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https://www.reddit.com/r/CubeWorld/comments/dbdrla/geocubeworldhacktool_and_cheat_table/
https://www.reddit.com/r/CubeWorld/comments/dj2ia1/i_created_a_mod_that_adds_scaling_to_itemsenemies/
https://github.com/ChrisMiuchiz/Cube-World-Commands-Mod/releases/tag/1.0.0-1_4.2
https://www.reddit.com/r/localmultiplayergames/comments/dh4w06/cube_world_6_players_coop_splitscreen/f3icrll/?utm_source=share&utm_medium=web2x
https://www.reddit.com/r/CubeWorld/comments/dm80li/better_biomes_a_terrain_generation_mod/
This game is so unfinished that I can count on some a-hole of a person to do nasty mods that infect your computer without you knowing. I wouldn't download any kind of mod from anywhere unsafe locations, stick with the Steam workshop and you are pretty much safe.
They can steal your information, they can steal your key to the game, there is a lot they can do just because you install infected mod. And once again there is no guarantee that any of these mods are really safe.
ahahah on the first thread I reccomanded not modding and now I am asking a list of mods XDDDDD ROFL...
Thanks, it's safer not modding at all. As I am playing with weapon xp I will format everything and reset my pc to zero.
Not sure what you mean by all that, or where you're trying to go with your response.
--------------
But anyway, got "disrespectful" post for that, even though loads of people have teased him on this, and even started threads dedicated to teasing him in the posts that I already linked, yet they remain up.......interesting....
But he insists on continuing this narrative, despite being proved wrong "respectfully" by the community on his understanding on how the mods even work. And just because your AV gets a red flag on something doesn't mean it's actually bad.
These mods are essentially cheats, they change memory addresses, telling Cubeworld to change how it behaves, so it's natural to expect at least some AVs to look at it funny because it isn't a "normal" mod. In a way they're a bit like Game Genie which also changed memory addresses, but was never officially licensed by Nintendo. But until CubeWorld gets an API like Steam Workshop, (which will be never) this is your only resort.
Some of the mods even have linked VirustTotal reports on them, an apparently very reputable program, but you're more than welcome to scan it yourself if you know what you're doing.
Despite all this proof, weeks go by and he still insists on fear-mongering anyone that wants to try and mod the game with mods anywhere out of the non-existent Steam Workshop for Cubeworld, as if it were the only reliable source for mods, and actively discourages people to do so based on that false understanding, which sorry, I don't exactly condone. I mean, one of the mods that he thinks is"malicious" (all of them) has it's own sticky in these forums linking to them.
https://steamcommunity.com/app/1128000/discussions/0/1606022547913080140/
If he's not going to listen to reason and just continue to outright lie to others on what was already proven to be safe, with things like getting their keys stolen (when it's already been used the moment they purchased it), or magical fantasies of "mice" infecting your computer, he shouldn't be surprised if someone gets a little snarky when it's obvious he won't listen to people talking normally. He needs to grow some skin, realize when he's wrong, do research, and know what he's saying before he says it.
I understand about being safe, but his paranoia is beyond reason and refuses to listen despite the feedback.....reasonable or "disrespectful" otherwise. By all means, we should all be careful when a new mod comes, but it's just rather silly to not use it once the general consensus has already said it's fine.
You are absolutely right. I formatted my pc to zero, installed weapons xp and it's mod loader (red flagged as malicious virus), given permission and my pc and my data are ok.
I posted that because my computer started behaving strangely expeceially when booted, that's why I pointed out that mods can actually be viruses.
Instead it was something else that I have solved by resetting my PC.
At least I am sure that Frognik's mod loader is safe.
Frognik's mod loader flags as a generic virus in Windows defender and something called Qihoo-360, but every other AV considers it safe, all the other modders in the community consider it safe, and false positives are expected with dll injection. If you want to be careful stick with open source mods only and/or run the game on a non-Windows OS.
Plus a comment to the effect that Semirotta's concerns about the potential harm from maliciously coded game mods are not solidly founded in reality. If we're going to delete that can we delete the FUD it was in response to as well?
Note to any Valve representatives monitoring this: The claim is repeatedly being made that Steam security is so fragile a malware download could steal the key for a purchased and redeemed game, and transfer it out of your account. That is the level of nonsense we were reacting to with snark.
ParanormalVibe has ported all significant current mods to Chris Miuchiz's Cube Mod Loader & Launcher and published the source code for each. This puts everything in one place, massively simplifies installation, prevents any current and future conflicts, is great for anyone wishing to experiment with modding for themselves, and should address any plausible security concerns.
https://github.com/ParanormalVibe?tab=repositories
I have also found out that a more official mod community as started at nexus mods
https://www.nexusmods.com/cubeworld/mods/