EVERSPACE™ 2

EVERSPACE™ 2

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Low Players?
Game looks awesome, I just bought it, not played it yet, but checking steam charts, especially after expansion announcement i was expecting tens of thousands, but 200 ish players active? what is going on? hentai games have more players lol? how can a game that looks this good have such a low player base?
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Showing 1-15 of 48 comments
Yes Indeed! Jan 27 @ 9:12pm 
Campaign takes about 20-40 hours depending how thorough/bad you are, and there aren't a ton of endgame activities. People are playing the game, patting their tummies, and going, "yummy that was a nice game."

Oldschool design ethos, oldschool release ethos, oldschool player curve. Games don't need to drag on forever
Gisborne Jan 27 @ 9:16pm 
Originally posted by Yes Indeed!:
Campaign takes about 20-40 hours depending how thorough/bad you are, and there aren't a ton of endgame activities. People are playing the game, patting their tummies, and going, "yummy that was a nice game."

Oldschool design ethos, oldschool release ethos, oldschool player curve. Games don't need to drag on forever
Right but max ever players in history was 9k? Just seems strange, I've seen far worse games have more players.
I unistalled the game after a few hours, it was super boring, it looks cool but that is...
Notoshy Jan 28 @ 2:19am 
Everspace isnt a Life Service like MMOs.
Its a Storygame, it has a Beginning and an End. Game sold over 400.000 copies to my knowledge... but its still a Storygame with an End. You will most likely see another Spike, when the next DLC drops.
Pappy Jan 28 @ 11:32am 
Originally posted by Gisborne:
Right but max ever players in history was 9k? Just seems strange, I've seen far worse games have more players.
The game is tragically underplayed, but don't let the steam numbers fool you. The game was also released on Gamepass where a lot of people played it for free. It also doesn't include the console versions or other platforms where you can get the game. It's still fewer players than the game deserves, but it is what it is. It is somewhat of a niche game. A lot of folks won't even try a single player game these days, fewer still are willing to pay what they would if it were a multi-player game. It's unfortunate, but it's true. If more people purchased the game perhaps Everspace 3 could make the jump to multi-player game? I can only dream.
Last edited by Pappy; Jan 28 @ 11:45am
Why do you care what other people think? The game is realy good and steam forum or steam charts shouldn't stop you from playing the games you like. I'm currently playing something else and waiting for the next DLC.
Its because 1 reason on controller the game is HARD AS HELL, i play the medium difficulty the traditional middle ground you can get but on XBOX controller i cant finish some puzzles even with this difficulty... and to learn the game you need to atleast go trough it once so you know what you are doing and right now i am dying alot even in random encounters you get by traveling in space....So long story short game is hard thats why so few people play it hard to learn hard to master. Even crafting etc is hard to get used to, ship perks, crew perks, what sensor is better what gun to use vs what enemy etc. Snipere dronere :D. I love it but its difficult and i dont want to play on easy im not that soft :D.
prjcole Jan 29 @ 4:36am 
The game either fills your expectations or it doesn't. Once your into the teens levels it get so much better. As this is a single player game what difference does it make how many people are playing it at any one time. That number doesn't determine how you enjoy the game one way or the other. As the majority of players have maxed the game out, Were waiting for next expansion, Then the numbers will grow again
Gisborne Jan 29 @ 7:05am 
Originally posted by prjcole:
The game either fills your expectations or it doesn't. Once your into the teens levels it get so much better. As this is a single player game what difference does it make how many people are playing it at any one time. That number doesn't determine how you enjoy the game one way or the other. As the majority of players have maxed the game out, Were waiting for next expansion, Then the numbers will grow again
I don't get hwy you people always say this? please really think and explain it to me?

So is a game launches SP or not and is dead, lacks players, the dev team and publishers are not going to continue to fix the game, update, make dlc, free or paid, expansions etc, they jump boat, fire the producer, shut down and move on... Dragon Age Veilguard is a pure example of this most recently, so again why do people thin,k its OK and doesn't harm a SP game is it has 3 people playing?
Originally posted by Gisborne:
Game looks awesome, I just bought it, not played it yet, but checking steam charts, especially after expansion announcement i was expecting tens of thousands, but 200 ish players active? what is going on? hentai games have more players lol? how can a game that looks this good have such a low player base?
Who cares if a single-player only game has a low player base. As long as the game is well made and fun, then it is worth a shot. (Which I think Everspace 2 very much qualifies right now.)
Originally posted by Gisborne:
Originally posted by prjcole:
The game either fills your expectations or it doesn't. Once your into the teens levels it get so much better. As this is a single player game what difference does it make how many people are playing it at any one time. That number doesn't determine how you enjoy the game one way or the other. As the majority of players have maxed the game out, Were waiting for next expansion, Then the numbers will grow again
I don't get hwy you people always say this? please really think and explain it to me?

So is a game launches SP or not and is dead, lacks players, the dev team and publishers are not going to continue to fix the game, update, make dlc, free or paid, expansions etc, they jump boat, fire the producer, shut down and move on... Dragon Age Veilguard is a pure example of this most recently, so again why do people thin,k its OK and doesn't harm a SP game is it has 3 people playing?

