HelixVision

HelixVision

Michelangelo Aug 15, 2021 @ 5:45pm
Oh no... I got a 3080, so this means no more Pinball FX3 ? Help ? :(
Is there anyway I can play again Pinball FX3 in glorious 3D as I was playing it with my previous GTX 1080 ?

Is one of my top played games and I absolutely loved how good it looks with HelixVision....but now with 3080 is not working at all...
I hope there is any valid alternative or workaround for this game.

Anyone?
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Showing 1-10 of 10 comments
Bo3b  [developer] Aug 17, 2021 @ 12:18am 
No, very sorry, but this is a fundamental problem introduced by NVidia with the 30x0 series cards. They destroyed the DX11 code path altogether, so there is nothing left for us to reactivate. We don't currently have any solution. Last best video card is the 2080ti because it has a working driver.

You can possibly try experimenting with SuperDepth3DVR and see if you find the results usable. For a game like the pinball machines without arms or first person stuff, it won't have much haloing.

Other people have said they were trying to setup a way to leave their old video card in another x8 slot, and you can enable/disable the one you want. I have not heard whether this is viable or not.
If you own a VR Headset you might have a look @ vpx vr (visual pinball VR) ?!
Cless Sep 30, 2021 @ 4:40am 
Originally posted by Bo3b:
No, very sorry, but this is a fundamental problem introduced by NVidia with the 30x0 series cards. They destroyed the DX11 code path altogether, so there is nothing left for us to reactivate. We don't currently have any solution. Last best video card is the 2080ti because it has a working driver.

You can possibly try experimenting with SuperDepth3DVR and see if you find the results usable. For a game like the pinball machines without arms or first person stuff, it won't have much haloing.

Other people have said they were trying to setup a way to leave their old video card in another x8 slot, and you can enable/disable the one you want. I have not heard whether this is viable or not.

What is the long term plan for this then? Geforce 10 series are old enough that they are starting to die out, which means we are only a few years away from the 20 series doing the same...
Bo3b  [developer] Oct 1, 2021 @ 2:49pm 
Originally posted by Cless:
What is the long term plan for this then? Geforce 10 series are old enough that they are starting to die out, which means we are only a few years away from the 20 series doing the same...
Currently we don't have any real options for geo-3D, everyone has abandoned 3D in favor of VR itself. Having noted that, we have not yet given up, and might come up with our own geo-3D. We have a couple of other options, including bringing up the iZ3D code base. We are also discussing whether we'd want to create a z-3D variant using BlueSkyDefender's SuperDepth3D shader. No firm plans at present.
KoelMeester Oct 4, 2021 @ 6:10am 
https://www.youtube.com/watch?v=avzyH3fz29Y

https://www.youtube.com/watch?v=n50voFTmZAU

https://www.youtube.com/watch?v=kC-9zFOQkdg

Here are some examples of what SD3DVR offers. I can tell you it becomes a love hate relationship when you do comparisons and would advice you not to do that because G3D will come out on top every time and this will only slight your interest. This becomes debatable when you bring performance and ofcourse user friendliness into consideration.. Setting up SD3D usually takes much less time when you get the hang of it and I've managed to get every single game i tried so far to work. So the success rate is good.

My personal caveat with Z3D is not so much the halos but all the effects without meshes that cant be stereorised. For instance smoke, fire, dust particles and glass/windows. Many guys lived with crosstalk/ghosting for ages before trying out VR and DLP that doesn't suffer from this. Halos to me is much more bearable than ghosting and it mostly also only becomes very prominent in high contrasted scenes that has a lot of depth. Both are detrimental to immersion. And you certainly want to avoid having them both simultaneously. Ghosting only succumbs to VR and DLP.

There is also a long list of games still working with Tridef. Just join the 3DVision Discord channel and look for "important links" at the top of the page shared by Schwing. You could find Tridef files over there to test it out for yourself. There is a great chance it might still work with 30 series cards and upward. With games later than 2017 you might be out of luck here.
Cless Oct 5, 2021 @ 7:02am 
Originally posted by Bo3b:
Originally posted by Cless:
What is the long term plan for this then? Geforce 10 series are old enough that they are starting to die out, which means we are only a few years away from the 20 series doing the same...
Currently we don't have any real options for geo-3D, everyone has abandoned 3D in favor of VR itself. Having noted that, we have not yet given up, and might come up with our own geo-3D. We have a couple of other options, including bringing up the iZ3D code base. We are also discussing whether we'd want to create a z-3D variant using BlueSkyDefender's SuperDepth3D shader. No firm plans at present.

