RISK: Global Domination

RISK: Global Domination

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ekolis Apr 11, 2020 @ 6:24pm
Does this game support asynchronous multiplayer?
That is, instead of requiring all players to be online at the same time, they can instead take their turns whenever it's convenient for them and the other players are notified when it's their turn? Similar to Space Empires, Civilization (using PitBoss), Dominions, Hero Academy, etc?
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Showing 1-10 of 10 comments
mrjhibbert Apr 14, 2020 @ 7:35pm 
Agreed, I would like this type of mode very much as well if it exists.
garethhgeorge Apr 25, 2020 @ 1:56am 
PLLLLEAAAASSSEE DO THIS
garethhgeorge Apr 25, 2020 @ 1:58am 
If anyone else wants this, please say so, weight of numbers may tell on this...
Possum Apr 25, 2020 @ 11:43pm 
I would absolutely love this. A lot of my friends don't have time to sit down for a full game and this would be a godsend
Damageologist Aug 14, 2022 @ 1:48pm 
omg i just don't understand why it is not a feature. i fell like it would have been so easy to implement
comp9 May 14, 2023 @ 7:05pm 
It's not there currently but I think that would be really great for boosting the total number of people playing this game.
Not having this is a real trouble for me and my siblings too. We wanted to play this together but need to be able to put it down. Not just 24 hours, but even up to 3 days (or unlimited) turn lengths just as an option would be really useful too.
Jim Jan 3 @ 10:39am 
I like the idea,
I'd probably have however many they let you save going all the time.
Unfortunately...no one is listening,
And if they were this would be a complicated upgrade,
I'd rather they simply upgrade the join system and balanced the field in what we have.
Would there be any kind of time constraint to this feature? Seems like games would last forever.
There would probably have to be a different set of rules related to taking your turn. For instance, if you don't respond within a certain amount of time, in a regular game, a bot takes over for the convenience of the other players. In the synchronous scenario, if someone decides to wait a week before they take their turn are the rest of the players at their mercy?
If so, isn't this a Godsend to stallers?
I'm skeptical. It would have to be a completely different mode of gameplay. I see some people would like to play this way, but I'm not interested in getting a notification that I'm up, three days after I took my last turn. That's just dragging things out, unnecessarily, to me.
Susen Jan 5 @ 5:40pm 
this sounds like an incredibly stupid idea
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