Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think the new items are fun and make quite a few new builds possible, particularly the catalysts and new sets. Also the QoL of having catalysts for the cargo bay that autodismantle up to a certain rarity (+give a small amount of credits on top) is a nice addition.
I was long gone from the game and had last played some time during early beta and only up to Khait Nebula. So it was a no brainer that when I was having fun while revisiting the base game, I would get the DLC. For you it might be better to wait for the next DLC then and refarm after level cap raise.
Unless the devs really go to the path of "Hey, we raised the level cap, let's farm all of your same gear, again!"
Either way, I would like to see new perks and an expansion to the existing system. I love tailoring builds and having more options when it comes to fine tuning, fixing weaknesses and boosting strengths without changing gear setup.
Basically just saying "Maybe we will, maybe we won't".
For me, this seems to be a lot of work to be done so this can and probably will take a long time for a small team to realize and balance.
Rerolling items is literally a timewasting joke, there must be more detailed item modification like rerolling only 1 stat if the other stats are good already.
I would wish so hard that the stats on gear would be more meaningfull because most stuff is like. yeah here you go 1% more critchance or lol 6% more phys damage, which at some point really doesn't matter anymore.
Fortunately the gameplay is very rewarding, otherwise I'd already installed the game long times ago.
I also would wish a rift difficulty raise to 3000 or 4000... 2000 is a joke I can do that in 5 minutes or faster with a good reliquary.
New game + couldn't hurt aswell. :)
There is really nothing else like this out there.
how tf you do rift 2.000 so easy? i can´t even do rift 1.000 with my bomber ship tier 4 with radiant legendaryes ( pulse lasser radian , autocannon (+600% increased damage on missile) and also the radiant frozen missile launcher wich does massive damage
but even so , most trash enemyes in rift 1.000 one-shot me easy , and my other items are all of them starforged , so are good quality , i can´t imagine how much harder will be rift 2.000 , on rift 1.000 is the one-shot fest
I worked a lot on my gunship build. I could make it stronger now after the patch because I had to reroll items due to bugs which resetted my chaos rolls. Check out my build:
https://youtu.be/kEE3nE5L9lY
I've saved 49,843 tears 1,366 organic deep space semi conductors 40 unopened reliquaries so far and 2 sets of legendary upgrades in the misguided hope they would be useful.
Was i foolish in thinking these items would be of use and wasted my time collecting them. In hindsight I think i was and did.
The devs said in a Q&A Stream about this DLC that the next one in 2025 might have that said level cap increase.
Just installed Titans so will have more stuff to collect. 2025 isn't that far off