EVERSPACE™ 2

EVERSPACE™ 2

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Niyle Jan 18, 2021 @ 11:28am
GPU Crashed or D3D Device Removed.
Can anyone help me with this?
I am using a laptop with an NVIDIA 870GTX. I have restarted my computer, validated game files, made sure the game is selecting the proper graphics card, reinstalled graphics drivers, and have made sure that my GPU isn't overclocked or overheating.

The problem occurs as soon as you open the game, the very first screen you see is immediately interrupted by a small prompt saying "GPU Crashed or D3D Device Removed".

After doing some research, one of the solutions I have found frequently to fix this problem has been to use DX11 instead of DX12 but I don't know how to change that setting unless I am in game.

I have a screenshot of this error as well alongside my GPU performance if someone would like to visually see what I am describing. Thank you and God Bless! :)
Originally posted by punisher:
You can force the game to dx11 with setting the command-line option -d3d11
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Showing 1-9 of 9 comments
Niyle Jan 18, 2021 @ 11:39am 
First let me say thank you for your quick reply :)

I did as instructed and deleted that file path. Unfortunately it gave the same problem again.
It also says underneath the error heading "Use -d3ddebug to enable the D3D debug device. Use -gpucrashdebugging to track current GPU state" but I don't know run those commands.
Niyle Jan 18, 2021 @ 12:32pm 
I tried guys I really did. It was fun watching the streams of Erik playing and seeing all the posts in RFG's discord about the game. Sadly I'm giving up :(

It's unfortunate really. I so enjoyed Everspace and the Everspace 2 prototype. Despite not having any issues with either game and waiting what felt like an eternity for Everspace 2 to be released, I just can't seem to get past the data collection screen. After spending an hour troubleshooting, doing research and analysis, and performing every mundane troubleshooting step, I just have to let go for now in the hopes that maybe something will happen down the road.

Thank you guys anyways for your help! Best of luck and enjoy the adventure :D

Niyle Jan 18, 2021 @ 2:20pm 
Originally posted by Bonzai Bundesbahn:
Originally posted by Niyle:
First let me say thank you for your quick reply :)

I did as instructed and deleted that file path. Unfortunately it gave the same problem again.
It also says underneath the error heading "Use -d3ddebug to enable the D3D debug device. Use -gpucrashdebugging to track current GPU state" but I don't know run those commands.

You enter those in the launch arguments. Give it another try - this issue only happens in fullscreen - so if you can switched to borderless you should be good to go ;)

Hey man thanks for trying to help me I really do appreciate this. I agree with what you say, but I cannot seem to figure out how to get it from fullscreen to a borderless start without actually being in the game. I cannot modify the settings outside of it. Here's what it says when I run the argument line -d3ddebug

LowLevelFatalError [File:Unknown] [Line: 581] CreateDXGIFactory2FnPtr(Flags, IID_PPV_ARGS(DxgiFactory.GetInitReference())) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp:895 with error DXGI_ERROR_INVALID_CALL

ES2_Win64_Shipping!FD3D12Adapter::CreateRootDevice()
ES2_Win64_Shipping!FD3D12Adapter::InitializeDevices()
ES2_Win64_Shipping!FD3D12DynamicRHI::Init()
ES2_Win64_Shipping!RHIInit()
ES2_Win64_Shipping!FEngineLoop::PreInitPreStartupScreen()
ES2_Win64_Shipping!GuardedMain()
ES2_Win64_Shipping!GuardedMainWrapper()
ES2_Win64_Shipping!WinMain()
ES2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

I'll make another post when I try the other one and see what it says.
Niyle Jan 18, 2021 @ 2:26pm 
Nope that's all I got. Sorry : /

I tried to see if maybe I could download a package for UE4 and after digging through the files I did find a distrib package executable which I ran by itself and it did install some software but alas, I just continue to get the same error.

It's whatever at this point, I gave it some good effort, I just hope I am the only one encountering this. If not maybe this will shed some light.

Thanks for all the help anyways :) it's nice to see some people go out of their way to try and help.
The Texan Jan 18, 2021 @ 2:31pm 
I am having the same problem
The Texan Jan 18, 2021 @ 3:07pm 
I just installed the new drivers from nividia, I have an older gtx 1070, The game is now working. Drivers are 1/7/21 date
Last edited by The Texan; Jan 18, 2021 @ 3:07pm
The author of this thread has indicated that this post answers the original topic.
punisher Jan 18, 2021 @ 4:05pm 
You can force the game to dx11 with setting the command-line option -d3d11
Karzon Jan 18, 2021 @ 4:43pm 
Originally posted by punisher:
You can force the game to dx11 with setting the command-line option -d3d11
I was having a similar problem as above and this fixed it for me.
Niyle Jan 18, 2021 @ 5:12pm 
Originally posted by punisher:
You can force the game to dx11 with setting the command-line option -d3d11

This is exactly what I was trying to do for so long. The research explains this is what needs to happen and so yes, this is how you circumvent this problem.

To those who are unaware, if you are experiencing this issue, here's what you do:
1.) Go to your steam game library.
2.) Go to Everspace 2.
3.) On the far right near the top there is a cogwheel icon, click that and then from the drop-down menu select properties.
4.) At the bottom of the menu that appears, there is a text box which allows you to input a command line argument. Type exactly what is inside the quotations "-d3d11"
That's it. You can exit the box and then run the game as normal.

Special thanks to those who took the time to help me with this. I am very thankful and honestly quite impressed by the community. You guys are awesome. Cheers and happy space hunting/flying/shooting/killing/looting/exploring/dying/upgrading/crashing/dying/levelingup/dying :D
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Date Posted: Jan 18, 2021 @ 11:28am
Posts: 12