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Correct it does... however.
Thank you for the speedy answer!
What does "to an almost-full release build" mean?
Essentially there's a slight difference as we had to push it early to get it through Microsoft certification. You won't miss anything from the content, but we're constantly refining and polishing.
what actually is the slight difference?
It is the full game, but it had to be released, early, to be passed by Microsoft certification, early, for them to hit 6pm launch today.
The devs continued working on the code, and maybe added a line here, or a line there. Fixed a bug from the to-do list. And then that became v1.0.
Does that make sense?
As said above, as soon as 1.0 clears Microsoft certification, it'll go live - the saves we make will work just fine, when v1.0 goes live. We're playing with v1.0 release candidate, if you like.
For the last few weeks we've been in polishing & refining phase, which is generally what happens very close to launch. All content is in so you'll see very little difference.
All you really need to know is that you'll be able to play on Gamepass at release. The differences between that version and the version on Steam will be so minor you won't be able to tell the difference and as soon as the certification process is completed the game will automatically be updated and you'll be on the same version that Steam will be using.
When does that patch go live? My game hasn't updated today at all.