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I think 10 coins is insane, it'd be better if the coins were wagered & you could win, getting
1st = 20 coins, 2nd = 15 coins, 3rd = 10 coins, 4th = 7 coins, 5th = 5 coins, 6th = 3 coins.
Have each starting AI -2 addition coins from each player too after the match is completed.
1v1 would be +15 winning, +5 Losing, -5 if It's an AI, & just play against full AI's for free. :)
Edit...
Okay I saw a pinned comment that you use to be able to earn coins from battles sadly :(
New Suggestion... 1 Time Weekly Store Items For Daily Gems.
Spending The 2 Daily Rewarded Gems On These Token Items.
7 Day Free Maps AI's = 07 Gems, Once a Week, No Coin Cost.
7 Random Map/Rules = 07 Gems, Once a Week, No Coin Cost.
X2 Coin Replenishing = 07 Gems, Once a Week, Lasts a Week.
X3 Coin Replenishing = 14 Gems, Once a Week. Lasts a Week.
1 Day All Maps Unlocked = 7 Gems, Once a Week, Cost Coins.
1 Day Premium = 7 Gems, Once a Week, With Unlimited Coins.
qualify as free to play otherwise, so what is it like 30 tokens a day, so three player matches.
Same logic, weekly rewards would only end up being abused if players multi-account them.
Edit, okay so I did some multi-accounting & the game has so pretty robust anti-token features, if you login to a new user the game data will put you at the same # of tokens.
So I had a 2 accounts lose 100+ tokens while logging in from the same/steam/desktop.
So this being the case I think it'll be perfectly fine to add the above weekly rewards :)