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Tachyon Jul 17, 2024 @ 6:07pm
Help on skill upgrade priority for characters?
Just what title says, I'm a bit confused on which skill upgrades to prioritise on some characters, especially Carl. But would also like to know for the rest of the characters as well.
Originally posted by It is my CAT:
All passive skills to max.
For Carl i have AP (Assault Operation) to max. Area Disruption, Tactical Order. You need Traceless and Tactical Deception in order to get 2 achievements, but i didn't find them any useful besides that. Carl is Commander, he is weak overall, his main role to buff/debuff team/enemy. His Ultimate can win match for team, because at max level he gives boost to attack/accuracy/crit rate/crit damage for 2 turns to whole team, turrets included. I use his AT-77U weapon.

Jevon is crazy good with Pulser weapon.
Assault Tactics his most dangerous skill, coz it crits 3 times in a raw. Raging Flame skill useful for armored units. High explosive grenade useful as addition aoe attack.
You can build Emergency Charge + Last-Ditch Gambit. Overall it is tank unit.

Atena has great Leap Passage skill, that allows to extend range of rocket launchers/grenades/placed turrets. It is crucial to have. Mad Bomber amplify damage from grenades/rocket launchers e t.c. Other two skills, that i use, is Chain Shot and Tenacity. OSK is her main weapon due to counterattack feature and Oryx needed for achievement with break armor.

Mendo is all about turrets. Best weapon is Viper. Alert Area is great as counterattack. Storm of Fire is useful too, when you need extra damage. Target Locked On is great against enemies with high evasion. His Ultimate is all about turrets too. make sure to upgrade and make as many turrets, as possible.

Jefuty is a sniper, but very weak. So Danger Premonition is a must have. Support Fire is awesome. Critical Armor Break is nice against mech. Steady Shot is good in early game until you get her hidden skill Backtrack. I like her Mosin rifle.

I don't have much trust in Lige, tbh. Phantom Blade is good as attack and way to teleport in safe place. Boundless Ambush is great her hidden skill in late game. Until than - Bone Blade Sharpening. Dashing Flash is required for achievement. But i didn't use it much overall. This girl is good to move fast somewhere, check stuff e t.c. I think, throwing knife is best weapon for her, but i mostly used Bone Blade.
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It is my CAT Jul 18, 2024 @ 2:23am 
All passive skills to max.
For Carl i have AP (Assault Operation) to max. Area Disruption, Tactical Order. You need Traceless and Tactical Deception in order to get 2 achievements, but i didn't find them any useful besides that. Carl is Commander, he is weak overall, his main role to buff/debuff team/enemy. His Ultimate can win match for team, because at max level he gives boost to attack/accuracy/crit rate/crit damage for 2 turns to whole team, turrets included. I use his AT-77U weapon.

Jevon is crazy good with Pulser weapon.
Assault Tactics his most dangerous skill, coz it crits 3 times in a raw. Raging Flame skill useful for armored units. High explosive grenade useful as addition aoe attack.
You can build Emergency Charge + Last-Ditch Gambit. Overall it is tank unit.

Atena has great Leap Passage skill, that allows to extend range of rocket launchers/grenades/placed turrets. It is crucial to have. Mad Bomber amplify damage from grenades/rocket launchers e t.c. Other two skills, that i use, is Chain Shot and Tenacity. OSK is her main weapon due to counterattack feature and Oryx needed for achievement with break armor.

Mendo is all about turrets. Best weapon is Viper. Alert Area is great as counterattack. Storm of Fire is useful too, when you need extra damage. Target Locked On is great against enemies with high evasion. His Ultimate is all about turrets too. make sure to upgrade and make as many turrets, as possible.

Jefuty is a sniper, but very weak. So Danger Premonition is a must have. Support Fire is awesome. Critical Armor Break is nice against mech. Steady Shot is good in early game until you get her hidden skill Backtrack. I like her Mosin rifle.

I don't have much trust in Lige, tbh. Phantom Blade is good as attack and way to teleport in safe place. Boundless Ambush is great her hidden skill in late game. Until than - Bone Blade Sharpening. Dashing Flash is required for achievement. But i didn't use it much overall. This girl is good to move fast somewhere, check stuff e t.c. I think, throwing knife is best weapon for her, but i mostly used Bone Blade.
Tachyon Jul 18, 2024 @ 1:59pm 
Originally posted by It is my CAT:
All passive skills to max.
For Carl i have AP (Assault Operation) to max. Area Disruption, Tactical Order. You need Traceless and Tactical Deception in order to get 2 achievements, but i didn't find them any useful besides that. Carl is Commander, he is weak overall, his main role to buff/debuff team/enemy. His Ultimate can win match for team, because at max level he gives boost to attack/accuracy/crit rate/crit damage for 2 turns to whole team, turrets included. I use his AT-77U weapon.

Jevon is crazy good with Pulser weapon.
Assault Tactics his most dangerous skill, coz it crits 3 times in a raw. Raging Flame skill useful for armored units. High explosive grenade useful as addition aoe attack.
You can build Emergency Charge + Last-Ditch Gambit. Overall it is tank unit.

Atena has great Leap Passage skill, that allows to extend range of rocket launchers/grenades/placed turrets. It is crucial to have. Mad Bomber amplify damage from grenades/rocket launchers e t.c. Other two skills, that i use, is Chain Shot and Tenacity. OSK is her main weapon due to counterattack feature and Oryx needed for achievement with break armor.

Mendo is all about turrets. Best weapon is Viper. Alert Area is great as counterattack. Storm of Fire is useful too, when you need extra damage. Target Locked On is great against enemies with high evasion. His Ultimate is all about turrets too. make sure to upgrade and make as many turrets, as possible.

Jefuty is a sniper, but very weak. So Danger Premonition is a must have. Support Fire is awesome. Critical Armor Break is nice against mech. Steady Shot is good in early game until you get her hidden skill Backtrack. I like her Mosin rifle.

I don't have much trust in Lige, tbh. Phantom Blade is good as attack and way to teleport in safe place. Boundless Ambush is great her hidden skill in late game. Until than - Bone Blade Sharpening. Dashing Flash is required for achievement. But i didn't use it much overall. This girl is good to move fast somewhere, check stuff e t.c. I think, throwing knife is best weapon for her, but i mostly used Bone Blade.
Thanks, this is exactly what I was looking for. Helps a lot. Really did not want to soft lock myself because of bad skill upgrades.
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