HelixVision

HelixVision

Warlock VR Dec 8, 2020 @ 3:43pm
I wish i could play Cyberpunk 2077 on my RTX 3080 in Helixvision with an official 3Dfix
Any progress in support of DX12 and RTX3000 ?
Last edited by Warlock VR; Dec 8, 2020 @ 3:45pm
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Showing 1-9 of 9 comments
Bo3b  [developer] Dec 8, 2020 @ 5:00pm 
Not so far- you can follow all ShaderHacker and wrapper development on mtbs3d.com and our Discord channel though. I think that we will eventually get a proper fix for this game, we tend to be a tenacious bunch.
allan766 Dec 10, 2020 @ 11:09am 
how about nvidia 3d vision?
Michelangelo Dec 10, 2020 @ 8:22pm 
Originally posted by Bo3b:
Not so far- you can follow all ShaderHacker and wrapper development on mtbs3d.com and our Discord channel though. I think that we will eventually get a proper fix for this game, we tend to be a tenacious bunch.

sweeeeeeeet.
I was about to ask the same, because if the game doesn't allow VR, at least I want to check to play it in 3D.

Ok I will wait to see this. But please give an update to inform it, at least here as minimum heheh

cheers!
VR-Punk Dec 11, 2020 @ 8:08am 
+1
Bo3b  [developer] Dec 14, 2020 @ 11:28pm 
Originally posted by allan766:
how about nvidia 3d vision?
3D Vision won't be useful here, their DX12 support was never any good. So we'd need to make a 3D Vision replacement first in order to fix this game.

There are other 3D techniques that can work, and for DX12 we might try to cheat it a bit like Helifax's Vulkan wrapper. Requires in-game memory modding but would work here.


Originally posted by Michelangelo:
sweeeeeeeet.
I was about to ask the same, because if the game doesn't allow VR, at least I want to check to play it in 3D.

Ok I will wait to see this. But please give an update to inform it, at least here as minimum heheh

cheers!
Just to set expectations- this will be measured in years, not months.

We had a similar problem with Arkham Knight where the game devs went insane and generate shaders on the fly. That meant that some 200,000 shaders were live at once, which is not something we could fix manually like we had been doing. However, then DarkStarSword added a regex ability to 3Dmigoto, which allowed us to specify fixing patterns, and also thus fix them on the fly. Took three years after release, but we did ultimately get a stunning 3D fix for the game. And have the added benefit of the game actually is no longer a dog like it was at release. You might recall the fiasco at launch.

So, we should never be counted out, but it can take us quite a long time. All I can say is, ♥♥♥♥'s hard. We aren't the only ones who want to play in geo-3D though, so this one is more likely to get attention.

If you can't wait, play it now in cyclops or maybe depth buffer 3D, and then do a second playthrough in the future. In a couple of years it'll be like a new game.
Originally posted by Michelangelo:
Originally posted by Bo3b:
Not so far- you can follow all ShaderHacker and wrapper development on mtbs3d.com and our Discord channel though. I think that we will eventually get a proper fix for this game, we tend to be a tenacious bunch.

sweeeeeeeet.
I was about to ask the same, because if the game doesn't allow VR, at least I want to check to play it in 3D.

Ok I will wait to see this. But please give an update to inform it, at least here as minimum heheh

cheers!

I saw online somewhere that there is a functional wrapper to play 2077 in VR. Some have it up and running in Superdepth 3D but it looks more like compatibility mode 3D.
VR-Punk Jan 4, 2021 @ 4:32am 
May you please post the link to video showing the CP77 Wrapper ?
Originally posted by VR-Punk:
May you please post the link to video showing the CP77 Wrapper ?

2 ways to go about playing 2077 in 3D.

A 3DTV with 2D->3D conversion, a panasonic 3D plasma or LG 3D tv

or

Install Reshade and use Superdepth. See this thread:
https://www.mtbs3d.com/phpBB/viewtopic.php?f=105&t=25123

Done holding your hand.
VR-Punk Jan 4, 2021 @ 6:09am 
I play it with vorpx in Z3D Mode, comparable with the Compatibility Mode in 3DVision or Depth3D in Reshade. Vorpx has a workaround for use with 3DTVs, too.

What i need is something like geometric 3D with a 3Dfix or vorpx in G3D Mode.
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