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https://www.youtube.com/watch?v=lgOYQZF1jCA&ab_channel=WaifuEnjoyer
Tons of UE4VR vids in that channel if you want to learn more, it even supports full 3DOF motion controls for first person games, it's not my channel so I can' really answer many questions, you can learn more on FLATVR discord if interested.
Can you get access to the vr injector if you join paydog's group?
Your response was completely out of line. I don't think they hate vr users they're just not going to do it. It would cause some prospective buyers to skip over it because of the vr tag.
Devs already said VR is a dead end for everspace, citing only 5% of total player base using VR for this game*.
Asking for it over and over again, especially with such an attitude, will only cause one thing: This and similiar Threads will be closed.
Anyway, you already declared that nothing can beat a completely different type of game, so why you're spreading negativity here I don't know.
Oh, and please learn how to form complete sentences in English without turning them into run-on sentences (if they are complete sentences, connected as one) or "word salad phrases". I've said that everyone deserves the benefit of the doubt (as do you), but you're mostly negative most of the time, friend, and I'd like to ask you to please be more positive, particularly when you're in a forum for a game which, in your opinion, is severely deficient when compared to the awesomeness of your preferred game series.
What you said a couple of months ago:
Thank you!
That said, NO, not adding VR doesn't mean ES2 devs "hate VR users", or any other such silliness. Rather, it means:
That's not what the devs actually said. What they REALLY said was, in short, that VR was already a marginal bet for them anyway, and they weren't going to tolerate abuse from users whom didn't want to wait for VR. Yes, that was the reason the VR community here was so very upset, at the time; tthey would have had to wait a bit, cuz small dev is small. And what was the result? An endless stream of pustulent, vile, abusuive behavior. The thread is still there, so there's no point in denying it.
How's that working out for the VR community? Yeah -.-' .
Marinate on this for a moment: How would YOU react to people behaving so inappropriately, that are also *only a tiny part of your bottom line*? Devs are human too, and yes, your actions can (and often do) have consequences. We would already have *native* VR for ES2, if an entitled few hadn't pretty much lost their feces over a small matter.
Think about what you are implying here.
Yes I understand, I’m literally playing the result of just adding a native stereo camera in the editor. The amount of issues with shaders and the UI really is minimal.
Adding this support in when you actually have the project file in UE compared to us reverse engineering it in is pretty different. Imagine the reality is the devs who worked on VR support for the first game have left and everyone else has no knowledge of VR or the kinds of people that have some old bias against it.
Wouldn’t be surprised if someone makes a plugin for UEVR to fix the UI relatively soon after launch. You can bypass the issues with shaders by using a synched sequential rendering method which isn’t so bad as well to make it even quicker.
Yes, really. Time is possibly even more important than money; they're also on a rather tight schedule for release. Investor money doesn't last forever, and most investors *require* a solid plan, and sticking to that plan. VR was already an "extra", when it was still planned on, and now that moment has *literally* passed.
Little hint: When was this tool released? Now think on when ES2 was started; hmmmmmmmmmmm... Funny, how this tool came out *years* later, isn't it?
Here we are again, with VR enthusiasts taking careful aim, and briskly blowing their own toes off, one by one. It didn't work out well last time, and it almost certainly won't this time. You could say many, if not most of the same things, without sabotaging yourselves, but apparently that's too big an ask.
THIS IS NOT HOW YOU GET WHAT YOU WANT FROM A DEV. Or, in fact, most human beings. Once again, we'd already have *native* VR, if the VR crowd hadn't decided freaking out and piddling on the devs' boots was the way to go.
I read all your post's in Hive's voice and for some reason it just makes sense...
It's sad to see people flaming small indie devs, especially rare gems like Rockfish. I think it's a combination of AAA Titles being continue letdowns and over monetization for less than what we used to get "back n the good ol days" that's partially to blame (for these inane outbursts *edit*). The overpopulation of "Infant Adults" seems to have become an issue in its own right.
Ah, the nomenclative irony...