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All my positivity is for other games that CW inspired these days. I just hope one of them eventually reaches 1.0!
dont get me wrong, i want this to turn into something great too, but im not behind the metaphorical code wheel, the man who made a million in sales is, his motivation a mystery, his work ethic, obviously slower than duke nukem forevers dev team. this pile will never compile to anything greater than what it is. what you see is what you get as far as official goes.
Then, people started getting banned from the forums by wallays wife when they'd made critical feedback which also soured relations with players, and then after the beta ended, wallay shadow patched some stuff and then disappeared for a year.
Only to then a year later, continue the cycle of announcing he's going to work on the game, but not show us or update us (y'know, like how he did prior to this COMPLETELY different game?)
tbh I've fallen for a few failed kickstarters after this but it feels like a familiar pattern.
I forgot the word "failed" every failed indie dev to some extent just did whatever while leaving massive bugs and such