Cube World

Cube World

Korn™ Oct 26, 2019 @ 6:24pm
Custom weapon requests(?)
So basically, I'm wondering if anyone is able to add back the spirit cubes from the Alpha, even if its just cosmetic. Their removal made customizing weapons feel more of a little boost to stats and nothing more, rather than a way to express creativity with the given materials.
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Showing 1-12 of 12 comments
Zemecon Oct 26, 2019 @ 6:59pm 
You can still customize your weapons and there is a lot of room to customize the shape of the weapon by quite a bit. The only thing that seems to have changed was the ability to add spirit cubes, and that is because the spirit cubes themselves were taken out. But you can still increase your weapon's damage by adding blocks to it.
Korn™ Oct 26, 2019 @ 8:35pm 
Originally posted by Endymion:
You can still customize your weapons and there is a lot of room to customize the shape of the weapon by quite a bit. The only thing that seems to have changed was the ability to add spirit cubes, and that is because the spirit cubes themselves were taken out. But you can still increase your weapon's damage by adding blocks to it.
From the experience ive had, the only items you can customize with are the material cubes (like Iron cubes for iron weapons and wood for.. wood weapons), this limits customizing weapons a ton, as you only get really one type to work with.
Last edited by Korn™; Oct 26, 2019 @ 8:36pm
Zemecon Oct 27, 2019 @ 12:30am 
It depends on the weapon, I think. Iron has probably been omitted from crafting ranger weapons so that it doesn't make the weapon behave like an iron weapon (maybe to cap damage for ranged weapons) but mage weapons like staffs should still be able to use gem blocks to adjust their power level since I believe you do use them to craft the weapon. Basically any material used to craft it with you should be able add onto said weapon with.
Katelyn K. Oct 27, 2019 @ 2:25am 
Originally posted by Endymion:
You can still customize your weapons and there is a lot of room to customize the shape of the weapon by quite a bit. The only thing that seems to have changed was the ability to add spirit cubes, and that is because the spirit cubes themselves were taken out. But you can still increase your weapon's damage by adding blocks to it.
OP never implied they weren't aware of the fact that you can still customise your weapons, they actually implied the opposite.

Originally posted by Endymion:
It depends on the weapon, I think. Iron has probably been omitted from crafting ranger weapons so that it doesn't make the weapon behave like an iron weapon (maybe to cap damage for ranged weapons) but mage weapons like staffs should still be able to use gem blocks to adjust their power level since I believe you do use them to craft the weapon. Basically any material used to craft it with you should be able add onto said weapon with.
Iron wasn't ommited from crafting or customising ranger weapons.
Iron is still used for the crafting of crossbows, but they were never used for enhancing ranger weapons and that's not because it would make ranger weapons too strong, since iron and wood cubes behave the same, they have the same effect on damage for their respective weapon types.



Originally posted by Korn:
So basically, I'm wondering if anyone is able to add back the spirit cubes from the Alpha, even if its just cosmetic. Their removal made customizing weapons feel more of a little boost to stats and nothing more, rather than a way to express creativity with the given materials.
Maybe, spirit cubes weren't removed from the game, but only the "access" to them, like with the xp-system which is still in the game code and maybe a modder can figure out how to access them?!

In the alpha, every item had a "material" and a "subtype" value, you could change these in cheat engine to change the item, like make ice cubes out of wood cubes for example, maybe a dedicated modder can make such a "last item clicked" function again, where you can edit these stats and then you could check if those materials and subtypes still exist. Though that wouldn't necessarily mean that they will show up at customising bench, also there would still be a limit on how much cubes you can add, but the spirit cubes (if they are still in the game) may very likely have no effect at all. The cube limit can be bypassed I think (with cheat engine), but anyways, that's just a shot in the dark.
But if that's not possible because these cubes just don't exist in the game code anymore, there are surely other ways, like editing the color palette, though I don't know how hard that would be, also I don't think it would be possible to edit the colour of individual blocks.
Probably not an easy task, but I'm no modder/coder, so someone might just come up with a better way to tackle this.
Zemecon Oct 27, 2019 @ 7:09am 
Originally posted by Gemma:
Originally posted by Endymion:
You can still customize your weapons and there is a lot of room to customize the shape of the weapon by quite a bit. The only thing that seems to have changed was the ability to add spirit cubes, and that is because the spirit cubes themselves were taken out. But you can still increase your weapon's damage by adding blocks to it.
OP never implied they weren't aware of the fact that you can still customise your weapons, they actually implied the opposite.

