EVERSPACE™ 2

EVERSPACE™ 2

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FWKB May 30, 2023 @ 4:22pm
Save after altering equipment?
Loving the game!

But I am on a level where I am trapped in a small space with a boss (I will try not to make spoilers by naming the enemy or world). I did the previous part of the mission with a scout equipped for long range fighting. When I completed that, a cut scene dropped me into the trap area.

This boss is knocking me out in seconds. I would like to keep trying without redoing other parts of the mission, even if it takes many tries, but I don't think I can do it with the weapons and utilities that I had equipped when I got dropped in the trap. What I would love is if I could change my equipped items and save the game right at the beginning of the level. But the save button is disabled.

My current procedure is to wait for the level to load, hit pause immediately, redo all my equipment (including upgrading utilities that I had not previously used), fight for maybe 20 or 40 seconds with various rates of success, then repeat it all over again. In my best run out of the maybe 10-15 tries so far I managed to just barely knock out all the crosshair targets. I am fine with the challenge of doing this with a scout and with what I am carrying, but needing to redo equipped items and upgrades every time is too tedious and unfun for me. I am giving up if I have to rest my equipment for every try. I need to either find a solution to this tedium or see if I can do it with the difficulty at very easy (lame) or redo the previous mission (lame) or maybe use a save game editor, if there is one, to change my save so I have the correct things equipped when I reload after dying.

So, is there a way to save equipment changes near the start of the fight? Is there a savegame editor that could help? Anything I can do to make the save button active? Any other suggestions?

Side question, what are the conditions that control whether the save button is active?

Thanks.
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Showing 1-10 of 10 comments
FWKB May 30, 2023 @ 5:02pm 
I just read elsewhere that the save is active if there are no enemies within 2km, and this space is a lot less than 2km across so I guess that is not an option.
Pappy May 30, 2023 @ 8:39pm 
I don't understand why you don't just reload from an earlier save and redo whatever parts you need to redo to get a proper equipment setup saved. This seems like a far better approach to the problem then what you are currently trying. For what? It's not worth it to redo a little bit of what you have already accomplished to end up in a much better spot than you currently are in?

Now if that's impossible for some reason I sympathize, but I got to believe that's your own fault for being hard headed about it and trying to force your way past this particular part of the game. The game saves several backups for you automatically and you should always manually save every time you are at a station. There's simply no reason not to have a backup save spot that's easily within 30 mins to an hour of play time from your current location that you should always be able to recover from. Having to redo 30 mins to an hour is WAY less frustrating than beating your head against a wall if you get "stuck" in a bad way.

I create a new save file every single time I level up. I don't really do this to escape bad situations, I do it because I often like to go back and review how I got to where I am. How long did it take for me to hit level 15? What equipment did I have at level 17? What ship was I flying at level 8?. At what level was I on a certain mission? Not really important stuff per se, but nonetheless sometimes nice to have information and as a side benefit I know that there's absolutely no way that I will ever be "stuck" and not able to progress from a point because I'll always have multiple backups that I can reload from. Better safe than sorry. Rockfish gave you a clear cut way to ensure that you would never get "stuck". I've seen several people wonder why there is no quick save. Is it really that hard to hit escape, save, enter, escape once in a while? My lord how lazy have we become? If you have to do this every couple of minutes then you are abusing the save system for no reason.
Last edited by Pappy; May 30, 2023 @ 9:11pm
cjmarsh725 May 30, 2023 @ 9:18pm 
Originally posted by Pappy:
... Is it really that hard to hit escape, save, enter, escape once in a while? My lord how lazy have we become? If you have to do this every couple of minutes then you are abusing the save system for no reason.
There is no such thing as "abusing" a save system in a single-player game. Quicksaving is a pretty ubiquitous QoL feature for games these days so I find it strange that you are confused about why people would want it.
worm_master May 30, 2023 @ 10:11pm 
Originally posted by FWKB:
Loving the game!

