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(Also note that there are 3 different kind of scanner. Increased ressource, loot or enemy detection range.)
Firepower for raw damage
Utility for device damage and cooldown
Precision for more criticals (and using perks that take advantage of this)
Expertise for whatever your ship does best.
Resistance and Integrity to make your ship tougher.
Also, some scanners come with extra abilities like tag mines.
My favorite scanner is the observer for extra loot range detection.
equip what you find (around your level range)
craft for catalysts, aka mining laser + mining catalyst (you will need lots of rare ores to unlock the best ship tier possible) and save your cash
(perhaps buy a normal t3 ship, but save for the 1mil models).
I currently have a level 3 sensor which I only bothered to equip because it offers 8 firepower (which is itself a seemingly insignificant bonus). It offers 5.2km ship, 1.6km loot, and 0.74km resource ranges.
The level 5 ones (plural) in the shop are identical to each other (yey), and offer 5.2km ship, 1.6km loot, and 0.74km resources (with a little tiny +0.01 km on the green mouseover). The differences between the level 3 and 5 are what I would call insignificant.
I also tend to not care much about the scanner - it doesn't really matter if it's 5 levels below and I won't exchange it if it has the right stats to it.
And yes, of course looting, finding -- not buying.
My main question was more along the lines of:
- Most other components seem to have noticible upgrades in power or scale or utility or what have you. The scanners seem to be utterly lacking. It just seems to be some sort of mishap, as if the developers had forgotten a decimal place when creating the algorithm for computing scanner stats.
The flip side of that is that each level's bonus looks very small because it's measured in km. If they measured in just meters so you saw more zeroes, it might feel better. But also, since each level is only so large, if they did increase the bonus much more (by moving a decimal point, as mentioned above) then you'd quickly have a Sensor at level 30 that essentially scanned the entire map once you spawned in.