Atrio: The Dark Wild

Atrio: The Dark Wild

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Isto-Stephen  [vývojář] 12. srp. 2021 v 9.55
Bug Discussion
Post your bugs so we can start fixing them!
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I hope I am just blind, but I am trying to make blood fuel, but for the life of me I cannot seem to find blood paste anywhere in crafting??
Khorne původně napsal:
I hope I am just blind, but I am trying to make blood fuel, but for the life of me I cannot seem to find blood paste anywhere in crafting??

It's in the Mini Deer crafting. You can't hand craft it.

Speaking of Mini Deers, I've had an odd bug where some of the Mini Deers I've placed randomly disappear whenever I leave the screen. If I come in and out, they're back where they're supposed to be.
Naposledy upravil Cereal; 13. led. 2023 v 4.37
Sairiel původně napsal:
Khorne původně napsal:
I hope I am just blind, but I am trying to make blood fuel, but for the life of me I cannot seem to find blood paste anywhere in crafting??

It's in the Mini Deer crafting. You can't hand craft it.

Speaking of Mini Deers, I've had an odd bug where some of the Mini Deers I've placed randomly disappear whenever I leave the screen. If I come in and out, they're back where they're supposed to be.

Legend, thank you so much!
If you don’t grab the backpack from the giant eyeball from a previous quest and complete the quest for the tree chopping. The next item it drops disappears preventing you from continuing the story :(
Boiler původně napsal:
I am 11.9 hours into the game. Started setting up the shroom fuel cells, and my Electric flowers just stopped regrowing. I have 3 large fields to the south west that has stopped. I also have one filed of glow plants that has stopped to the north west. I could work with the one glow plant field. But now the 3 largest areas for me to work with to produce fuel is gone. Make the game no longer progressive at this point.

Thanks for fixing this Dev's, very quickly I might add. :cozybethesda:
I cleared the Supply Pods in Station 5 and got the station chip before getting the quest from Bulbman and now it's asking me to get the station's chip but I can't cause I already did. Did this by dismantling the existing walls/gates and using them with the one wall healer that is provided next to the bods. I think I broke the sequence and now I can't complete the quest, I hope this doesn't affect my endgame.
Smelters move along grav rails but arent centered / are bugged and therefore dont get transported correctly (E.g trying to transport them over unwalkable terrain using spring boards, happy top provide screen shot if need be.
Needs UI scaling option for uwqhd monitors. On 5120x1440 resolution the menus overlap with eachother and the tool bar, the x to close menus is off the top of the screen. Love the game, thanks.
I've connected the eyeball station and completed the clearing quests but it didn't seem to drop the chip? I had my factories built just in front of the eyeball so I'm wondering if there was a clip issue and the backpack never appeared? Anyway I can't advance past that bit since there isn't another way to get the chip that I can find
Mmm 14. led. 2023 v 11.38 
Invisible wall inside my base: geometric line (5-10 squares with some angle) you suddenly can't pass. I cleared everything around and it disappeared. Probably some object did that.

Yellow silhouette after removing deer. It stays here and disappears off-screen after some time.

Objects dispersing and reappearing: deers, chests with goods. Endgame, probably something to do with memory or optimization.
Naposledy upravil Mmm; 14. led. 2023 v 11.39
Finished the game in history mode but never got the recipes for the iron chest and dispenser. Don't know if it is a bug or planned.
There are some recipes that never got unlocked in history mode (also don't know if it is intended).
Not sure if posted yet or not. But after opening station 4, there's a prompt on my screen press M for map. And i do that, but it doesn't remove the prompt. It's so large and now i can't see the part of the screen.
Isto-Stephen původně napsal:
Post your bugs so we can start fixing them!
Not sure if this counts as a bug but the in game menus/inventories don't quite line up or are blocking a lot of information, like recipes on my native resolution. I have had to guess on all of the recipes so far.
resolution: 5120x1440
Factories sometimes only let you manually place 25 of an input instead of 99. Picking them up and dropping them again fixes it.

Since factories can be manually filled and have their own inventory, please consider letting them accept inputs until that inventory is full rather than only taking in inputs when their inventory is empty.

If you go to station 3 still as 3213, it shows it fixing your number as 3214, then if you boost the heart box, the numbers increase during questioning but spit you out as 3214. Perhaps prevent station 3 from being activated early?

When you boost the heart box, upon talking to it again it shows the picker as a recipe learned, but I don't see where to craft it. If it requires future unlocked buildings or something, it might be helpful to show the item in the crafting menu but then indicate it can't be manually crafted.

Are we supposed to be able to pick up non-damaged gates? I managed to snag one somehow, but the others I've seen don't have a way to interact with them other than clicking on them to raise/lower them (which doesn't show as an interface action on screen).

Possibly consider only allowing dismantling of items that are nearby, so I can't click way off the edge of my screen in darkness and basically have it teleport to me. Perhaps go off of whether they are active instead of checking distance? If not active, you would then have to be in harvest range.

Thanks for the game!
Started to move a stack of green mushrooms (that had been stacked high by a toad) via grav pipe into fuel production.
-Random products started appearing, like glow bulbs out of ore harvesters
-Game starts losing framerate and gets choppy
-Grav pipes stopped moving
-Pickerpals stopped moving
-Toads stopped harvesting or got stuck in the animation
-Random items appear in the fuel intake
-Fuel is no longer consumed
-Single purple fuel stuck in the fuel depot starts rasing the intake rate into the thousands without being consumed, even when the game is paused. In pause mode it even speeds up

-Bug not reproducible in manual earlier saves but persists in latest autosave
Naposledy upravil Father Dagon; 14. led. 2023 v 22.35
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