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You'd especially not want to have anything that large roaming around in Okkar space. They're already still on edge, with their extremists literally ready to consider any human attack on an Okkar force as an act of war.
The current largest force allowed is basically a swat truck. Able to handle tougher jobs than your average mall cop, but not enough to threaten the surrounding area.
Capital ships would be like an entire tank battalion. In an instant, it could open fire and wipe out several ships, or kill thousands in a civilian settlement. Not the type of force you'd just have roaming freely in an area specifically designated to not allow military force.
Basically a difference between having a shipment on one massive freighter that's more expensive and slower, or splitting that shipment up between, say, six different smaller freighters. You can see in the game how much G&B is willing to spend on escorts; it isn't much.
As for warships, that's already been covered by other posters.
That being said, could be fun to have a DLC with some bigger ships to interact with (either to protect, or enemies to fight).
I do think it would make sense for us to see larger freighters in the game. Like Tareem runs a small operation and his freighter is already a lot larger than any of the freighters used by G&B, and of course Marie's ship is probably considered fairly small as well for real transport.
It would be really fun if we had to participate in an attack against one of these huge ships, though, especially if it were some kind of alternative to the current Rift system.
..but who knows whats to come in the future, not a bad idea to save the "best" for last.
Especially considering that ES1 had Okkar Frigates as enemies on some later areas. With Jump Suppressors. So you had to destroy them.
And the final boss was one of those huge Warships. That was a trick fight, though. You couldn't fight that one fairly.
I fully expected something bigger, but all was shown on the EA.
The destroyers are pathetic. Finally giving a fair try to Vanguard, and unloading a Decimator on a Destroyer's ass causes it to die in seconds, The factual uck?
Looking online cruise ships, container ships and aircraft carriers are roughly similar in size.
That being said, I would love to fight huge mobile bases with destructible weapons and engines you could capture for big payouts by strategically crippling them instead of vaporizing the whole thing.