I see! I completely understand, though I have to say its a shame. I won't be using the program unless a solution is found, but won't be refunding it either as a way to support this kind of development, since I want more of this for everyone!


Originally posted by KoelMeester:
https://www.youtube.com/watch?v=avzyH3fz29Y

https://www.youtube.com/watch?v=n50voFTmZAU

https://www.youtube.com/watch?v=kC-9zFOQkdg

Here are some examples of what SD3DVR offers. I can tell you it becomes a love hate relationship when you do comparisons and would advice you not to do that because G3D will come out on top every time and this will only slight your interest. This becomes debatable when you bring performance and ofcourse user friendliness into consideration.. Setting up SD3D usually takes much less time when you get the hang of it and I've managed to get every single game i tried so far to work. So the success rate is good.

My personal caveat with Z3D is not so much the halos but all the effects without meshes that cant be stereorised. For instance smoke, fire, dust particles and glass/windows. Many guys lived with crosstalk/ghosting for ages before trying out VR and DLP that doesn't suffer from this. Halos to me is much more bearable than ghosting and it mostly also only becomes very prominent in high contrasted scenes that has a lot of depth. Both are detrimental to immersion. And you certainly want to avoid having them both simultaneously. Ghosting only succumbs to VR and DLP.

There is also a long list of games still working with Tridef. Just join the 3DVision Discord channel and look for "important links" at the top of the page shared by Schwing. You could find Tridef files over there to test it out for yourself. There is a great chance it might still work with 30 series cards and upward. With games later than 2017 you might be out of luck here.

Well, for most games I just use VorpX, and found this program by looking for alternatives and other projects I could support. I like tinkering a lot, so I don't mind spend a few hours to get a profile just right by using the shader authoring tool for a game that doesn't have one. I will take G3D everytime, like everyone, of course, but I see a good argument for Z3D too. I just wish we could have this as a native option from devs more often... But as a dev myself I know how improbable that is too :/

In any case, I had not heard from SD3D! So I will take a look at that too! Thanks for sharing!
droneattack Oct 8, 2021 @ 1:41am 
Z3D is terrible. It won't give you the same awesome looking effect you had with PinballFX in Helixvision. I wouldn't even bother you will only be disappointed.

Tried is good though. Not sure if Pinball FX works with it.
Michelangelo Oct 8, 2021 @ 7:06am 
Originally posted by Ranged_Archer of annihilation:
Z3D is terrible. It won't give you the same awesome looking effect you had with PinballFX in Helixvision. I wouldn't even bother you will only be disappointed.

Tried is good though. Not sure if Pinball FX works with it.

Agree.

Just to give you an idea Pinball FX3 with HelixVision 3D was my main reason to buy it in first place.
It was fantastic how good it looks, I was watching almost the same quality I have when playing with real 3D depth as playing in VR.

I tried VorpX with Z3D and is a major disappointment after that, no way to compare. :(

I really hope they add native VR support for the new Pinball FX platform, or at least that Helixvision finds a way to work with 30xx cards as well.
KoelMeester Oct 8, 2021 @ 7:08am 
The crux of the matter is that a RTX2080ti is not too far off from a RTX3080. If you love Geometric 3D then you are bound to this until a solution is developed by someone passionate and determined enough to bring this to the latest series.

I personally only played through 1 game on Z3D via 3D Vision, ZeldaBOTW. You only really start to appreciated it when you stop focusing on everything that is wrong and start to focus on everything that is right. Immersion reborn! Its either this or 2D. Its still a red pill blue pill scenario and I will confess that sometimes it is a total mess. That is why I say it becomes a love hate relationship when you compare the differences. So don't focus on the stuff that looks bad. Focus on the stuff that is very plausible until there is a revival in proper G3D. There are thousands of games in the world. Try something new. The hype train and Stereoscopic gaming have always been worlds apart. By the time there is a perfect solution the hardware caught up and you save a lot. If you jump on the hype train you wont only pay a lot but certainly gonna be an Alpha or Beta tester too. Some games nowadays are only 50% tested on release.

Since the days of Power3D of Tridef I was never really impressed by this until I saw ZeldaBOTW recently with SD3DVR for a 2nd playthrough. If you run these old demanding solutions on the more recent stable hardware you will find the performance gain also makes up for the lack. Rather play games that you haven't seen in G3D or simply get a 2080ti. It comes with the territory and only nVidia is to blame.
droneattack Oct 8, 2021 @ 7:37pm 
I think it's worth reverting back to a 2080ti. We are coming into a new generation of lightweight VR headsets that will be potentially awesome for 3D gaming.
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