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Cube World

Serath Oct 2, 2019 @ 1:44am
How to beat Possessed Dark Cultist?
https://steamcommunity.com/sharedfiles/filedetails/?id=1878343970
If my character had fingers, he'd be flipping the bird right now.

How on Earth do you beat this guy? Most of my gear is blue, and he normally doesn't do "that" much damage to me. But if he does that (very fast) fire boulder charge move or whatever, it's over. They do like 300% more damage, from full life I can only survive 2-3 hits, and all 3 boulders hits me in under 2 seconds. His normal attacks I could probably take 10-15, something seems really off balance here.

The splash animation of the "explosion" isn't even visible, (the boulder just kinda disappears into the ground instantly) so I have no idea of it's range. Whatever it is, my dodge doesn't save me from it, and it doesn't really increase my speed.

The only think I can think of is that dodge might be temporary invincibility, Guild Wars 2 style. But as a beserker it's attack or dodge, it's very hard to follow up one right after the other in quick succession. Since all my attacks charge up, I can't do hit and run tactics.

Whether I hit him a few times while he's stunned, or cheese him slowly by only using the fist punch and jump smash and dodging the rest, it just doesn't seem to matter as he will eventually do that boulder move.

Any help is appreciated, I'm probably going to bed now.
Last edited by Serath; Oct 2, 2019 @ 1:48am
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Showing 1-15 of 22 comments
get better gear and just combo him ability spam and doghe around trees n stuff
Serath Oct 2, 2019 @ 1:55am 
Originally posted by Struppi107:
get better gear and just combo him ability spam and doghe around trees n stuff
Even better than blue? I've been able to beat green bosses matching to their equivalent.

Like I said, that boulder does DRASTICALLY more damage than his regular hits, I don't think getting more defense is going to help. I think he was designed as a boss with an almost insta kill attack but can be avoided some how.
Faya AOP Oct 2, 2019 @ 1:59am 
Mostlyblue is not blue to start with, You are barely blue if that,
If you cannot dodge him, get a pet , get agro then run circles and let the pet do the work.
If all else fails, get better equipment.
Serath Oct 2, 2019 @ 2:00am 
Yeah, pet is the only thing I haven't got yet. I keep getting food for pets I never see anywhere. I'll work on that, thanks.
Last edited by Serath; Oct 2, 2019 @ 2:00am
its a mage right? best bet u have as warrior vs mage is R him from far away when he's stunned run away then middle mouse button (the smash thingy) run away again and repeat that
Serath Oct 2, 2019 @ 2:06am 
Like I said I tried that. I keep strafing him and all his fireballs miss, so that works, until he starts using the fire boulder attack, at which point strafing no longer helps as it seems to have better tracking.

If dodge really is just temporary invincibilty (I remember reading that it was I think) then I just gotta learn how to time it better.

It also would REALLY be a lot easier to hit and run if the smash move wasn't also the same button as the dodge. Standing still just to do it can get me killed, and sometimes I end up dodging when I meant to smash.

Okay, going to sleep for sure now. Will try whatever is said tomorrow.
Last edited by Serath; Oct 2, 2019 @ 2:09am
aight hf ^^
Originally posted by Struppi107:
its a mage right? best bet u have as warrior vs mage is R him from far away when he's stunned run away then middle mouse button (the smash thingy) run away again and repeat that

what? dont run away from a mage as a warrior unless you're getting out of LoS to chug a potion; youll just take damage and lose out on potential (war frenzy) healing for no reason

@OP enemy meteors are really damn strong and you have only a tiny window to react as melee; if you absolutely cant dodge or survive it your only options are chugging a sanity potion (mag res) or hoping it doesnt cast fireballs before you can kill it
Galen Valdrof Oct 2, 2019 @ 12:11pm 
You talking about the Meteor strike thingy? If so, yeah those attacks are brutal. Even some bosses NON mages will use it, I scream like a girl & tumble when it surprises me. Legendary to legendary(my gear fully vs their rating) it is still ungodly powerful. I can usually dodge ONE hit with blowing my stamina on dodge. Depending on if you are melee or ranged your tactics can change for this kind of fight. Melee, save your stun/heavy attack for when it seems it is going to use the skill or starts. Ranged stay in motion & strafe , firing steadily at them. Works great if it is an archer. This gives you time to react to the heavy attacks. Keep maximum distance, let the combo count raise & boost your damage & just whittle them down.

