Receiver 2

Receiver 2

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Sparky Mar 6, 2021 @ 11:55am
Why do you always shoot yourself on the quick draw?
As a receiver you're a professional or at least close to it with many 'real-world' hours of training and mental conditioning. So why is it that, even in a calm environment, I always pull the gun out by the trigger on a quick-draw? It doesn't really make much sense.

You could say 'mind-kill' but that also doesn't make sense. If it's controlling you during the quick-draw, you should full suicide due to its influence. If it's tampering with the gun, it still shouldn't fire unless you're squeezing the trigger. If it fires anyway, it should fire every time you jump or fall by that logic.

It just doesn't make sense that it's a %100 all the time every time.
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Showing 1-15 of 38 comments
Wardaddy Mar 6, 2021 @ 12:18pm 
The reason given is that the Threat is messing with your weapons while in the dreaming, forcing anything that CAN go wrong to go wrong- many modern weapons have what's known as a drop safety (though one weapon in game notably lacks this) which prevents the weapon from firing if it is jolted. However, it's still good practice to safe your weapon before holstering as this prevents NDs. Maybe think of it less as drawing with the trigger and more "catching on the holster".
Sordid Mar 6, 2021 @ 12:20pm 
Because "Lol rEaLisM".
Acherow Mar 6, 2021 @ 12:47pm 
youre the one unholstering the gun. youre the one who needs to remember to draw the gun the correct way, and honestly, it does feel satisfying to have correct holster/unholster practices down to muscle memory. just remember to hold the button the first few times you do it, and eventually you'll be doing safe quick draws like a madman
Greb Mar 6, 2021 @ 12:49pm 
The Threat is an extreme adherent to Murphy's Law
Nix Mar 27, 2021 @ 11:59am 
Well, first thing is that you aren't necessarily that trained with firearms. The tutorial tapes mention that you might be a receiver who has only focused on training to survive the mindkill and not firearms due to how little time that had before the threat started their attack and now you must re-familiarize yourself with your weapon using the tapes.

Secondly, one of the game's themes is gun safety and maintaining focus on tasks in the face of adversity. Requiring the player to be ever-vigilant so that they do not accidentally discharge their firearm fits into these themes perfectly (as does hacking turrets, checking your corners etc.) .

Listen to the tapes. Practice drawing your firearm safely. Maintain your awareness. Escape the dreaming.

Pirx Mar 28, 2021 @ 8:59am 
Lol. A professional what? Professional cult member?
HAPY HAPY HAPY Mar 29, 2021 @ 9:07am 
If you don't want to shoot yourself, you have 3 options:

1) Safety switch and/or cocking lever
2) Carry the gun without a round in the chamber
3) Slowly draw the weapon
Wardog Bob Mar 29, 2021 @ 12:45pm 
Are you using a Glock17? Drop all your ammo... empty your chamber and collect tapes... wait until you get a different gun... Easiest gun to shoot yourself with and will consistently misfire if you forget to carefully holster or unholster. You can test this easily with an unloaded Glock by simply quick drawing it in and out of your holster and listen for the 'click' that click would be you shooting yourself 'if' it was loaded. By the way, this is the first semi-auto pistol you earn and perhaps it is this way to quickly teach you to be careful. Alternatively, press V once gun is loaded and have fun spraying entire magazines with little care.
Nix Mar 30, 2021 @ 6:26am 
Best way to safely holster the glock is to engage the slide lock and then holster. There is a tape about this technique in game. You lose the bullet in the chamber but it can be a small price to pay if you are glock leggining a lot.
Tachyon_100 Mar 30, 2021 @ 10:38am 
I think the biggest misconception here is that there is such a thing as a quick draw in Receiver 2, there is not. There is a clean draw and a fumbled draw and on a messed up draw you shoot yourself in leg if the gun is not in a safe condition.
~HaY~ Mar 30, 2021 @ 4:23pm 
A side question to this topic.

Is there an explanation why revolvers don't accidentally fire during quick draws but semi automatics do?

Besides the SAA, all double action guns and the Glock should suffer the same risk when quick drawing since the trigger does both the pulling back and releasing the hammer.

I don't remember if this was explained in the game.
Tachyon_100 Mar 30, 2021 @ 5:11pm 
More or less, its about trigger pull weight. If the weapon is ♥♥♥♥♥♥ and there isnt a manual safety engaged it will fire on a messed up draw. As Revolvers don't automatically ♥♥♥♥ the hammer after firing they are very intuitively put into a safe state (hammer down) while semi autos HAVE to be put into that state manually, either by simply putting them on safe or decokcing them one way or the other. So revolvers are not neccissarily more safe.
Last edited by Tachyon_100; Mar 30, 2021 @ 5:12pm
Pirx Mar 30, 2021 @ 6:48pm 
Originally posted by ~HaY~:
Is there an explanation why revolvers don't accidentally fire during quick draws but semi automatics do?

The revolvers DO do this. Same as the automatics, they only do it if the hammer is c0cked.

~HaY~ Mar 31, 2021 @ 2:28pm 
Originally posted by Pirx:
Originally posted by ~HaY~:
Is there an explanation why revolvers don't accidentally fire during quick draws but semi automatics do?

The revolvers DO do this. Same as the automatics, they only do it if the hammer is c0cked.

I know. but my point is, how come semi auto will misfire when hammer is not coc-ked while recovers only misfire if hammer is coc-ked

Technically all double action revolvers and semi-autos, plus the Glock can misfire when you quick draw/ Regardless of the hammer being coc-ked or not, the trigger will both coc-k and release the hammer.

Are resolver triggers a lot stiffer than semi autos?

Last edited by ~HaY~; Mar 31, 2021 @ 3:31pm
IME | Pajama Apr 1, 2021 @ 5:01am 
Originally posted by ~HaY~:
Originally posted by Pirx:

The revolvers DO do this. Same as the automatics, they only do it if the hammer is c0cked.

I know. but my point is, how come semi auto will misfire when hammer is not coc-ked while recovers only misfire if hammer is coc-ked

Technically all double action revolvers and semi-autos, plus the Glock can misfire when you quick draw/ Regardless of the hammer being coc-ked or not, the trigger will both coc-k and release the hammer.

Are resolver triggers a lot stiffer than semi autos?

When the hammer is pulled back, it's a very light 'hair' trigger. Otherwise its a very stiff trigger that is almost impossible to pull on accident. Like 12lbs vs the 2-4lb most single action triggers have with the hammer pulled back. This is why the revolvers (and the double-single action pistols) are more accurate if you pull the hammer back first.
Last edited by IME | Pajama; Apr 1, 2021 @ 5:01am
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