Outpost
Feb 8, 2023 @ 9:08am
Outpost 2.0
More towers. More content. More everything!

View full event information here:
https://steamcommunity.com/ogg/1127110/announcements/detail/3632751459968425147
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Showing 1-8 of 8 comments
Zepy Feb 8, 2023 @ 11:10am 
hell yeah :0
Gyrant Feb 8, 2023 @ 12:15pm 
This update sounds great. It looks like you put real care into this.

I hope you're planning to switch away from Unity soon. Gamers don't want their spyware, and neither should you. There are much better options out there now for your future products. Ditch that sinking ship, your fans will be grateful for it.
Last edited by Gyrant; Feb 8, 2023 @ 12:17pm
CyclopsPro98 Feb 9, 2023 @ 7:29pm 
wowwwww yesssssss. chapter 2 here i come
Tony VN Feb 13, 2023 @ 5:57pm 
Originally posted by Gyrant:
This update sounds great. It looks like you put real care into this.

I hope you're planning to switch away from Unity soon. Gamers don't want their spyware, and neither should you. There are much better options out there now for your future products. Ditch that sinking ship, your fans will be grateful for it.
Latest Unreal engine would be the way to go.
+
:steamthis:1
Gyrant Feb 13, 2023 @ 6:15pm 
Originally posted by Tony VN:
Latest Unreal engine would be the way to go.
+
:steamthis:1
Unless you don't want to have your work associated with EA, who distributes Unreal Engine on Epic. If Epic goes down, you are screwed until UT sets up a new host for their installer. A proper engine should never rely on a third party for the installer.

If you're married to C# (ie Unity), Unigine is Unity's C# competitor. It's a fully featured, graphically advanced, general purpose, C# scripted engine with game object style layout just like Unity. Unlike Unity, Unigine is 100% free regardless of how you profit from it, except for specific uses which are not relevant to the game industry. Read the license before using it and you'll see what I mean.

If you're interested in breaking away from the microsoft / .net swamp, Godot is a 100% non-proprietary platform originally designed for Linux (meaning it doesn't feed the parasites) with its own powerful scripting language and state of the art memory management. It's also totally open source with nearly zero restrictions on forking or modifying the base code.

Unreal, Unigine, and Godot, are all superior options to Unity for the simple reason that they are holding themselves to a higher standard of integrity. Many long-time unity users have already gone over to one of those. The ones who don't get out now better be good swimmers because Unity is eating it hard. I'll rest easier when I see those crooks reduced to smoldering ruin.
Last edited by Gyrant; Feb 13, 2023 @ 6:20pm
Elegant Caveman Feb 13, 2023 @ 10:38pm 
Originally posted by Gyrant:
Unless you don't want to have your work associated with EA, who distributes Unreal Engine on Epic.

The issue there is more associating with Epic...

Originally posted by Gyrant:
Godot

:steamthumbsup:
lol44 Feb 15, 2023 @ 11:00am 
I played the game a while a go but I stoped because progress was to slow.
So great to see it changed :)
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