Wasn't bringing that up as new info, only to add to the fact that most of what goes into weapon customization is still there. I didn't think OP was aware of the full extent of customization with the base material, though. You can still do a lot with it.

Originally posted by Gemma:
Originally posted by Endymion:
It depends on the weapon, I think. Iron has probably been omitted from crafting ranger weapons so that it doesn't make the weapon behave like an iron weapon (maybe to cap damage for ranged weapons) but mage weapons like staffs should still be able to use gem blocks to adjust their power level since I believe you do use them to craft the weapon. Basically any material used to craft it with you should be able add onto said weapon with.
Iron wasn't ommited from crafting or customising ranger weapons.
Iron is still used for the crafting of crossbows,

That part about crossbows is news to me because I've never needed iron for crossbows but I happen to know you cannot use iron for either of the other ranger weapons.

Originally posted by Gemma:
but they were never used for enhancing ranger weapons and that's not because it would make ranger weapons too strong, since iron and wood cubes behave the same, they have the same effect on damage for their respective weapon types.

I wasn't referring to each block individually. I was referring to the recreation of a wooden ranger weapon in iron cubes. Right now it looks like iron defines whether the weapon in question is for ranger or warrior/rogue since it is the latter two classes' base material for the weapon so it stands to reason that the class of the weapon would change as well. I.e. how the game recognises which class each weapon is for and therefore what sort of damage it can do.

But I could be mistaken. Maybe you could make a boomerang out of iron. I dunno. Haven't tried doing that yet.
Katelyn K. Oct 27, 2019 @ 7:58am 
Originally posted by Endymion:
Crossbows need some iron cubes to craft them.

Screenshot showing the needed crafting materials for crossbows in the release version:
https://ibb.co/CsPFBZj

Same for the alpha:
https://ibb.co/KGNyMnK

Also, yes you can make a wooden boomerang into an iron boomerang, but it won't change its appearance or which class can use it (it will affect its stats though). You cannot make it out of iron cubes though, only change its base material:
https://ibb.co/zHQzB9G

You can however change the base material for armor, which will then allow a ranger to wear an armor which was warrior type class, this will also impact the stats of the armor, this also doesn't change its appearance, apart from a slight change in brightness, almost not noticable.

As for customising, there is at least one thing you can do with cheat engine, though I don't know if such a table exists for the release version, but look at the screenshot below. I put the boomerang onto the customising table and changed its base material between wood and iron, that way I could use both materials for customisation. Also notice the floating cubes, which is something many players aren't aware of, but you can add two or more cubes on top of each other and then remove the cubes below the top ones and the top ones will stay in place.

So okay, that's still not the variety spirit cubes offered, but it's at least something and the "mixed" customisation offers the same boni as a fully wood cube enhanced weapon has.

https://ibb.co/jvzxnpW
Katelyn K. Oct 27, 2019 @ 8:16am 
Originally posted by Gemma:
Originally posted by Endymion:
Crossbows need some iron cubes to craft them.

Screenshot showing the needed crafting materials for crossbows in the release version:
https://ibb.co/CsPFBZj

Same for the alpha:
https://ibb.co/KGNyMnK

Also, yes you can make a wooden boomerang into an iron boomerang, but it won't change its appearance or which class can use it (it will affect its stats though). You cannot make it out of iron cubes though, only change its base material:
https://ibb.co/zHQzB9G

You can however change the base material for armor, which will then allow a ranger to wear an armor which was warrior type class, this will also impact the stats of the armor, this also doesn't change its appearance, apart from a slight change in brightness, almost not noticable.

As for customising, there is at least one thing you can do with cheat engine, though I don't know if such a table exists for the release version, but look at the screenshot below. I put the boomerang onto the customising table and changed its base material between wood and iron, that way I could use both materials for customisation. Also notice the floating cubes, which is something many players aren't aware of, but you can add two or more cubes on top of each other and then remove the cubes below the top ones and the top ones will stay in place.

