The Captain is Dead

The Captain is Dead

Online Multiplayer?
Is Online Multiplayer going to be a thing?
Originally posted by Thunderbox:
Hi there!
It looks like TCID might actually work really well with Steam's Remote Play Together.
We've activated it on the store page so we can run some tests... and might even be able to integrate it directly into the game. Awesome! :)
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Showing 1-10 of 10 comments
Thunderbox  [developer] Apr 14, 2020 @ 9:08am 
Hi, Yosh. We currently don't have any plans for online multiplayer... but the game's framework has been designed to make implementing this relatively straight forward. So... if there is enough demand... maybe...
The author of this thread has indicated that this post answers the original topic.
Thunderbox  [developer] May 9, 2020 @ 4:56am 
Hi there!
It looks like TCID might actually work really well with Steam's Remote Play Together.
We've activated it on the store page so we can run some tests... and might even be able to integrate it directly into the game. Awesome! :)
Drivol Jul 12, 2020 @ 1:44am 
During the pandemic crisis, playing board games online with friends would be most welcome! Tabletop gamers are a loyal fan base once word gets around.
Tentakeltier🦑 Nov 2, 2020 @ 7:37am 
I guess I'll just add to this thread instead of opening a new one to keep things clean. I really, REALLY hope you guys consider adding online multiplayer.

I played the demo with my husband and two friends (all three via remote play, husband and I were on the same router tho), we are in Germany, our friends are in the Netherlands and Turkey, both experienced horrible slowdowns, lags and freezes during the demo.

So many particle effects and moving parts are deffo a huge strain on the stream. Hopefully you'll be able to turn all of that off in the full game? But honestly, as much as I love remote play since not all parties involved need to buy the game, I think in this case it would just run so much better with full online MP support.

Besides that, I did really enjoy my time with the demo. Can't wait for the full game! :)
Last edited by Tentakeltier🦑; Nov 2, 2020 @ 7:41am
Turanel Feb 2, 2021 @ 10:48am 
Milti player is the only way I want to play a coop. So far, I can't get remote play to accept mouse input from other players. I am considering returning the game if I can't get it to work.
DesertLobster Feb 16, 2021 @ 1:42pm 
While remote-play is an okay temporary fix I think online multiplayer/coop should be seriously considered. Some people do not have access to the best internet so connection can be quite unstable when using remote-play. Having a dedicated multiplayer component especially considering the pandemic would really make this product stand out. I love the board game and so do many of my friends. Since we can't really meet up to play this game with friends it would be great to be able to play this with all of them. Plus it would generate more sales for your game in the long run.
sergio.fedi Mar 25, 2021 @ 11:03am 
I have to say, until this cooperative board game has multiplayer, I'm not going to purchase it.

Root, another boardgame, got it right.

I do appreciate having the option of playing alone, using multiple characters. But being unable to play online with friends is a no no for me.
Valthejean Mar 27, 2021 @ 10:37pm 
Originally posted by Thunderbox:
Hi there!
It looks like TCID might actually work really well with Steam's Remote Play Together.
We've activated it on the store page so we can run some tests... and might even be able to integrate it directly into the game. Awesome! :)
OMG Please do! I play the board game with my family, and having this available during all these lockdowns would be AWESOME!
arras Aug 13, 2021 @ 4:41am 
Umm, online multiplayer yes please.

It's a no brainer. More and more people are stuck at home or we grow up and move away...but we still want to play board games with our friends. I don't get why more board game makers don't get this.
Medicus Jun 9, 2023 @ 12:03am 
I think online multiplayer is a must nowadays. This is especially vital for a mainly multiplayer game. Developers says his approach is ok too because u can play with friends and only need 1 key. But we tried this in Germany with all of us being streamers with great internet and it didnt work at all well. The developer didnt account for how buggy remote play can be and how much internet you need with all these effects that nobody wants. I hope they will bring out another part in the future with real online multiplayer. This one here cannot be recommended if u want to play with friends.
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