Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also it isn't just moving from location to location shooting things. There's a ton of exploration involved. Things you can stumble upon freely. Little puzzles to solve, extra story snippets etc.
The demo is a good introduction but definitely doesn't represent the whole.
Go somewhere, try to solve 90% of the time riddles that reflect the ability of a child to match the correct coloured spheres, that despawn on a timer, with the receiving end, while doing light maneuvering.
10% combat, which already on normal is over and easy pretty quickly.
Not to forget you have to loot/mine ressources to enable upgrades, that reflect normal game mechanics in other titles, like fast travel, or even have less frustrating RNG on the ship shops.
The graphics are wonderful though, and the level designers were let loose on the maps.
The ships are customizable in equipment and looks, yet the equipment is very shallow.
You have the classic ARPG main attack, secondary attack and some skills depending on shipclass + module selection.
I personally have a hard time with this game, sadly, as i find the ARPG combo with space to not work for me.
Might be that WC: Privateer and Freelancer, or stuff like Pirates! and Star Sector spoiled me, but apart from some enjoyment in the combat section, it doesn't click with me.
no offense man but that's a ridiculous question
So, if you are looking for a high quality arcade style (with option to have an inertia based flight model) 1st/3rd cockpit fighter space game with an actual story mixed with some open world style extra content and the best part being not so much on the battles but experiencing the really well crafted "arenas" they take place in...then sure maybe you'd like this game.
Is this arcade fighter space game with a story and open world content the greatest video game released in the last 5 years? No, but it is certainly the best of its type of game in the last 10 years.
Truth hurts.