You can't compare Veilguard (Bioware/EA) with Everspace (Rockfish). You're comparing a huge corporation with a small independent development team. Rockfish has already sold enough to give us patches and a DLC and another is already in the works.
Pappy Jan 29 @ 3:54pm 
Originally posted by Gisborne:
So is a game launches SP or not and is dead, lacks players, the dev team and publishers are not going to continue to fix the game, update, make dlc, free or paid, expansions etc, they jump boat, fire the producer, shut down and move on...
That's a dev team or producer that doesn't care. Rockfish cares. They've added 2 DLC's already and are working on a full blown expansion for this summer. That's why the people here don't care about the numbers, because they know Rockfish is committed to the game regardless. Sure it would be great if more people were playing and knew about the game, but since it's a single player game and Rockfish is committed to creating a great game, it really doesn't matter if there are 3 other people playing or a million. Thank you Rockfish!

It might matter if we're talking about the possibility of Everspace 3, so rather than complain about the low numbers, get busy letting all your friends know they are missing a great game and should be playing. That's a win-win for you and Rockfish.
Last edited by Pappy; Jan 29 @ 4:02pm
razaron Jan 30 @ 1:37am 
Originally posted by Gisborne:
I don't get hwy you people always say this? please really think and explain it to me?

So is a game launches SP or not and is dead, lacks players, the dev team and publishers are not going to continue to fix the game, update, make dlc, free or paid, expansions etc, they jump boat, fire the producer, shut down and move on... Dragon Age Veilguard is a pure example of this most recently, so again why do people thin,k its OK and doesn't harm a SP game is it has 3 people playing?
I play a game called Distant Worlds 2. 5k all time peak and it doesn't even have jester farmers, that's how "dead" it is. The official forums have like 2 or 3 posts a day.
Still getting regular updates 2 years after release.

AAA is dead because AAA is a dumb business model. Spending 100s of millions isn't necessary for a good game, especially if you're using an off the shelf engine.
prjcole Jan 31 @ 3:28am 
Originally posted by Gisborne:
Originally posted by prjcole:
The game either fills your expectations or it doesn't. Once your into the teens levels it get so much better. As this is a single player game what difference does it make how many people are playing it at any one time. That number doesn't determine how you enjoy the game one way or the other. As the majority of players have maxed the game out, Were waiting for next expansion, Then the numbers will grow again
I don't get hwy you people always say this? please really think and explain it to me?

So is a game launches SP or not and is dead, lacks players, the dev team and publishers are not going to continue to fix the game, update, make dlc, free or paid, expansions etc, they jump boat, fire the producer, shut down and move on... Dragon Age Veilguard is a pure example of this most recently, so again why do people thin,k its OK and doesn't harm a SP game is it has 3 people playing?

Explanation because i have thought about this.
This is a small company who have written Everspace 1 and now 2. The player numbers while small doesn't reflect the passion we have for the game or the Dev's have and the DLC's are brilliant. End game Incursions and Rift runs are brilliant.

When you consider the game has many ways to play, Multiple ship options, The huge amount of variations in ship upgrades, force multipliers from the bonus item stats, how you allocate your perks, your build opportunities are huge.
Then there are the difficulty levels. I've started the game fresh to play each of the difficulty levels. The game play is not the same rinse and repeat.

Titans came out after i had hit 30 so i started again because it kicked in at around L 15. That made the game play so much more competitive as i had to weave doing Titan and Leviathan missions around the main story line. Believe me that was not easy on an under powered out gunned ship. I really had to step up my game.
Tell me what AAA game company would seamlessly do this for an expansion and not have it destroy the main game story line.

To experience all of this you have to play the game not look at stats.

I played WoW for 15 years and in a hard core raiding guild. By hard core i mean 7 days a week prepping for 8 hour raid times 3 days a week, learning how to defeat bosses, Who to sacrifice when taunting and the multiple runs to gear up everyone so we could go to the next instance. Each expansion from Wrath onwards destroyed your epic sets with the first green that dropped. That was a grind.

This game doesn't do that. It's fun and exciting and if you treat it with respect it will do the same back to you.
There are so many reasons why this game doesn't have more players and most of them have to do with the quality of the game as a whole.

If you took say 1000 gamers and asked them what they hate most about RPGs or Space games, about %80 of what they would answer would be in this game.

For example

Bugs bugs and more bugs

A loot and shoot rewards system that is more frustrating than fun

Random attributes on items you can't craft for

Extremely annoying characters you can't kill

Puzzles you have to complete to move on that are nearly impossible without cheating when you just want to fight.

Items get stuck or lost in terrain

Boss fights early on you can't win unless you figure out "the trick"

Extremely unbalanced leveling and mission difficulties. The first 12 levels I found hard but doable with online help when I got stuck on a puzzle. After about level 20ish I bought a level 4 Striker and had to crank it up to Nightmare because the game was way too easy

"SPOILER" An endgame battle that was worse than some free android apps. Most people wanted an epic battle with there clone and what we got was a chase with him throwing trash at us. BOOOORRRRRRIIIIINNNNNGGGGGGG

So why did I play almost 2000 rifts so far?

They got the combat just the way I like it on Lunacy 2000. And if I want it to be harder I just create my own challenges like"

Vanguard
No legendaries
No relequaries
No Shield of any kind
No Armor
No Teleporter

*cough cough* aim assist on default lol

And after the 2nd or 3rd .... dozen time trying to win I'll finally get it and stand up in my office, dancing around chanting

I AM THE CHAMPION!!!! I AM THE CHAMPION!!!!!


ya I guess this game isn't for everyone
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