EVERSPACE™ 2

EVERSPACE™ 2

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Nemo Apr 20, 2023 @ 12:32am
How do you move like a pro???
I'm tired of being shot and forced to abort rift, even Erik could have done it on 1000 Lunacy with Striker.
Well I mean how do you move to left and right at that high speed, I tried to do the same but it's slow and got a plenty of bullets fly to my ship. Do you have any tips??
Last edited by Nemo; Apr 20, 2023 @ 8:25am
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Showing 1-15 of 17 comments
ruby Apr 20, 2023 @ 12:37am 
But you are boosting while strafing, or?
Woogyface Apr 20, 2023 @ 4:05am 
turn off inertia and learn to fly that way. if you just press one button instead of multiple the ship will move faster in that direction. i.e. pressing forward and left let you move much slower to the left than just pressing left without pressing forward.
Tao314zdin Apr 20, 2023 @ 4:41am 
Originally posted by Woogyface:
turn off inertia and learn to fly that way.

Solid point about the inertia-compensator switch, but why would you just turn it off?

It should be somewhere activated (in the controls) to use when needed. The compensators are also the most powerful engines on the ship beside the superlight drive - they can stop it from any velocity almost instantly.
Last edited by Tao314zdin; Apr 20, 2023 @ 4:41am
Sanzor Apr 20, 2023 @ 4:43am 
Wiggle boosting even with dampeners are enough, unless you're using Vanguard or whatever ship that requires the permanent speed. Or laugh at everything when you use Front Shield Generator.
Rin Palora Apr 20, 2023 @ 4:58am 
Since we don't know your playstyle all we can offer is some general tips.

Outside of learning to fight with inertia dampeners off when required and doing hit and run and wide circles while maintaining lateral speed (the AI really struggles to hit you with dampeners off if you know what you are doing) consider your playstyle, your weapons, gear, perks and your ship. Depending on your playstyle you may have better luck with something else. Try changing your perks around, taking a good bomber and just staying out range and firing missiles at them, spam mines or take a gunships and flak their ass forever, make copious use of your devices and ultimate, don't go in the middle of them unless it synergizes with your build, do your best to keep your enemies vaguely in front of you and be aware when them annoying drones are hugging you out of sight.

To keep your speed and still dodge remember to not go in the opposite direction and dodge on multiple angles. So if you are going left don't doge right, dodge up or down and turn boost on and off to throw off an intercept for a bit. Ideally you should be going in 2-3 directions at once, left and up at the same time for example. With dampeners off you can add forward and backwards as a 3d angle while also hurtling on momentum to the side. If you are running away do spirals. etc.
Last edited by Rin Palora; Apr 20, 2023 @ 5:20am
Nemo Apr 20, 2023 @ 6:01am 
Originally posted by ruby:
But you are boosting while strafing, or?
Yes I am @@!.


Originally posted by Rin Palora:
Since we don't know your playstyle all we can offer is some general tips.

Outside of learning to fight with inertia dampeners off when required and doing hit and run and wide circles while maintaining lateral speed (the AI really struggles to hit you with dampeners off if you know what you are doing) consider your playstyle, your weapons, gear, perks and your ship. Depending on your playstyle you may have better luck with something else. Try changing your perks around, taking a good bomber and just staying out range and firing missiles at them, spam mines or take a gunships and flak their ass forever, make copious use of your devices and ultimate, don't go in the middle of them unless it synergizes with your build, do your best to keep your enemies vaguely in front of you and be aware when them annoying drones are hugging you out of sight.

To keep your speed and still dodge remember to not go in the opposite direction and dodge on multiple angles. So if you are going left don't doge right, dodge up or down and turn boost on and off to throw off an intercept for a bit. Ideally you should be going in 2-3 directions at once, left and up at the same time for example. With dampeners off you can add forward and backwards as a 3d angle while also hurtling on momentum to the side. If you are running away do spirals. etc.

I'm using Interceptor to gauss everything, they blew me off before I took some kills. I switched to Striker for better crit but they still did the same. I've never tried either heavy class or dampeners before but I will try it.
Rin Palora Apr 20, 2023 @ 6:06am 
gl, cheapest option is still to see how it goes with dampeners off (when needed, sometimes you'll need to turn them on to readjust your main angle, I use N as my shortkey for it) and spiraling your way at the edge of the fight.

Just in case: Dampners are the things stopping your ship automatically when you take your finger off the thrusters. With them off you keep going, even when coming from F speed at the same speed, it basically lets you spiral at higher speeds, as well as mantain those speeds when boost runs out (since the Dampners arn't slowing you down any time you arn't keeping the direction thrusters selected), and it lets you keep going one way while pointing the other way (say behind you) without any other input from you, which seem to confuse the AI's aiming. When they're off there's an icon in the top left corner for it (in case you wanna check if someone else is doing it in a video/stream).
Last edited by Rin Palora; Apr 20, 2023 @ 6:19am
Rin Palora Apr 20, 2023 @ 6:35am 
Oh also, maybe, tweak some of the settings in input tab. Especially:
- upping auto-aim so you focus less on aiming and more on dodging.
- changing boost from HOLD to TOGGLE and see if that helps.

