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Iron wasn't ommited from crafting or customising ranger weapons.
Iron is still used for the crafting of crossbows, but they were never used for enhancing ranger weapons and that's not because it would make ranger weapons too strong, since iron and wood cubes behave the same, they have the same effect on damage for their respective weapon types.
Maybe, spirit cubes weren't removed from the game, but only the "access" to them, like with the xp-system which is still in the game code and maybe a modder can figure out how to access them?!
In the alpha, every item had a "material" and a "subtype" value, you could change these in cheat engine to change the item, like make ice cubes out of wood cubes for example, maybe a dedicated modder can make such a "last item clicked" function again, where you can edit these stats and then you could check if those materials and subtypes still exist. Though that wouldn't necessarily mean that they will show up at customising bench, also there would still be a limit on how much cubes you can add, but the spirit cubes (if they are still in the game) may very likely have no effect at all. The cube limit can be bypassed I think (with cheat engine), but anyways, that's just a shot in the dark.
But if that's not possible because these cubes just don't exist in the game code anymore, there are surely other ways, like editing the color palette, though I don't know how hard that would be, also I don't think it would be possible to edit the colour of individual blocks.
Probably not an easy task, but I'm no modder/coder, so someone might just come up with a better way to tackle this.
Wasn't bringing that up as new info, only to add to the fact that most of what goes into weapon customization is still there. I didn't think OP was aware of the full extent of customization with the base material, though. You can still do a lot with it.
That part about crossbows is news to me because I've never needed iron for crossbows but I happen to know you cannot use iron for either of the other ranger weapons.
I wasn't referring to each block individually. I was referring to the recreation of a wooden ranger weapon in iron cubes. Right now it looks like iron defines whether the weapon in question is for ranger or warrior/rogue since it is the latter two classes' base material for the weapon so it stands to reason that the class of the weapon would change as well. I.e. how the game recognises which class each weapon is for and therefore what sort of damage it can do.
But I could be mistaken. Maybe you could make a boomerang out of iron. I dunno. Haven't tried doing that yet.
Screenshot showing the needed crafting materials for crossbows in the release version:
https://ibb.co/CsPFBZj
Same for the alpha:
https://ibb.co/KGNyMnK
Also, yes you can make a wooden boomerang into an iron boomerang, but it won't change its appearance or which class can use it (it will affect its stats though). You cannot make it out of iron cubes though, only change its base material:
https://ibb.co/zHQzB9G
You can however change the base material for armor, which will then allow a ranger to wear an armor which was warrior type class, this will also impact the stats of the armor, this also doesn't change its appearance, apart from a slight change in brightness, almost not noticable.
As for customising, there is at least one thing you can do with cheat engine, though I don't know if such a table exists for the release version, but look at the screenshot below. I put the boomerang onto the customising table and changed its base material between wood and iron, that way I could use both materials for customisation. Also notice the floating cubes, which is something many players aren't aware of, but you can add two or more cubes on top of each other and then remove the cubes below the top ones and the top ones will stay in place.
So okay, that's still not the variety spirit cubes offered, but it's at least something and the "mixed" customisation offers the same boni as a fully wood cube enhanced weapon has.
https://ibb.co/jvzxnpW
Oh, this can also be done with a variety of materials, gems don't seem to work for that though. Here I used Gold, Silver, Wood and Iron cubes and changed the weapon to ice, which made the base material to ice cubes:
https://ibb.co/6DVJKBZ
Now, if ice/fire/... cubes are still somewhere in the code, that would be a way to add them.
If not, you would have at least four different materials for customisation.
I don't know if someone has made such a table for the release version though, so I figure it wouldn't be very different from the old one.
Cheat tables are really great for testing, used another fon the release version to test the artifact skills effects, but often they come with the added benefit of greater customisation for the game.
Edit: Just for clarification. I'm not a modder or hacker, I just barely know how to use cheat engine, that's all lol
I had already done customization with just the base items, the issue is how limited it really is with 1 to 2 choices, especially when it comes to colors. Heck, most of the time the Iron doesn't match the sword so "shaping" the blade with it will look bad unless you find a way around it.