Sylverone May 10, 2021 @ 11:39pm 
There should probably be optional visualization of the currents on the minimap, if possible, as well as some way of making them more visible. A visualization mode that spawns particles in front of the camera that leave fading trails as they move might do the trick. Depending on how the currents are modeled big 3d arrows might be possible as well.

Also, am I correct that you can't draw currents on sloped that are steeper than a certain grade, of does it just not show the visualization?
ChrisM19941 Apr 22, 2024 @ 8:23pm 
still learning on the current thing i'm a beginner btw
jeremywyx Apr 25, 2024 @ 7:19am 
Originally posted by Torham:
When I tried the Lake map, the currents went naturally in a perfect whirlpool.
isnt teh lake map like a demo-only thing?
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