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https://steamcommunity.com/app/1127310/discussions/0/3110269213842727774/#c6192985336595697449
More experimental than anything, but this runs and will let you use SD3D on any DX11 game that works. It sends output to both VR and 3D Vision hardware, so either can work. Right now it also requires DX11 output and hence 452.06.
No support yet for DX12, that requires some tricky conversion from the DX12 to the DX9 3D Vision output. I've finally cracked the nut on how to make this work, but need to finsih making a new version. No ETA, but this is in progress.
If I put the game in focus the D3D Window is invisible.
I never managed to figure out how to draw left and right images in DX11 and DX9 seemed more futureproof.
I'm surprised that your version don't support modern drivers.
same goes for 452.06 which crashes in DX12 on all modern cards. (RTX 20xx)
This is a problem when it comes to my RTX 2080.
Now I'm stuck with a full screen DX9 window with focus and no input reaches the game.
I also have some other problems as Control DX12 works but not AC Valhalla.
(I don't recall offhand what params, just noting that it's possible. Maybe check the wiki.bo3b.net for settings. Also would be worth asking Kai, he just figured out a way to get windowed 3D for a couple of games.)