Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I haven't bothered skipping past, so I don't know if it happens on other cut scenes as well?
(Kind of want to follow the story and get immersed for now, so don't really want to skip it)
Has anyone tried with GE-Proton? Playing the original video files rather than the Valve transcoded ones might have different behaviour.
As another workaround if people are looking for one, the video files are all accessible in ES2/Content/Movies in the game folder (right click on the game in Steam and click Manage > Browse Local Files). If you can find the one you want to watch by checking the first few seconds from what you saw in game you can use a player that's able to open a separate video and audio files like VLC to play the cinematics.
In general if you do run into this problem and do some testing: please be aware that if run your swap space on an SSD this will cause unnecessary writes.
So as a safety measure either do SWAPOFF when testing or look into something like https://github.com/rfjakob/earlyoom
I am trying to gather as much information as i can but i am not sure if it realy helps posting inxii and journalctrl stuff here randomly...
Unfortunately i also dont seem to have a CrashContext.runtime-xml - is there a flag that i have to switch on?
Edit 1:
I found some realy old Crash Reports in the library folder where the game is installed: compatdata/1128920/pfx/drive_c/users/steamuser/AppData/Local/ES2/Saved/Crashes ?
I ended up using VP8 in 720x405 at 10 FPS
It is not nice but imho better than trying to skip and searching the cutscene online to watch.
I am aware that the cutscene that i am stuck at is by far not the longest in the game so this might just be a bandaid for some hours into the game :(
The limiting factor is video ram - it the system runs out of that it startt to move VRAM to system memory where the stuttering starts.
Relevant System info:
Proton version: 7.0-6e
Memory:
VRAM: 8192 MB
RAM: 32008 MB
When entering the cutscene the vram is interestingly enough filling up fast, then leveling off around 6000MB and then near the last third of the movie falling off again
--
I am assuming here that you know some basics in the terminal ;)
0) go to the crimescene
open the local files directory (in steam right click everspace2 > properties > local files > browse)
in that find the sub-directory
ES2/Content/Movies
1) make a backup
2) modify the conversion script
3) convert
The best possible quality that was still working in the "popsicle cutscene" for me was with the following two pass encoding VP9 in 1280x720 10fps 512kbps average
From the original file replace the line
with:
note that this will take a long time to encode.
I might be able to provide the log files to spare you the first encoding pass...
--
I am running the game with swapoff and have a terminal open with
earlyoom -m 10 --prefer '.*ES2-Win64-Shipp.*'
running in the background so that everspace takes the bullet first no matter what and the rest of the system stays up and running.
For reference please see: https://github.com/rfjakob/earlyoom