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Whether or not there will be any unsolicited deaths is honestly up to the developers but if I was the developer I would probably shy away from that if possible but at the same time things can happen, such as the nerds (or whatever sorority/ fraternity doesn't matter) getting fed up with whatever and either decide to commit suicide or they shoot the school up, you never know. If I was to come to making such a decision as a developer I would say that the victim of such a thing should be potentially all of them including the MC and that goes especially double for Josy and Maya given the fact that Maya's parents strongly disagree with her preferences and go out in a "Romeo & Juliet Star Crossed Lovers" schtick/ gimmick. Which possibly also the potential that they take out the MC with them.
Moving on for more of my obviously non-expert opinion(s), the "True" ending will probably be more benign than we really expect, there could be potentially no good nor bad "False" ending. I honestly don't think there needs to be a "True" ending, but if I had to say that there is a "True" and a "False" ending, if I was a developer, I would throw up a huge cliff-hangar and just let the fans decide what their own "True" or "False" ending would be. I don't know when Season 2 will come out and I don't know how many seasons there is intended to be, but I guess we'll see when it comes to that.
If I was to guess and be absolutely honest though, I heavily dislike the mini-games involving a mouse/cursor maze, and the General Education tests (for English) could be better if you could use your keyboard to simply type the words instead of moving the mouse around to click each individual letters, it just doesn't feel natural. My best guess would have to be that they're checking the feedback to feel out the responses to these mechanics. Let''s also not forget the ♥♥♥ to Chicks meter & how it scores you. Your choices don't seem to punish you all that harshly for choosing one option over the other if it can just literally stay at zero neutral when the next dialog that affects it pops up. I used a mod to be able to see those effects and I found that I probably would've already chosen those options anyways even without the mod, it's just that they've possibly added too many dialog options that either add/ decrease either the ♥♥♥ or Chick score.
And I would've appreciated it if you could've had more options in Free Roam if I might add, the college campus is generally huge, I understand that they must limit options to an area but you should be able to travel around the campus a tiny bit,a simple option to visit the campus library or a fraternity/ sorority/ campus dorms etc. would've been nice, and they could limit the options you get to make with a "Time of Day" mechanic and an "Energy" bar or something maybe, like, you shouldn't be able to for example spend the night with Sage and in the same night be able to go around visiting every single other girl on the campus within the span of a few image clips. Which by the way, the developers spent so much time on creating a VN environment and we only spend like 5 seconds on each clip and barely notice the scenery, this task alone must be exhausting but they do a great job from what I could tell.
Furthermore let me end on this note. Best Girl hands down for me is Sally even though she never really got any screen time, maybe she'll be added in season 2 who knows, but anyways, I would spank her over and over any day. She deserves the attention. Even though honestly I hold a deep preference for Bella, to me she's someone that I felt should be more like a "Mother Material" than something that I would chase on a college campus, if I was the MC I would introduce her to MC's dad rather than pursuing her, it sounds like MC's dad could use a slice of happiness in paradise.
Good point about Bella being some sort of mother figure. That and the whole tragedy surrounding her will most likely not lead to a happy ending for anyone involved.
On a more cheerful note I hope we'll get the chance to play more Dungeons and Gremlins in Season 2 because spanking Sally is just too much fun.
If you play through the game doing what I call a "natural" play through, that is picking the dialogue options that you actually want to make rather than basing your decisions solely around getting a particular outcome (and potentially making choices you wouldn't have otherwise made) than the resulting outcome will be each individual players respective "true" ending.
If you're naturally inclined to make CHICK choices and you happened to get to maintain a relationship with Josy and Maya by pure fluke, that is your appropriate ending. If you preferred ♥♥♥ or neutral choices and you lose the girls at the end than it was meant to be.
In my own initial play through I started out fairly neutral but had the ♥♥♥ affinity by the finish. By pure chance (and good luck) I won Bella's approval for Jill and MC to date but was not able to win over Josy and Maya at the end. Based on the choices I wanted to make throughout the game and not being influenced by any preconceived notions or knowledge of how things turned out, this was the result I got and it is MY true ending.
LOL... I know I could not stand her on my first play. Though it was on my second play, still not liking her at all... it came down to trying drugs on the roof... I was like... wow, she cares about you. She was actually fun even if it was just a little while on the roof. Sage mentions that she caught things as if Quinn likes the MC. So third play, I had to explore more with Quinn... interesting, though messed up at the same time.
I think that you are right. The die is cast with the first season, now the MC will go forth with the good or really messed up decisions made to date and forge ahead. You can already tell who is worth it, who may be trouble and who will be a waste of time.
Personally, I tip my hat to the author for making the Protagonist so different depending on his choices. For example, when going the ♥♥♥ route...it's very clear that Quinn is by far the best relationship match for the Protagonist and that she's not nearly as bad a person as she pretends to be. After all, she's besties with Sage, so she can't be all bad otherwise Sage should also be a b*tch (and she isn't).
In fact, having read through every story path, I can honestly say that Quinn's path may be the most emotionally satisfying because of how good a match the two characters are and the clear connection between them. I don't think there's another girl who the Protagonist mutually chooses intimacy with more than he does Quinn (bathroom, c*m-petition, threesome, her bedroom, rooftop). This isn't even counting (a) her two voyeur situations (with Maya and accidentally with Sage) where she clearly liked watching the Protagonist, (b) her setting up sex for him with others (though you may write this off as just business), (c) doesn't count that she willingly gives him freebies with herself and no one else (her bedroom and rooftop), and (d) that she blows him even though she admits that she never does that for guys. Also, Sage hints that the Protagonist should pursue Quinn because even Sage picks up on the connection between them and wants Quinn to find love (even though Sage doesn't want this for herself).
I definitely vote for Quinn to be moved into the rung of primary girls in Season 2! In my second and later playthroughs, I grew to think Quinn is awesome!
I think making assumptions at this point you can only be sure that you will be proven wrong next season. ;)
If AL taught us anything it's that the damsel in distress can turn out to be the toughest and most resilient one and that the loose party girl can turn out to be the most sensitive and fragile character.
I don't think we'll get to what is referred to as a "harem" ending either but in all fairness we did get a glimpse of that in BaDIK during the HOTS movie night.
I would be in favor of a harem ending, especially one where Quinn (and perhaps not the protagonist) is the harem's cornerstone. That's a twist on a rewarding and proven trope.
Quinn isn't a bad girl per say, she just doesn't want to be used so she instead uses others and probably expects that people are going to think bad of her & say bad about her no matter what anyways so she projects that others are just as if not worse than she is, this is an easy defense mechanism when somebody has such an inferiority complex as a fault.
Parts of this echo some of what others have said but you present a very interesting and well thought out point of view. I would not object if this is how Quinn's character develops in the story.
1) I think Riona is just someone who enjoys not being a faithful follower and/or a happy sub. This doesn't mean that Riona is Quinn's girlfriend, just a close partner in crime. I think this is far closer to the truth than a girlfriend relationship.
2) I also don't see Quinn as having an inferiority complex. She may be using a tough exterior and b*tchy attitude as a defense mechanism, but that's not the same as an inferiority complex. Someone can be insecure or defensive without feeling inferior.