But I am on a level where I am trapped in a small space with a boss (I will try not to make spoilers by naming the enemy or world). I did the previous part of the mission with a scout equipped for long range fighting. When I completed that, a cut scene dropped me into the trap area.

This boss is knocking me out in seconds. I would like to keep trying without redoing other parts of the mission, even if it takes many tries, but I don't think I can do it with the weapons and utilities that I had equipped when I got dropped in the trap. What I would love is if I could change my equipped items and save the game right at the beginning of the level. But the save button is disabled.

My current procedure is to wait for the level to load, hit pause immediately, redo all my equipment (including upgrading utilities that I had not previously used), fight for maybe 20 or 40 seconds with various rates of success, then repeat it all over again. In my best run out of the maybe 10-15 tries so far I managed to just barely knock out all the crosshair targets. I am fine with the challenge of doing this with a scout and with what I am carrying, but needing to redo equipped items and upgrades every time is too tedious and unfun for me. I am giving up if I have to rest my equipment for every try. I need to either find a solution to this tedium or see if I can do it with the difficulty at very easy (lame) or redo the previous mission (lame) or maybe use a save game editor, if there is one, to change my save so I have the correct things equipped when I reload after dying.

So, is there a way to save equipment changes near the start of the fight? Is there a savegame editor that could help? Anything I can do to make the save button active? Any other suggestions?

Side question, what are the conditions that control whether the save button is active?

Thanks.
If ya told us the name of the boss, perhaps we could help with a strategy
Notoshy May 30, 2023 @ 10:28pm 
Originally posted by cjmarsh725:
Originally posted by Pappy:
... Is it really that hard to hit escape, save, enter, escape once in a while? My lord how lazy have we become? If you have to do this every couple of minutes then you are abusing the save system for no reason.
There is no such thing as "abusing" a save system in a single-player game. Quicksaving is a pretty ubiquitous QoL feature for games these days so I find it strange that you are confused about why people would want it.
Each time you enter an area (and i think whenever you dock at a station), the Game creates a save-file. Thats pretty much automated quicksave. So even in the worst situation you start at the beginning of the area. Maybe frustrating if you were almost finished with all secrets (happened to me in Drake-system on the fire-planet), but there isnt really a reason for a third save-game system next to manual saving and automated saving at logical spots.
Notoshy May 30, 2023 @ 10:37pm 
Can only think about one Boss that traps you in a small area. I think it was Devana (?), the Boss-fight within the floating Infrastructure, at the end of the Wind-tunnel?
If its this fight... how did you fall into that "trap"? You know the Boss is down there and you know its a closed Structure, so it would most likely not be a fitting fight for this Range-Shipclass.
All other Fights that i can remember are in the open or in bigger, enclosed Spots/Caves/whatever.
I agree with worm_master. If you want help, you have to tell more about the Fight.
worm_master May 31, 2023 @ 2:14am 
Originally posted by Notoshy:
Can only think about one Boss that traps you in a small area. I think it was Devana (?), the Boss-fight within the floating Infrastructure, at the end of the Wind-tunnel?
If its this fight... how did you fall into that "trap"? You know the Boss is down there and you know its a closed Structure, so it would most likely not be a fitting fight for this Range-Shipclass.
All other Fights that i can remember are in the open or in bigger, enclosed Spots/Caves/whatever.
I agree with worm_master. If you want help, you have to tell more about the Fight.

Yep Devana, even with a scout you should be able to manage, it's weapons r very slow, if u hang back u can dodge the weapons with ease, I also equipped mines, since I could fly around, drop mines, then when he comes though the filed, thrust though an watch as the mines go boom boom, I also had Flak, Flak is good, Flak rules!!
Notoshy May 31, 2023 @ 6:39am 
Originally posted by worm_master:
Originally posted by Notoshy:
Can only think about one Boss that traps you in a small area. I think it was Devana (?), the Boss-fight within the floating Infrastructure, at the end of the Wind-tunnel?
If its this fight... how did you fall into that "trap"? You know the Boss is down there and you know its a closed Structure, so it would most likely not be a fitting fight for this Range-Shipclass.
All other Fights that i can remember are in the open or in bigger, enclosed Spots/Caves/whatever.
I agree with worm_master. If you want help, you have to tell more about the Fight.