Or change your control type all together, try a controller over mouse and key or reverse.
Pappy Apr 20, 2023 @ 7:41am 
I'm not really sure that dampeners off is really needed at least for normal difficulty. Maybe it makes a big difference at higher difficulty levels or in high level rifts, but I don't turn them off and I don't have a problem with being hit even with a gunship. If you are constantly moving, almost nothing hits you except by accident on normal difficulty and that won't be often enough to really make a difference at least in my experience. It might be nice for just boosting around, but if you're using Cruise to do the heavy lifting and only using boost for short distances, I don't think it makes much difference on normal difficulty and it's a heck of a lot easier to control your ship with dampeners on.

I just don't want everyone to think that you HAVE to play with dampeners off especially for normal difficulty, the game is completely playable with dampeners on for normal difficulty.
Last edited by Pappy; Apr 20, 2023 @ 7:41am
CrazyRulez Apr 20, 2023 @ 9:41am 
Didnt play with Dampeners either and just finished lunacy 500 without any problems. Didnt try every ship yet. maybe that would change my perspective about using dampeners off.
Pong [Linux] Apr 20, 2023 @ 12:07pm 
The game has no good movements. Just look at Star Conflict and you know what perfect movement is. The ship is to wobbly, it's too fast with mouse and too slow with keys. That's the reason I can't really hunt the enemy ships - even in mode "very easy". :macface:
Johnny Hazard Apr 20, 2023 @ 12:35pm 
dampeners on - circle strafe. This move is easier to do with a controller or joystick. Enemies have a hard time aiming at you. Dangerous things are - mines and missiles.
dampeners off - boost tap+directional key for drifting sideways at high speed, and dodge up/down. This method needs more focus than circle strafe. You need to dodge by sight, and ideally, bunch up your enemies in groups at mid range. It's easy to avoid mines and missiles this way.
Common dangers are always - webbing, sniper drones.
Primal Feed Apr 20, 2023 @ 1:30pm 
So what difficulty?
What Level?
What zone?
What Mission?
Play style?
Weapon/Gear Setup?
Devices?
Consumables?
What Ship Passives?
What Ship? Interceptor & Striker

When I played Striker on Hard with full Supe gear a few 1 level below, it hurt.
When I switched to Vanguard I was super fast avoid a lot of damage.
Normal is forgiving.
Last edited by Primal Feed; Apr 20, 2023 @ 1:31pm
Nemo Apr 20, 2023 @ 10:08pm 
Originally posted by Arctic Feed:
So what difficulty?
What Level?
What zone?
What Mission?
Play style?
Weapon/Gear Setup?
Devices?
Consumables?
What Ship Passives?
What Ship? Interceptor & Striker

When I played Striker on Hard with full Supe gear a few 1 level below, it hurt.
When I switched to Vanguard I was super fast avoid a lot of damage.
Normal is forgiving.

rn i'm playing normal diff, i often grind rift for legendary items
Loadout: Calibrated Gauss, Rapid Equalizer, Rapid Penumbra, Destabilizer Missile, 2x Corrosion Mines
Device: Teleport, Fusion Hook, EMP and Corrosion Injector
Consumables: 3x Damage Booster
Ship passive: the one with 10% primary weapon dmg (interceptor) or the one with locked enemy has 20% speed reduction (striker)

My play style a bit aggressive, press ULT and kill, when ULT is not 100% I choose to keep distance and take down ships which easy to kill
scaarab Apr 21, 2023 @ 12:27pm 
Originally posted by Dandelion:
Originally posted by Arctic Feed:
So what difficulty?
What Level?
What zone?
What Mission?
Play style?
Weapon/Gear Setup?
Devices?
Consumables?
What Ship Passives?
What Ship? Interceptor & Striker

When I played Striker on Hard with full Supe gear a few 1 level below, it hurt.
When I switched to Vanguard I was super fast avoid a lot of damage.
Normal is forgiving.

rn i'm playing normal diff, i often grind rift for legendary items
Loadout: Calibrated Gauss, Rapid Equalizer, Rapid Penumbra, Destabilizer Missile, 2x Corrosion Mines
Device: Teleport, Fusion Hook, EMP and Corrosion Injector
Consumables: 3x Damage Booster
Ship passive: the one with 10% primary weapon dmg (interceptor) or the one with locked enemy has 20% speed reduction (striker)

My play style a bit aggressive, press ULT and kill, when ULT is not 100% I choose to keep distance and take down ships which easy to kill

Why do you use Penumbra without Umbra? You are missing out on the 30% dps buff for switching.
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Date Posted: Apr 20, 2023 @ 12:32am
Posts: 17