Mindustry

Mindustry

查看统计:
bojianh 2020 年 12 月 31 日 上午 1:29
7
2
Common campaign questions and answers for V6
How to proceed to the next sector after Ground Zero?

Go to the world map view. Turn around the globe by dragging and find Frozen Forest unlocked.

How to get Water Extractors?
Capture Salt Flats (Ground Zero -> Frozen Forest -> Craters -> Ruinous Shores -> Windswept Islands -> Salt Flats)

How to get Launch Pad?
Capture Extraction Outpost (Ground Zero -> Frozen Forest -> Craters -> Ruinous Shores -> Windswept Islands -> Extraction Outpost)

How to get Overdrive Projector/Dome?
Capture Impact 0078 (Windswept Islands -> Tar Fields -> Impact 0078)

How to defeat enemy base?
Early game: Unlock T1 Nova for healing, T2 Pulsar for shield, T2 Atrax for slag attacks. More specifically, build a T2 Pulsar to add shield to your ground units. Set rally point to either idle or rally. Move T1 Nova and T2 Atrax at the same time or at least close to each other so that Nova can heal Atrax.
Med game: Unlock T3 Zenith, lead them to go around enemy defenses
End game: Unlock T4 Quad, lead them to bomb enemy cores

How to build faster?
Launch with core schema + T2 Polys

How to get T3 units?
Mine thorium from a sector. I recommend Tar Fields.

How to get T4 units?
Capture Overgrowth.

How come I lost a sector?
It probably got attacked by an adjacent sector which has an enemy base. Destroy the enemy base on that sector to stop the attack.

How to use existing buildings in the sector if it is not unlocked yet?
Thanks to cybersol for this tip, you can partially deconstruct and then reconstruct to "capture" it.

What is the recommended sequence of sectors to play?
Sectors without need to worry about enemy base attacks
1. Ground Zero (start with copper/lead)
2. Frozen Forest (unlock graphite) (adjacent to sector 221 which has low threat, titanium and oil)
3. The Craters (unlock silicon/metaglass)
4. Biomass Synthesis Facility (unlock spore, oil, additive reconstructor)
5. Stained Mountains (unlock titanium, beware of strong T4 boss)
6. Ruinous Shores (2 enemy spawn point, have tons of scrap, good to have separator prior to this)
7. Windswept Islands (unlock plastanium, recommend Ripple (silicon ammo for homing) for defense against fast enemy ships)
8. Salt Flats (unlock water extractors, use T2 Nova, T2 Pulsar, T2 Atrax combo)
9. Tar Fields (unlock thorium, surge alloy, phase fabric, get plastanium walls for T4 Vela)
10. Extraction Outpost (unlock launch pad)

From this point, new campaign sectors are vulnerable to attacks.
11. Fungal Pass (Please bring resources for this one or T3 Mega will make your life miserable. Plastanium walls for T4 Vela)
12. Sector 210 (to stop attacks on Fungal Pass)
13. Overgrowth (T4 units)
14. Sector 133 (to stop attacks on Overgrowth)

From this point, the difficulty is DRASTICALLY increased. I recommend unlocking Meltdown/Foreshadow before proceeding.

You can also farm to unlock T4/T5 units, recommend this sequence
1. T4 Quad (terrifying area damage in large numbers, bring plastanium on bombing raids so that you can build cyclones on the spot and fill it to defend against air attacks)
2. T4 Arkyrid (use quad to airlift these to enemy cores, sapping is a good ability in close range)
3. T5 Oct (protect/heal your T4/T5 units)
4. T5 Eclipse (fast to move around and take out enemies when raiding enemy base)
5. T5 Corvus (siege unit, slow, need protection from annoying air units)
Other T4/T5 units are decent but either is too slow or not enough range.

When you are ready, go for the next campaign sector
15. Impact 0078 (Overdrive projector/dome, 2 very powerful enemy sectors, T4 Antumbra)

You can decide whether to attack the adjacent sectors if you want. There are 3 campaign sectors after this. Each one has T5 boss, best to build at least 2~3 Foreshadow before the guardian attacks. Nuclear Production Complex is good for production of resources but have 4 enemy base sectors next to it.

What is an alternative sequence of gameplay?

