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I don't know your set up, but make sure to indicate FPS caps, since if you're uncapped you just tell the game to punch out everything that is possible.
The game runs UE4 engine, which may have some different takes on various set up. For example UE3 had some reputation for stuttering to some. Cyberpunk tests to some also show full power, as the game is using an inhouse engine.
I run an RTX 3060. It runs perfectly smooth for me, too. That's not the issue. As soon as I launch the games, I can hear the fans spin up and stay at that level. And yes, I run it at maximum settings. I capped it at 60 FPS now.
After running it again with a performance monitor running in the background, I can see that the game utilizes 85-90% of the GPU. This is not normal at all, no game does that.
No game utilizes full GPU? I would say that entirely depends on settings. You're at maximum and UE4 has a lot of elements that can be calculated. I'm fairly sure if you launch any other rather demanding game, you'd see the GPU being strained too. As long as the fan speed percentage is not full blown in Afterburner, then it's not full strain in any case.
Many new games have especially been reported to be at 100% due to VRAM. Just take up a read on Diablo 4 and Hogwarts for example.
I switched display to 'Window Fullscreen'
Set fps limiter to 120
Set v-sync on
Enable DLSS, got mine set on 'Quality'
Hope this helps for you too.
People who have no understanding about optimization or how to configure their own hardware making posts blaming their lack of understanding on devs that are supposed to be psychic.
The game uses UE4, UE4 is notorious for knowing how to sap every ounce of power from a GPU.
The game doesn't default to any form of limitations so it's up to you to make sensible changes in your settings.
I have argued and will continue to argue that V-Sync should be default on ANY UE based title, I think it is actually on in this case but since many people who think they know hardware tend to have hardware my guess is that if you have a 140hz monitor then Vsync being enabled by default is also going to hammer the GPU since it's trying to achieve 140FPS.
Bottom line these "poor optimization" posts are starting to develop their own stereotype.
I'm reminded of a similar issue where some games will automatically reserve most of the unused RAM on a PC because the assumption is you're not going to be playing a game alongside other tasks, so just allocate all the memory right from the start in case the game needs it. And despite it not causing issues, people get grumpy at seeing 90% RAM usage.
Sadly that doesn't seem to change much. I went through all the upscaling options, still between 75% and 85% (on highest quality).
I'm not blaming the devs, I'm asking. Maybe I didn't express myself too well, but I was hoping for an answer like "it might be the XYZ, try turning that off".
Of the games I play, I've barely ever observed one utilizing that much power. I spent many a weekend or vacation playing some game all day because I can't go out much, and I've never had my power consumption double for days (I actually measure how much power I use in my room, and if I say it doubled, that's no overstatement - it happens when this PC goes full power).
The "burning GPU" happened only twice in the past. The first case was indeed poorly optimized early access game, the developer actually acknowledged that. The other turned out to be a crypto miner in disguise. Since I didn't think this game was a crypto miner, the "poor optimization" seemed the logical conclusion.
This game utilizes around 70% - 80% of the GPU when the quality is set to the lowest settings. This seems little much, if you ask me.
Maybe it's poor optimization, maybe it's UE4 that's an issue, maybe it's something else.
Also, I set the frame limit to 60, no change. So obviously that's not it. Instead of telling me I have no idea how to properly optimize my settings for the game (quite possible, I've never had to optimize settings for any game so it doesn't over-utilize my GPU, I usually just let the game choose the optimal settings), maybe make a suggestion what could be optimized?
If you don't know that's fine, but don't rant at me. Not everyone is an expert in configuring hardware like you.
poorly optimized = leaving performance on the table.
people get this backwards all the time.
think of it this way, if an engine can put out 700hp, but your transmission can only take 400, but your crankshaft can take 1000.. poorly optimized.
but if your engine can put out 900hp, and your transmission can handle 910 and your crank shaft 915. that's optimized
some game engines will use parts of the card that others don't (or to the extent of) ((DoOm 3 back in the day)) if a game uses all of the cards features, its going to run hot. that said, you haven't stated what res. your running, or what CPU you have, 4k "low res" is going to tax a card more then 1080 max, etc.
and regards to Obiwan, that's not how Vsync works buddy, Vsync will stop frames from going over your refresh rate, it will NOT magically try and give you frames to reach your refresh rate. if you are not getting FPS above your refresh rate, V-sync wont do anything
Disable SSGI and reduce shadows to medium helps too a lot and the game looks not worse in my eyes if you do so.
Volumetrics and Effects at medium is a good idea too if you have a older GPU.
Also switch to dx11, maybe thats enough to get stable fps. If not SSGI is a UE Effect i would disable first. Overbright surfaces i never liked so i personly diable it either way.
I experimented with the settings some more, looks like the only way to reduce the load is to turn off V-Sync and setting the AI upscaling to DLSS with quality mode Performance. Don't use Ultra Performance as that gives a weird ghosting effect.
Changing quality between low and epic interestingly doensn't really do much.
Well it's not JUST you I have problems with a RTX 3060 as well, getting less than 36 fps and the 3060 at 100% Constantly . My cpu gets around 10-15% usage but I do run on VERY special hardware on a SERVER so I am bound to encounter WAY more bugs, but yeah it needs optimization it's not you.
CPU: 2 Intel(R) Xeon(R) CPU E5-2667 v2