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Navigate to C:/users/[your username]/appdata/local/ES2/Saved/Config/WindowsNoEditor
Here there should be an engine.ini file. Open that, and underneath where it says [System Settings], add the following line:
r.PostProcessAAQuality=0
If the file is empty, then simply add the [System Settings] with the square brackets and then that line I mentioned above underneath it. Save it and let me know if that makes any difference in-game.
Changed the value in the line sg.PostProcessQuality=3 to 0 and the value in PostProcessQuality=3 also to 0
(all AA related lines in that file were already zero)
Now im trying to convince myself that the game looks less blurry, though it still does a little. :D
- open %LOCALAPPDATA%\ES2\Saved\Config\WindowsNoEditor\Scalability.ini
- add:
[AntiAliasingQuality@0]
r.PostProcessAAQuality=0
- this will disable AA when you select the lowest AA setting in-game
that did the trick, ty. no aa at all.
though i found that you get the max crisp grafix, if you also set the postprocessing to 0 in the other file. values other than 0, will add some general blurriness(is that a word?).
What is the point of modern AA when most of it looks awful. In this game aswell it looks like a blur filter - it makes everything look way worse - not better.
Add a simple way to disalbe AA and add FXAA which at least is sharp ...
Do people seriously not see how awful most games look with TAA?
Note that TAA *is not* the only form of AA, and in fact, you can force other types of AA this way. The only real caveat, is that AA force-enabled this way sometimes doesn't perform quite as well as in-game settings will allow (since the game isn't aware it's on, thus cannot optimize it).
To get to the directory quick you can also copy this address in Windows Explorer/Run command:
I recommend learning these little Unreal Engine 4 tweaks, they're good for tweaking games running on it to your needs :D
Would love to be able to disable blurry TAA in-game, thanks!
literally just turn down your antialiasing quality option. If you want to disable all antialiasing, read the posts above yours.
[SystemSettings]
r.PostProcessAAQuality=2
r.Tonemapper.Sharpen=0
It has hints and instructions on how to force settings into the Engine.ini file.
https://steamcommunity.com/app/1128920/discussions/0/3035976310908487058/
You can use your own, try what you like.
Use this link as reference on what commands you can use:
https://digilander.libero.it/ZioYuri78/
there is a mod called Universal Unreal Engine unlocker, that creates a console system, where you can inject these commands in-game, as if using a command console:
http://framedsc.com/GeneralGuides/universal_ue4_consoleunlocker.htm
With these tools, you can tweek the game to your likings.
Hope they get these same tools available for UE5 soon.
But I think that it will use similar command lines as UE4? I wonder?