Wait until you deal with the tornado mages in the battle towers & it' doesn't have a pillar to run around lol. them guys are brutal unless you have top notch gear.

Also don't under estimate the usefulness of potions. Make the HP, power, resist, armor potions. They have made all the difference for me in some fights. Was having trouble with a mage in a tower, my gear topped off, he was a legendary too. The resist potion, I took about 2/3 less dmg.
Mharr Oct 2, 2019 @ 12:16pm 
Originally posted by Struppi107:
get better gear and just combo him ability spam and doghe around trees n stuff
That strategy won't be much use when the legendary version of this guy shows up!
Fallingferret Oct 2, 2019 @ 12:49pm 
Originally posted by Curruthers:
Also don't under estimate the usefulness of potions. Make the HP, power, resist, armor potions. They have made all the difference for me in some fights. Was having trouble with a mage in a tower, my gear topped off, he was a legendary too. The resist potion, I took about 2/3 less dmg.
Gonna toss in my two cents and also suggest chugging a set of elixirs. Godspeed on dodging those meteors, man.
Serath Oct 2, 2019 @ 8:41pm 
Originally posted by Fallingferret:
Originally posted by Curruthers:
Also don't under estimate the usefulness of potions. Make the HP, power, resist, armor potions. They have made all the difference for me in some fights. Was having trouble with a mage in a tower, my gear topped off, he was a legendary too. The resist potion, I took about 2/3 less dmg.
Gonna toss in my two cents and also suggest chugging a set of elixirs. Godspeed on dodging those meteors, man.
Yeah, I'm not risking those. Three times I use all potions, he decides to use the attack as his first.

All potions gone, instantly.

Still haven't defeated him. Blue weapon and armor level.
Last edited by Serath; Oct 2, 2019 @ 8:49pm
Serath Oct 3, 2019 @ 12:27am 
JESUS CHRIST. I finally got him.

I managed to get a pet collie buddy, but....nope. He meteored my poor dog into oblivion in one hit and did the same with me.

Then I tried again, but this time I was lucky enough that some random frog adventurers were wandering around, so I dragged him towards them. Two of the adventurers died almost immediately, and he ignored my dog. But then an idea hit me and I tried a very unorthodox method: I circled around a tree while waiting for my skills to recharge, all the while the dog and remaining frog attacked him.

I don't know if the dog or the adventurer did most of the work and helped, but I did notice something while circling the tree: he never used his stupid meteor attack.

After being pretty much convinced that the meteor is just ABSOLUTELY IMPOSSIBLE to dodge, I realized that's the exact same type of attack as.......Doom 2's Archvile.

https://www.youtube.com/watch?v=VJec3o3VhfQ

Yeah, that thing. I'm almost convinced the meteor the cultist shoots for that meteor attack is just for show, since it pretty much just disappears mid-air and hits me regardless of where I'm actually standing. As long as he casts it, I "will" get it. In Doom, this is what is called a "hitscan" attack, (bullets, shotgun shells, BFG) while plasma shots and rockets are projectile.

So I tried to do what any Doomer does when fighting an Archvile, keep out of their line of sight. The entire time I was circling the tree he pretty much never used his meteor attack.

If this is really how the meteor attack is programmed, it's rather stupid design for a game that is not designed as a shooter. The Arch-Vile in Doom is easier to fight than this guy simply because the arch-vile's charge time is reasonable. It hurts just as much, but at least you have a standing chance to avoid it.

Here, it's a fraction of a second, and bam, dead.
Mharr Oct 3, 2019 @ 2:03am 
Yeah, all npc mage abilities are hitscan and they aim like Phalanx CIWS. It's one of the major requests for improvement that will never be acknowledged. (Their damage output has been reduced and this is considered fixed.)
Last edited by Mharr; Oct 3, 2019 @ 2:03am
Originally posted by Serath:

Yeah, that thing. I'm almost convinced the meteor the cultist shoots for that meteor attack is just for show, since it pretty much just disappears mid-air and hits me regardless of where I'm actually standing. As long as he casts it, I "will" get it. In Doom, this is what is called a "hitscan" attack, (bullets, shotgun shells, BFG) while plasma shots and rockets are projectile.

unless im misunderstanding what youre trying to say; no it isnt, fireball is only hard to dodge in melee, for characters at range its very easy to avoid altogether (because you get longer to recognise whats happening)
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Date Posted: Oct 2, 2019 @ 1:44am
Posts: 22