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My gaming group [not amplitude fans] all wanted to try the Endless Dungeon beta and we did. After playing it for a while we all agreed it was lacking.
I thought Endless Dungeon was a phenomenal game, I bought it during its kickstarter or early access days, way back when. Even then, it was a great game, when it was only half complete or less.
2012 - Endless Space
2014 - Endless Legend
2014 - Dungeon of The Endless
2016 - Acquisition of Amplitude by SEGA
2017 - Endless Space 2
2019 - some free visual novel for Endless Space 2
2020 - Pandemic starts
2021 - Humankind
2023 - End of the pandemic (as defined by USA)
2023 - Endless Dungeon
So they spent 5 years developing Humankind, and it turned out like this. I am guessing what happened is that when SEGA came in they cleaned house , or some of the best talent must have fled. I think this would make a great Youtube documentary to get to the bottom of why Humankind turned out to be such an awful game, after 2 years of patching and a 3 dollar dlc.
Putting in the pandemic to the timeline, I'm not sure you can blame it entirely on the pandemic now, because they had 4 years of development time before that happened. However, the final stretch (2020-2021) was impacted by the Pandemic, so perhaps that was time needed to make the game click and be fun. Overall, all signs point to the acquisition of the studio by SEGA still.
Are you joking?
AAA developer game owned by sega:
https://steamcharts.com/app/1124300
Literally like five dudes:
https://steamdb.info/app/597180/charts/
Notice how the numbers are basically the same?
Heck even most of the people who used to defend the game have silently given up on it.
The problem with this game is that it is bad.
Civ doesn't do huge numbers because people have heard of it, it does huge numbers because it wasn't a total mess of bad design and bad aesthetics and joyless spam.
It is entirely possible for the plucky upstart to wrest the crown from the king. Look at what happened with Football Manager and FIFA or Cities Skylines and SImCity. The reason Humankind couldn't pull that off despite a ton of media attention and excitement is that it sucked.
Depends how you look at it.Old world is great game by Civ4's lead designer and cant beat a first Civ iteration by Amp.
Though yea, too bad they didn't build more and better upon dungeon of the endless. That game was great.
Amplitude has more people working in their HR than Old World has total. If they're that ineffective an org they should rethink what they are doing.
Old World released on Epic a year before Steam so much of their player base isn't being represented in the Steam player count
I didn't 'go silent', even if I wasn't really actively defending the game in the first place, because I got tired of HK, I did it because I was done reading over and over again how the core mechanics that make me enjoy it should be the ones thrown out of the window. There's no middle ground, I want HK, people who hate it don't, if we settle on kinda HK halfway through we'll both be unhappy, so what's the point?