Men of War II

Men of War II

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Men Of War Arena III
should have just called it that probably would have gotten a better reaction.
Last edited by FinalPhaseKiller; May 22, 2024 @ 12:32pm
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Showing 1-15 of 17 comments
rat May 22, 2024 @ 12:45pm 
Jesse what in heaven's name are you talking about.
FinalPhaseKiller May 22, 2024 @ 1:11pm 
Originally posted by Don Snaek:
Jesse what in heaven's name are you talking about.
they built this game off of men of war 2 arena. which was a f2p project they had going. that's why this is always online game. It's a better version of men of war arena but certainly missed the mark for a proper sequel.
Detrian May 22, 2024 @ 1:56pm 
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.
FinalPhaseKiller May 22, 2024 @ 2:12pm 
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.
hey man, you do you
xenon (Banned) May 22, 2024 @ 2:16pm 
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.

"Overreactive veterans"

They're definitely not "veterans".

I'm playing since the original MoW. Just by PvP alone I'd say it's the best one. It's also very telling how the NPCs constantly bring up "always online".... Even though the devs addressed this. Cue the offline update and the NPCs will find something else to complain about.
avilob May 22, 2024 @ 2:51pm 
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.
you are trolling and rage baiting. nobody who is actually real thinks this lol
Ghost May 22, 2024 @ 3:13pm 
i think its a good game, There is way more detail to what you can do with your units, (dig trenches, destructable map features, build fortifications, etc). MOWAS2 was great for its time, but the new micro features of MOW2 make MOWAS2 feel simplistic and outdated. You do a lot more now than just simply send your men from cover to cover.

The smaller population cap also allows you to actually focus on your units and make user of the new features. This helps makes the game more distinct from coh3 where there is a problem of commanding too many men and you're just randomly sending people all over the map without really caring about what happens to them. Instead you focus more on a few units and maximizing their impact on the battle.

Also the matchmaking for online play is a game changer. Finding games is way better now, you don't have to do the lobby dance, deal with one sided lobbies, or lobbies that have whacky settings.

The only real negatives is there are a couple technical glitches that wasn't in mowas2. (like the camera stuttering, and the units sometimes don't seem to follow your commands if you order them on/near some strange terrain)
Last edited by Ghost; May 22, 2024 @ 3:14pm
ShouteN May 22, 2024 @ 3:21pm 
Originally posted by avilob:
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.
you are trolling and rage baiting. nobody who is actually real thinks this lol

The problem is very simple. Basically in every new RTS game community trying to eat devs and the game itself alive. This is not helping neither for RTS genre, neither for specific games.

Truly I dont even understand what people want from and RTS genre anymore. Thats why its almost dead.

What community could do, give feedback with some vision and explanations and maybe devs will start reacting to it. They are reading the forums, even steam.

How about that?
FinalPhaseKiller May 22, 2024 @ 3:37pm 
plenty of people on here giving constructive criticism.But yes, It does seem like it's the customers fault.

The customer should know what they want when they go into a store. They should also give their thoughts on the store layout and what's in it. The customer should have more vision and we would have better stores.

I'm just enjoying the show. I'l be glad to see this franchise fizzle out. If RTS goes with it.... meh. (i doubt it will)
Last edited by FinalPhaseKiller; May 22, 2024 @ 3:57pm
SvarogX (Banned) May 22, 2024 @ 3:43pm 
Originally posted by ShouteN:
Originally posted by avilob:
you are trolling and rage baiting. nobody who is actually real thinks this lol

The problem is very simple. Basically in every new RTS game community trying to eat devs and the game itself alive. This is not helping neither for RTS genre, neither for specific games.

Truly I dont even understand what people want from and RTS genre anymore. Thats why its almost dead.

What community could do, give feedback with some vision and explanations and maybe devs will start reacting to it. They are reading the forums, even steam.

How about that?

The question should be what people want from a game in general.

There is a reason games have become a lot easier throughout the last two plus decades.

People nowadays want games to be EASY for them, basically winning without any effort and they want the game ideally built exactly according to their usually very unique expectations. Now mix this up with some general rational criticism about technical issues and you have the perfect recipe for a " toxic community " that just rates down every game they come across.

Furthermore, gamers nowadays have the attention span of a fly. They don't read what it says on the store page, they don't read what it says on the forum or anywhere else, they basically just look at the screenshots, perhaps a video or two and then buy the game.

