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sadly there is no native controller support as of yet.
I am not aware currently if this is planned for the future, but I'll be sure to forward this matter to the responsible colleagues.
Controllers may still work, but you can't assign any keys etc., there is no such option ingame.
Kind regards
No idea how it was with KoF1
The first game was like Warcraft but had solo hero parts.
Ah okay, that's cool. I then hope, that the Devs might finalize the Controller Support at some point ^^
This worries me. I'd like to be able to use a software such as Pinnacle Game Profiler or Joy2Key, but if the controller is going to vibrate indefinitely AND there's partial in-game controller that worries may prevent me from playing this game.
Update: I bought the game just to test it. My PinnacleGameProfiler did almost well to override the built-in gamepad support. During the tutorial, no vibrations. After tutorial in the initial quest area, vibrations without the option to turn off.
I may be horribly mistaken, but so far... (PS3 controls listed):
R2 = V (possibly)
Square = Left Click as it relates to attacking
Triangle = Right Click as it relates to attacking
Circle = F and also R
Cross = Spacebar
L1 = Block
Hold L2, then press a Face Button to activate quick slots 1 through 4
Start = System Menu
Update2: I think I could have made do with the no button mapping, but the vibrations defeated me this evening. I can only hope none of you ever lose the ability to use the mouse cause this is kind of a bummer.