Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well, that can work as well. Although Ruinous Shores becomes kind of useless at the start because titanium is not unlocked, therefore no separator before Windswept. There also needs to be good core defense against ships if you cannot unlock Ripple in time.
For early windswept, I will probably just block off the top west to divert them east and kill them with lancers at the east water choke. But I guess that is why I will have to see. I think getting a jump on plastanium and thorium at tar fields will be worth it though to boost progression.
I am in my new game. Sector 175 next to ground zero looks good. Sector 221 next to Frozen Forest looks awesome (because it has both oil and titanium).
In fact, it is possible to attack 175, 221 and The Craters at around the same time so as to farm titanium and silicon, and metaglass once The Craters is down.
If you capture 175 and 221, yes you will definitely be able to get Ripple before windswept.
There doesn't seem to be a way to get plastanium here, unless I'm missing something?
https://steamcommunity.com/sharedfiles/filedetails/?id=2344609440
The good thing about Windswept is that there is water everywhere, which allow mass production of spores and hence oil with low electric cost. I can get at least 240/min worth of plastanium with 28 cultivator.
With knowledge about sector 221, that is definitely the place to farm plastanium once Windswept is captured.
Well, I guess your defense does work. I had silicon loaded up to Ripple so that the attack has great range and is homing. I did not set up walls to block the ships so once the ship start speeding through, it became a nightmare to even hit the ship.
I put plastanium here to mean that you unlock plastanium after this map, not to use plastanium for ammo here during the mission.