HUMANKIND™

HUMANKIND™

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[Beta-Branch] Gamebreaking Bug: CANNOT end war if both parties are at 0 war support.
If you are winning, even having catptured every enemy city/sector and killed every enemy unit, in a war but are at 0 war support yourself (due to the new war support penalty that increases each turn once the opponent reaches 0 war support) you CANNOT end the war by forcing kapitulation since the game thinks the opponent has no war support. The AI will also not accept surrender or status quo (was a "never surrender AI, may be different against other AIs). Therefore you cannot end the war and the new stacking stability penality for your cities will increase by 10 each turn until you lose.
Last edited by Rohen; Jan 27 @ 8:21am