EVERSPACE™ 2

EVERSPACE™ 2

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Ghojo Apr 16, 2023 @ 6:08am
Already feel bored after Ceto, not enough loot / content in the game..
So I just left the Ceto system, did few missions in Union and I have a hard time to motivate myself to continue playing. :(

The problem is really the lack of loot and variety ingame. I tried all the ships (which don't really play that different) and now I have a lvl2 bomber with a flak and cruise missiles, which can kill everything I come across.
I already unlocked all the colors, have most of the ship parts already unlocked and the weapons now just differ in their rarity.

Yeah the story is kinda nice and I love the beautiful environments, but the combat is really repetitive and unchallenging, considering how stupid the AI is. And after Dax got killed I feel very little connection to the story anymore.

I kinda dread playing the game when I imagine it's all just going to be the same type of missions, basic puzzles and simplistic combat again and again..
Is there more to the game to explore, outside of the (beautiful) environments or is this really all there is?

For a looter-shooter, there is really not a lot of loot in the game..
Last edited by Ghojo; Apr 16, 2023 @ 7:03am
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Showing 1-15 of 16 comments
ATCbazzer Apr 16, 2023 @ 6:26am 
Exploration , combat and loot are the 3 pillars this game is built on. Later areas have different enemy factions to mix up the combat, the puzzles get a bit more complex but the loot is largely the same old same old you've already seen. The game does have legendary items but these are only available from specific 1 time side quests or from content locked behind beating the main campaign.
Ghojo Apr 16, 2023 @ 6:30am 
Originally posted by ATCbazzer:
Exploration , combat and loot are the 3 pillars this game is built on. Later areas have different enemy factions to mix up the combat, the puzzles get a bit more complex but the loot is largely the same old same old you've already seen. The game does have legendary items but these are only available from specific 1 time side quests or from content locked behind beating the main campaign.

Thanks for the comment, although that makes me a bit sad.

The game would be so much better if there was a lot more loot variety, especially weapons, to try out. It would really motivate me to keep playing, even though the combat feels so grindy and simplistic.
TheClosetSkeleton Apr 16, 2023 @ 6:47am 
It's normal not to feel much difference in ship variety at first, considering lower tiers have fairly similar stats in order to let player experiment more freely. As you progress each ships unique playstyle becomes much more apparent.
Pappy Apr 16, 2023 @ 6:58am 
I guess it's personal preference, but I don't really see that an uncommon weapon is anything like a superior weapon which can have 3 extra attributes on it. A lot depends on what attributes you go for I guess. Then there's all the legendary gear that completely changes the way you play in some cases, but sounds like you have made up your mind and I'm not going to try to change it.
Last edited by Pappy; Apr 16, 2023 @ 6:59am
Leoscar Apr 16, 2023 @ 7:55am 
Unfortunately loot in this game only evolves through spreadsheet upgrades. You won't find exciting new things until much later in the game. The selling point of Everspace is the combat, but if that fails to keep you hooked it won't be better later.

Maybe try raising the difficulty, it makes ennemy encounters a bit more tense and forces you to use everything you have.
Ghojo Apr 16, 2023 @ 8:19am 
Originally posted by Leoscar:
Unfortunately loot in this game only evolves through spreadsheet upgrades. You won't find exciting new things until much later in the game. The selling point of Everspace is the combat, but if that fails to keep you hooked it won't be better later.

Maybe try raising the difficulty, it makes ennemy encounters a bit more tense and forces you to use everything you have.

Thanks for your comment, I find the combat indeed pretty boring by now.

In the beginning the combat was great, but now I find it to be rather repetitive and dull. All the enemies do is move towards you and try to swarm you.
I raised the difficulty to Very High, which makes the combat a bit better because I can't one-shot them anymore ... but on the other hand they are now just dumb bullet sponges.

I was hoping for more enemy behavior variety that will force me to emply different tactics, but with my bomber I can just sit at the edge of the map and kill everything with the flak & cruise missiles.
In other spacegames I enjoy dog-fighting a lot more, but not in this game because the flight mechanics are so simplistic.

I might just fast-forward through the main missions to get to the endgame content, that as you say should have more variety.
Sadly the thing with Dax really crushed my motivation to be engaged with the story. :(
Last edited by Ghojo; Apr 16, 2023 @ 8:20am
@xaker89 Apr 16, 2023 @ 9:05am 
Originally posted by Ghojo:
I can just sit at the edge of the map and kill everything with the flak & cruise missiles.
I found your problem, man.
Last edited by @xaker89; Apr 16, 2023 @ 9:07am
Sigs Apr 16, 2023 @ 9:11am 
You stayed in Ceto until you had every ship customization item unlocked? That sounds insane and might be why you're bored. You probably stopped getting loot at all about 46 hours ago.

You need to be within 3 levels of the target for loot to appear, and if you stayed in Ceto and tried *every ship* and had *every* customization item unlocked you were probably there for ages.

