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I do find it hard. but at my current phase (3rd level excluding tutorial), i do find that most of my deaths are caused by myself making mistakes.
I do find drones hard to deal with at time, but i think it is something that i can work around by not always fighting them whenever i see one.
Also I find my game to improve after learning when to step back and detour. Since the game is hardly RNG based, a lot of times i need to just not brute force a path and find other alternatives. I've even resorted to scaling the outer walls of the warehouse tile in order to skip that building filled with enemies when I had no alternative routes to explore.
Also I learnt to always climb up at the walls at the end of the edge to look into the other tile and shoot enemies that i know will eventually be a threat.
I generally prefer being high up because drones has no visibility on things above it.
but yeah.. still dying a lot. but i feel if i spend enough time i will eventually figure it out.
You can have both easy runs, and hard runs, where the randomly generated item and enemy locations are either unforgiving or very kind. Generating with a gun you are familiar with is nice too, getting something like a Hi-Point or an SAA can quickly make your life much more difficult, unless you play well. Even so, you might end up being showered in bullets if the game decides to bless you that way.
However, if you play the game slowly and methodically like it intends, with knowledge gained over multiple runs (hence your Receiver training kicking in) then the game becomes markedly easier. It's sort the games whole shtick, waking up and preparing yourself for the MindKill isn't supposed to be easy!
in conclusion yes it is difficult but it has a message that isn't want politics or social media will tell you. its what the message we are not alone we can make it throw this
This game feels great until it doesn't, like 100% of the same type in its genre.
I love going through an hour long PERFECT run just to get met with a sneaky turret sequestered in the corner of the map.
After returning to the game after years, I remembered why I stopped - It's legitimately trying to test your patience at every second at every corner.
If this is an analogy for mental illness, I definitely don't have a good horoscope.