Yep Devana, even with a scout you should be able to manage, it's weapons r very slow, if u hang back u can dodge the weapons with ease, I also equipped mines, since I could fly around, drop mines, then when he comes though the filed, thrust though an watch as the mines go boom boom, I also had Flak, Flak is good, Flak rules!!
i agree on Flak. Wasnt a Fan of it, but this Weapon became my favorite.
Mines.... will never be my favorite XD Rockets are my choice. If youre lucky, you get rockets, that automatically fire, if you have a crit with your weapon, without using an actual rocket. Others basically teleport to the target, so it cant evade. .... and if you use a bomber, you have unlimited Rockets, thanks to its Conversion-ability.
Pappy May 31, 2023 @ 6:51am 
Originally posted by cjmarsh725:
Originally posted by Pappy:
... Is it really that hard to hit escape, save, enter, escape once in a while? My lord how lazy have we become? If you have to do this every couple of minutes then you are abusing the save system for no reason.
There is no such thing as "abusing" a save system in a single-player game. Quicksaving is a pretty ubiquitous QoL feature for games these days so I find it strange that you are confused about why people would want it.
I'm not confused about why people would want it, I'm confused about why people think they need it which judging by the number of times it's been requested people feel that way about it. I mean sure if they were to add it I wouldn't complain, but it seems like a really minor thing to me. I'm not sure I would even use it if they did add it, it's a few less keystrokes/button presses a couple times a session for me at most.

I don't agree that you can't abuse something in a single player game. I'm not saying it's an unfair advantage, obviously it's not. I'm saying that if you feel the urge to save every 5 minutes, you might be compulsive. You are abusing it. There's absolutely no reason to have to save your spot every 5 minutes or less when the game is already automatically saving your place for you from time to time. If you are on the verge of dieing every 5 minutes, lower the difficulty. It's not supposed to be that hard. I played through the game on Normal and I think I died maybe half a dozen times over 30 hours or so. Granted that I've put a lot of time into the game in EA, but even when I started out I wasn't dieing every 5 mins. Maybe once an hour at most and that lasted maybe the first couple of hours of the game. Since then I rarely die. Heck my hull rarely takes damage, only when something really unforseen happens, not really sure a quick save would have really changed much if anything. That's all I'm saying.

My gut feeling is that people think that a quick save would save them from having to replay stuff and I don't buy it. I think most times people die, it's pretty unexpected and they wouldn't have even used the quick save just prior to dieing even if it was in the game. I know that's the case for me and I think the majority of people are in that same situation.
Last edited by Pappy; May 31, 2023 @ 7:15am
Johnny Hazard May 31, 2023 @ 9:28am 
If it's Devana gas station, you just need to equip this: autocannon, and as secondaries, destabilizer+torpedos.
strategy: watch the energy grid barrier. If the boss is on the other side, neither you or him hit sh*t. You need to be on the Boss side of the grid to do damage.
So go to his side, fire 1 destabilizer, and unload torpedoes on him (take out the shield).
Soon he will charge the beam
Move to the other side of the grid
wait for the beam attack to end
Return to the boss side of the grid, fire 1 destabilizer, and unload torpedoes+autocannon.
Repeat strategy if he doesn't go down yet.
Remember, you can always flee to the other side of the grid, and f*ck around with him by changing grid side when he tries to move to yours. The scout is pretty fast to do this with ease.

If there are drones around, target them and use the corrosion device.
Also, scout: stealth ULT+shotgun does TONS of armor+hull damage.
Last edited by Johnny Hazard; May 31, 2023 @ 9:31am
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Date Posted: May 30, 2023 @ 4:22pm
Posts: 10