Thanks to discussion with cybersol, there is an easier pathway if you play with some unnamed sectors, Sector 221 and Sector 162 which unlocks titanium and thorium early in the game without the need to confront bosses in Stained Mountains/Tar Fields respectively.

1. Ground Zero
2. Frozen Forest (unlock graphite) (next to sector 221)
3. The Craters (unlock metaglass)
4. Sector 221 (have titanium/oil)
5. Biomass Synthesis Facility (unlock spore, additive reconstructor, next to sector 162)
6. Sector 162 (have titanium, thorium, oil)
7. Ruinous Shores
8. Windswept Islands (unlock plastanium)
9. Salt Flats (unlock water extractors)
10. Sector 13 (stop attacks on Sector 162)
11. Tar Fields (unlock phase fabric)
12. Stained Mountains (unlock vault)
13. Extraction Outpost (unlock launch pad)
14. Fungal Pass (Should have T3 units by this point)
15. Sector 210 (Stop attack on Fungal Pass)
16. Overgrowth (unlock T4 units)
17. Sector 133 (Stop attacks on Overgrowth)

By this point, you should be able to proceed forward with T4 Quad unlocked and lots of resources to push forward.
最后由 bojianh 编辑于; 2021 年 1 月 5 日 上午 1:19
< >
正在显示第 31 - 45 条,共 48 条留言
Yumemirareru 2021 年 1 月 2 日 下午 3:21 
How do you get the mass driver? Does that come with the launch pad?
bojianh 2021 年 1 月 2 日 下午 4:22 
引用自 Yumemirareru
How do you get the mass driver? Does that come with the launch pad?

Conquer Tar Fields to unlock phase weaver. Unlock Phase Conveyor will reveal Mass Driver.
Fumo Bnnuy n Frends 2021 年 1 月 2 日 下午 7:47 
I think it tells you the requirements for everything. The only hard part is finding the unlocked area on the sphere but that's about it.
Yumemirareru 2021 年 1 月 3 日 上午 3:13 
引用自 bojianh
引用自 Yumemirareru
How do you get the mass driver? Does that come with the launch pad?

Conquer Tar Fields to unlock phase weaver. Unlock Phase Conveyor will reveal Mass Driver.
Thank you.

Perfect timing too because it's tar flats that's giving me trouble getting enough belts back to my core.
最后由 Yumemirareru 编辑于; 2021 年 1 月 3 日 上午 4:06
Yumemirareru 2021 年 1 月 3 日 上午 4:26 
Well I'm glad the mass driver itself doesn't take phase fabric, I was worried it would take a while to grind up the resources for it. And this is my map logistics issues solved.

This thing is kind of ridiculous though, just shooting resources across the map. hehe.
Banzai 2021 年 1 月 4 日 下午 7:49 
Thanks for this, one of the mods should make it into a sticky post.
bojianh 2021 年 1 月 4 日 下午 7:51 
引用自 cybersol
Salt Flats likely being your launch complex.

This is actually a great idea. I tested it in campaign and it was awesome when powered with some Impact Reactors.
Yumemirareru 2021 年 1 月 5 日 上午 8:56 
Speaking of impact reactors... when do those unlock? (Google for this game is really unhelpful for some reason x.x)
bojianh 2021 年 1 月 5 日 上午 10:33 
lux 2021 年 1 月 5 日 下午 4:29 
how do i destroy an enemy base that is locked?
Fumo Bnnuy n Frends 2021 年 1 月 5 日 下午 9:44 
引用自 ValidArgument
how do i destroy an enemy base that is locked?
you need to unlock it first. I.e. take over the sector then move up.

For the attack base game sectors you need to get the necessary resources and continue hopping and finishing the previous sectors to unlock new ones.
bojianh 2021 年 1 月 24 日 下午 12:37 
bump
I just remembered that the damn "Sector Fungal Pass lost" message from background was why I uninstalled the game.
How do I avoid having all my sectors surrounded, attacked and taken by the AI eventually?

And what stops the AI from doing so, if I want to play the new planet?
ZoidbergMD 2023 年 10 月 22 日 上午 11:50 
Apparently in v7 162 doesn't give you thorium anymore. Is there an updated roadmap for v7 somewhere?
< >
正在显示第 31 - 45 条,共 48 条留言
每页显示数: 1530 50

发帖日期: 2020 年 12 月 31 日 上午 1:29
回复数: 48