So okay, that's still not the variety spirit cubes offered, but it's at least something and the "mixed" customisation offers the same boni as a fully wood cube enhanced weapon has.

https://ibb.co/jvzxnpW

Originally posted by Korn:
So basically, I'm wondering if anyone is able to add back the spirit cubes from the Alpha, even if its just cosmetic. Their removal made customizing weapons feel more of a little boost to stats and nothing more, rather than a way to express creativity with the given materials.

Oh, this can also be done with a variety of materials, gems don't seem to work for that though. Here I used Gold, Silver, Wood and Iron cubes and changed the weapon to ice, which made the base material to ice cubes:

https://ibb.co/6DVJKBZ

Now, if ice/fire/... cubes are still somewhere in the code, that would be a way to add them.
If not, you would have at least four different materials for customisation.


Custom wep are useless due to region lock whats the point in grinding to find cubes then add them to the wep and then lose the wep in the next region or 2 with +gear.
Katelyn K. Oct 27, 2019 @ 8:38am 
Originally posted by ANIMAL MOTHER:
Custom wep are useless due to region lock whats the point in grinding to find cubes then add them to the wep and then lose the wep in the next region or 2 with +gear.
Yeah, well, you know, that's just, like, your opinion, man ¯\_(ツ)_/¯
Mharr Oct 27, 2019 @ 11:53am 
I'm confused about what you're doing with the customisation bench there Gemma, is this based on memory hacks or is there a way to switch voxel materials in the vanilla upgrade bench?
Katelyn K. Oct 27, 2019 @ 1:55pm 
Originally posted by Mharr:
I'm confused about what you're doing with the customisation bench there Gemma, is this based on memory hacks or is there a way to switch voxel materials in the vanilla upgrade bench?
Yes, it's a memory hack. I got a cheat table (for cheat engine) for the alpha version with which you can change the property of items, including material, sub-type and so on. And when you change the material of a weapon, then the customisation bench offers the respective base material cube for customisation and you can switch it around however you like.
I don't know if someone has made such a table for the release version though, so I figure it wouldn't be very different from the old one.
Cheat tables are really great for testing, used another fon the release version to test the artifact skills effects, but often they come with the added benefit of greater customisation for the game.

Edit: Just for clarification. I'm not a modder or hacker, I just barely know how to use cheat engine, that's all lol
Last edited by Katelyn K.; Oct 27, 2019 @ 2:02pm
Korn™ Nov 5, 2019 @ 5:55pm 
Originally posted by Endymion:
Originally posted by Gemma:
OP never implied they weren't aware of the fact that you can still customise your weapons, they actually implied the opposite.

Wasn't bringing that up as new info, only to add to the fact that most of what goes into weapon customization is still there. I didn't think OP was aware of the full extent of customization with the base material, though. You can still do a lot with it.

Originally posted by Gemma:
Iron wasn't ommited from crafting or customising ranger weapons.
Iron is still used for the crafting of crossbows,

That part about crossbows is news to me because I've never needed iron for crossbows but I happen to know you cannot use iron for either of the other ranger weapons.

Originally posted by Gemma:
but they were never used for enhancing ranger weapons and that's not because it would make ranger weapons too strong, since iron and wood cubes behave the same, they have the same effect on damage for their respective weapon types.

I wasn't referring to each block individually. I was referring to the recreation of a wooden ranger weapon in iron cubes. Right now it looks like iron defines whether the weapon in question is for ranger or warrior/rogue since it is the latter two classes' base material for the weapon so it stands to reason that the class of the weapon would change as well. I.e. how the game recognises which class each weapon is for and therefore what sort of damage it can do.

But I could be mistaken. Maybe you could make a boomerang out of iron. I dunno. Haven't tried doing that yet.

I had already done customization with just the base items, the issue is how limited it really is with 1 to 2 choices, especially when it comes to colors. Heck, most of the time the Iron doesn't match the sword so "shaping" the blade with it will look bad unless you find a way around it.
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Date Posted: Oct 26, 2019 @ 6:24pm
Posts: 12