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번역 관련 문제 보고
Host Disconnected is the report I get.
When i am losing I never see this only when I am about to win or knock out some critical country.
I will no longer be playing RISK and uninstalling.
Typical tho, just did some digging turns out RISK is actually a EA product.
Rolls eyes....
Go figure....
Just as I am about to win the Host disconnects me from servers. Ending the game and I lose the match.
Fair?!
Fix your game developers.
This is beyond a problem.
It's now a style of play.
This platform has all sorts of systems in place to encourage it like RANKINGS.
Eliminate rankings.
Fix your f*****g game!
Also 24 hour bans for serial non validators.
These are dual profiles whose only purpose is to ruin games by placing in bots.
Also, you leave a game, that's it, you're done. No getting back in. Once the computer takes over your turn you're done. The online/offline strategy is for cowards and it's toxic. SMG introduced it to this game. It's not good for the game. It's a tool used exclusively by cheaters. Get rid of it.
All sorts of easy fixes, that have been suggested here many times, for problems SMG refuses to, or flat does a crappy job of addressing.
> Playing with someone you know against unsuspecting strangers in Global Domination, is considered cheating and will result in a ban.
Very strange rule. What if someone who knows eachother play same room by fortune? If they are fair play and no teaming?
The developer takes action to fix this garbage ranking system to naturally counteract team play by identifying when players do not or minimally attack one another for maximum benefit. With the system detecting when this happens in multiple matches with the same people and banning them.
This would target two types of team play:
Low rank accounts being used to wipe out non team mates, then throw to boost the rank of other team members.
All rank accounts doing win trading.
Victims of teaming have all ranking points restored from playing the match after confirmation and penalties are given out.
For those wanting to play the game with friends the answer is simple, play non ranked and have fun.
If, there is a 30% collusion rate, and you are only acting on 2% of them, how is a 7% effective rate going to stop collusion from happening?
In the games defense, of half of my reports, the players reported were likely just really, really bad players (i.e. players who don't really want to win). But that still leaves the vast majority of collisions left unchecked.
Also, some very obvious repeated teaming from players I have reported multiple times, but appear to have purchased a bunch of emoji's and specialty items, are left without penalty. Begs the question that if there is some bias among the ranks of admins and their owners.
No matter how you think about it, its an unfair advantage.
Why is it so hard for you DEV folks to make a randomizer for the open play?
If the host allows both Free Accounts and Paid Accounts in the same game there is 100% chance you will be playing against someone playing 2 or more accounts,
and its been this way for YEARS...
One can only assume you want it this way,
After this long it has to be on purpose.
And now even if you separate them, some have 2+ paid accounts or 2+ free ones,
Its now probably above 70% chance you'll get one of those cheaters.
It truly is a shame that a legendary game like risk has so many that are cheating because no one will make a simple change to stop them or find a way to enforce the rules.
I've been playing this game over 50 years its very obvious to me when this type of cheating happens ingame.
With this system, anyone who is above expert is probably playing multi accounts,
Because those of us who Dont cheat cant compete without a solid run of cards that is enough to handle 2 players.....a rare thing the way these cards come.
TO The Cheaters,
When I see you Teaming in FFA I will report you, then expend all my troops into you and your alt then quit, I have zero desire to play with low morality cheaters.
I must have reported him 100 times while he swept the board in the opening round.