Then they go on and on, trying to find some sort of flaws to support their negative view and start comparing the game to other games or previous titles.

All in all, its a mix of reasonable criticism, too high expectations and irrational expectations.

Boom, you've got a game with negative or mixed reviews.



Also, this does not mean all games with mixed or negative reviews did not deserve this, but this game is the best example for a game being rated down by irrational people who did not bother to dig into anything. Many people moan about the game being only accessible online while accessing the forums on a daily basis (which you obviously need to be online for) and while ignoring the fact that devs already confirmed they are gonna implement an offline mode.

Its just a big circus nowadays, a clown show. You are asking these people to deliver decent feedback, vision and explanations, its not gonna happen. Its basically as realistic as discussing politics with an elementary school student.
JDPUK May 22, 2024 @ 5:11pm 
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.

Agree 100%.
Detrian May 22, 2024 @ 7:53pm 
Originally posted by avilob:
Originally posted by Detrian:
This is the best Men of War so far. Sorry to disagree with the opinions spoonfed to you by dimwitted youtubers and overreactive veterans of the series but that's how it is.
you are trolling and rage baiting. nobody who is actually real thinks this lol

You are not special, dude. Sorry. This game runs better, obviously looks better, added planes, massively improved the way you build defenses, added dynamic campaigns and helped with the old AS2 mp issues of stale build orders that went from sending single soldiers all over the place to a 20mm light vehicle to some medium tank then repeat.

You don't even present an argument as to why the old games might be better and even if you did it would probably be low CP (or something dumb like vehicle hp) which is a non-issue in one of the available game modes yet no one is playing that mode, almost as if it didn't really matter.
LittleSlime May 22, 2024 @ 7:54pm 
I agree with the Name, they really did just copy paste the arena into this game. The mission is so limiting on the freedom of gameplay. Instead of commanding large army, you are now getting at best 2-3 heavy tanks and 5 guys.

Just wish they release roadmap and showing us that they gonna address this and that problem etc. That at least would make me more understanding that they know and try to improve the game.
FQ_Dom  [developer] May 23, 2024 @ 12:57am 
Let's keep this conversation polite and respectful, please.
ETALYCS May 25, 2024 @ 2:09pm 
I think the reason people are chewing this game to pieces is because the game is good not great. Right now strategy players have more rts games to choose from than ever before. This might be the best Men of War game out their but that doesn't matter when things like manor lords release a few weeks prior to rave reviews and the game is developed by one man. The last 2 years have seen more rts games released than the prior 10 years and there is still more to come. This game isn't competing solely against Men of War assault squad or gates of hell. It's competing against Total War Warhammer 3, Manor Lords, CoH 3, Terminator, and a half dozen other titles I can't be bothered to name. If the game doesn't meet players expectations they will find something that does.

Part of the problem is Fulqrum doesn't know what they want Men of War to be. It took like 15 years to get a proper sequel to Men of War and in that time the player base has changed and the market has changed. Not to mention the fact that in the interim we got several Men of War spinoff games almost all of which were developed by different studios and released to various receptions. Then Fulqrum did the one thing people blame all the other publishers of doing, chasing trends. They tried to copy and paste what wargaming was doing with Total War Arena and unsurprisingly just like that game the project failed. The difference is Wargaming has enough money that they can mostly develop a game realize it's no good and simply abandon the project. Fulqrum can't do the same. So when Best Way develops 2/3rds of the f2p project that fulqrum wanted them to make before fulqrum realizes that the game isn't going to work Best Way is forced to make something out of nothing.

This is why the game has a tremendous amount of content which is great, but none of that content is stellar in its own right. The entire game has been cobbled together out of bits and pieces. It's why singleplayer campaigns have tech trees reminiscent of those from world of tanks or warthunder. It's why the multiplayer is predominantly based around a 5v5 MOBA esports mode similar to Total war arena or even CoH. Fulqrums spastic and bipolar development of this series is giving the player base whiplash because players can't figure out if this game is like the old Men of War or more like assault squad. Or is the game complete trash like cold war was. Or perhaps the game is going in a completely different direction. Nobody knows seemingly not even fulqrum knows.
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Date Posted: May 22, 2024 @ 12:31pm
Posts: 17