There's more minerals and different enemy types in the other zones. The enemy types change how they behave a lot. You probably still won't notice if you're just right clicking from the edge of the map instead of dogfighting. If you're just pinging from out of range like that, there's not really a reason to have your difficulty raised above Normal, as enemies are spongy enough on Normal to be a timesink. You're just wasting your own time and making yourself bored if you up their stats without dogfighting them.
Ghojo Apr 16, 2023 @ 9:22am 
Originally posted by Sigs:
You stayed in Ceto until you had every ship customization item unlocked? That sounds insane and might be why you're bored. You probably stopped getting loot at all about 46 hours ago.

Not every ship customization, but most of them. Well I enjoyed the side missions a lot in Ceto and wanted to explore every little part of the maps. Considering how easy the combat is and how fast you get money & loot (especially in high risk missions), it didn't even take me that long to get most stuff unlocked, I think only about 20 hours.

If I had known that it's a bad idea to do that, I would have just done only the main missions. Bad gamedesign I would say.


Originally posted by Sigs:
There's more minerals and different enemy types in the other zones. The enemy types change how they behave a lot. You probably still won't notice if you're just right clicking from the edge of the map instead of dogfighting.

I tried the fighter ships and it makes the close-combat more hectic, but I don't really find it more engaging as the games flight model is too simplistic and doesn't allow me to do more advanced space-dogfight manouvers, like strafing around a target (strafing is too slow in this game compared to the enemies) or gliding past them while firing backwards.
I get that this is a simplistic, arcade shooter in it's core and that was fine in Ceto while I still had to unlock stuff.

And the game pretty much encourages me to cheese it, with the railguns, marksman flak and cruise missiles. It's not my fault that the game design doesn't account for people using what it gives them.


I guess I could just tell myself I "completed" the game with leaving Ceto. :P
Last edited by Ghojo; Apr 16, 2023 @ 9:49am
@xaker89 Apr 16, 2023 @ 10:22am 
Originally posted by Sigs:
You stayed in Ceto until you had every ship customization item unlocked? That sounds insane and might be why you're bored. You probably stopped getting loot at all about 46 hours ago.

You need to be within 3 levels of the target for loot to appear, and if you stayed in Ceto and tried *every ship* and had *every* customization item unlocked you were probably there for ages.

There's more minerals and different enemy types in the other zones. The enemy types change how they behave a lot. You probably still won't notice if you're just right clicking from the edge of the map instead of dogfighting. If you're just pinging from out of range like that, there's not really a reason to have your difficulty raised above Normal, as enemies are spongy enough on Normal to be a timesink. You're just wasting your own time and making yourself bored if you up their stats without dogfighting them.
There is an open space area in ceto where you can find high lvl enemies, even higher than your own, i was farming there a lot.
Pappy Apr 16, 2023 @ 10:52am 
Originally posted by Ghojo:
I guess I could just tell myself I "completed" the game with leaving Ceto. :P
K. Come back when they release the DLC and you can try Union.
Ubik Valis Apr 16, 2023 @ 11:01am 
Originally posted by Pappy:
Originally posted by Ghojo:
I guess I could just tell myself I "completed" the game with leaving Ceto. :P
K. Come back when they release the DLC and you can try Union.

...And then sometime in the late 2020's - when Everspace 3 hopefully comes out - he can finally move on to Zharkov. Oh, the joys of great expectations! :dos2skull:
SaltyOneOne Apr 16, 2023 @ 11:33am 
Try X4 foundation 6.0 it's updated for current gen and got deeper gameplay.....perhaps too deep.

If you don't mind older games, try independence war 2.
Primal Feed Apr 16, 2023 @ 11:47am 
Without knowing the full story of a player's game play setup from
Difficulty Selection
Ship
Ship Level
Ship Setup
Level Encounter
Players actual game play skill


If its too easy you're either too PRO.
Or
You're super OP Geared
Or
Higher Level than the Level encounter

It's like we have folks who get though 2% of the game and throw it out as 100% complete.
Then we are asked to sympathize for anyone throwing it out as an opinion.
Ghojo Apr 17, 2023 @ 2:33am 
Originally posted by Arctic Feed:
Without knowing the full story of a player's game play setup from
Difficulty Selection
Ship
Ship Level
Ship Setup
Level Encounter
Players actual game play skill

I started on normal difficulty and later switched to High.
I tried out every ship except for the one fighter that gets the close-distance bonus, but mostly I played bomber (because I love the look of it) or the starter ship.

The starter ship was always level one, so was the bomber. I bought a level 2 bomber after I left ceto.
Well I got average gear I guess, mostly blues and some greens, I sometimes got the "warning" that the item was too low level but I didn't bother much to upgrade them. I just swapped them when I looted some better item.
I used the flak heavily and switched between the railgun and the laser, or whatever good gun I looted. And I mostly used the marksman missiles + cruise missile.

Not sure what the level of the enemies were, I played a lot of high risk missions and would die quickly if I wasn't careful, but most enemies I can kill with a few shots of my flak + missiles.

I guess my skill level is pretty good? Not sure how to measure that, but I played space games all my life so there is that. ^^
I mean it's not exactly a difficult game to master.
Last edited by Ghojo; Apr 17, 2023 @ 2:35am
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Date Posted: Apr 16, 2023 @ 6:08am
Posts: 16