EVERSPACE™ 2

EVERSPACE™ 2

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L.3.N.Z. Jan 15, 2021 @ 7:51pm
A new Freelancer?
Is the in-game mobility going to be anything close to Freelancer's?

Looks fun, but if doesn't fly like Freelancer then nvm.
Last edited by L.3.N.Z.; Jan 15, 2021 @ 7:51pm
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Showing 1-15 of 39 comments
Data Jan 15, 2021 @ 7:53pm 
Haven't played Freelancer but can tell you that flying feels great. I'd pick it up and give it a go on Monday if you can! Hope it gives you that same feel
Serendipity!? Jan 16, 2021 @ 1:45am 
It's been a long time since I played Freelancer, but I found the flight to be just as good.

I'd recommend giving the demo a go to see what you think :steamhappy:
Kelrycor Jan 16, 2021 @ 1:54am 
Originally posted by Zebulenz:
Is the in-game mobility going to be anything close to Freelancer's?

Looks fun, but if doesn't fly like Freelancer then nvm.

I played and love Freelancer, and yes, I would totally compare those games in their core gameplay, concept and in-game mobility. For me it is a Freelancer in much better graphics.
BlackjackGT Jan 16, 2021 @ 7:42am 
I loved Freelancer, Freespace 1/2, Tie Fighter, X-Wing et al, but I wish at some point gamers would appreciate new games at face value instead of asking for a Clone. And so many of the remastered HD versions of classic 1990s games are a disappointing cluster bleep because you can't bottle "magic."

That said, Everspace 2 clicks way more of the freedom checkboxes that Freelancer had. And I'm just ecstatic that now when I constantly fail, I'll be able to restart at a checkpoint or autosave somewhere. :)

What eventually broken my heart with Freelancer was having no reliable servers for the multiplayer. Every server went up and down like a teeter totter, and I got fed up trying to find a server or servers that would remain up for more than a few days.

At least with no multiplayer, Everspace 2 won't have that problem. :)
Liandri Jan 16, 2021 @ 7:58am 
Originally posted by BlackjackGT:
At least with no multiplayer, Everspace 2 won't have that problem. :)
If you need multiplayer to keep enjoying the game, with no multiplayer, Everspace 2 will be forgotten relatively quick.

I doubt people loved Freelancer for the multiplayer. Personally, I loved it for the story and the exploration system.
Kelrycor Jan 16, 2021 @ 8:01am 
Originally posted by BlackjackGT:
I loved Freelancer, Freespace 1/2, Tie Fighter, X-Wing et al, but I wish at some point gamers would appreciate new games at face value instead of asking for a Clone. And so many of the remastered HD versions of classic 1990s games are a disappointing cluster bleep because you can't bottle "magic."

That said, Everspace 2 clicks way more of the freedom checkboxes that Freelancer had. And I'm just ecstatic that now when I constantly fail, I'll be able to restart at a checkpoint or autosave somewhere. :)

What eventually broken my heart with Freelancer was having no reliable servers for the multiplayer. Every server went up and down like a teeter totter, and I got fed up trying to find a server or servers that would remain up for more than a few days.

At least with no multiplayer, Everspace 2 won't have that problem. :)

Good opinion. I support this.

Never played Freelancer in multiplayer. Wasn't it also capped for 250 players on one server?

I really missed a lot of content in single-player when it came down to the free-play stuff after the campaign. The automatic generated mission were quite boring because too little variation in the mission types. You couldn't fight battleships anymore (the stationary ones at the gates were indestructable like any station). Sad. After you completed the game it was all up for collecting money and reputation to buy the best ship (the Corsair Titan), collect all alien weapons, find the hidden and lost Hispania sleeper ship (and the Outlaw planet with it), and drop a full set of the no-energy-usage weapons of the Nomads in 2 of their secret systems (in which also the planet of the apes and a robot planet were located as an easter egg). Yes, fun things to do, but that was it. The ship enhancement and weapons didn't really had any point as no real fighting challenge was open. It was just to pad yourself on the shoulder and be proud you became (more) imba.

I hope that RFG, besides of the Ancient Rift thing, will look into giving us enough free-play content once story ended. Else it will have the same problem Freelancer had.
Last edited by Kelrycor; Jan 16, 2021 @ 8:03am
Data Jan 16, 2021 @ 8:02am 
We'll have to see way beyond release, guys! RFG aren't the type to not consider these things so once it's all up and running at full release, we'll have to see. They've got to establish that core product that stands on it's own two feet before looking towards that direction
L.3.N.Z. Jan 16, 2021 @ 8:39am 
Thank you guys for the replies, I will keep this game in mind.
Zeev Jan 16, 2021 @ 8:42am 
Originally posted by Serendipity!?:
It's been a long time since I played Freelancer, but I found the flight to be just as good.

I'd recommend giving the demo a go to see what you think :steamhappy:
Where do you download the demo?
When searching it, it redirects to the full game, and the full game page does not contain any demo link.
Kelrycor Jan 16, 2021 @ 9:00am 
Originally posted by Zeev:
Originally posted by Serendipity!?:
It's been a long time since I played Freelancer, but I found the flight to be just as good.

I'd recommend giving the demo a go to see what you think :steamhappy:
Where do you download the demo?
When searching it, it redirects to the full game, and the full game page does not contain any demo link.

Could be that it is not available anymore. In another discussion here a dev wrote that they took the demo from the page because so many people complaint about things in it, even after the devs disclaimer told them it is an totally outdated version (in fact is it 1,5 year old, a quickly made prototype for the Gamescom presentation based on Everspace 1).
L.3.N.Z. Jan 16, 2021 @ 9:00am 
Originally posted by Zeev:
Originally posted by Serendipity!?:
It's been a long time since I played Freelancer, but I found the flight to be just as good.

I'd recommend giving the demo a go to see what you think :steamhappy:
Where do you download the demo?
When searching it, it redirects to the full game, and the full game page does not contain any demo link.
I cant even find the download demo. XD
L.3.N.Z. Jan 16, 2021 @ 9:01am 
Originally posted by Serendipity!?:
It's been a long time since I played Freelancer, but I found the flight to be just as good.

I'd recommend giving the demo a go to see what you think :steamhappy:
A good idea, but it does not seem possible at the moment.
L.3.N.Z. Jan 16, 2021 @ 9:04am 
Originally posted by Kelrycor:
Originally posted by Zeev:
Where do you download the demo?
When searching it, it redirects to the full game, and the full game page does not contain any demo link.

Could be that it is not available anymore. In another discussion here a dev wrote that they took the demo from the page because so many people complaint about things in it, even after the devs disclaimer told them it is an totally outdated version (in fact is it 1,5 year old, a quickly made prototype for the Gamescom presentation based on Everspace 1).

Honestly, its for the best. I will wait till the game comes out of the oven.
Last edited by L.3.N.Z.; Jan 16, 2021 @ 9:05am
Kelrycor Jan 16, 2021 @ 9:09am 
Originally posted by Zebulenz:
Honestly, its for the best. I will wait till the game comes out of the oven.

I agree. The complaints about the demo really were killing a lot of the community and devs time only because people cannot read disclamers or pinned messages on the board.
Data Jan 16, 2021 @ 9:19am 
Not long until the Early Access release is out! Reminder for people here that you can try out the game for a couple hours under steam's refund policy and if you decide it isn't for you, request the refund. They explicitly state in the policy that they want players to be able to feel confident trying out new games.
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Date Posted: Jan 15, 2021 @ 7:51pm
Posts: 39